Project Zomboid

Project Zomboid

'84 Cadillac Gage LAV-300
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
KI5  [Entwickler] 1. März 2024 um 12:19
Bugs go here
This place is for bugs only, every unrelated message will be deleted!

Know stuff (Will be patched in next update):
-na

Fixed
-Fixed gas cans not showing on vehicle
-Removed requirement for a tool and skill to interact with gas cans
-Fixed Mufflers having wrong stats, now the larger one produces less noise
-Fixed problems with additonal spawns and container access caused by mod load order
-Lowered the color intensity of blood texture
Zuletzt bearbeitet von KI5; 2. März 2024 um 10:14
< >
Beiträge 115 von 48
Roddo 1. März 2024 um 12:35 
Nothing serious, just that when entering the vehicle and sitting in Seats 1 and 2, the trunk and others do not have symbols or, rather, they do not come out.
KI5  [Entwickler] 1. März 2024 um 12:42 
Ursprünglich geschrieben von Roddo:
Nothing serious, just that when entering the vehicle and sitting in Seats 1 and 2, the trunk and others do not have symbols or, rather, they do not come out.

that is intentional, since those seats are too far away to reach for the stuff
Roddo 1. März 2024 um 12:45 
Ursprünglich geschrieben von KI5:
Ursprünglich geschrieben von Roddo:
Nothing serious, just that when entering the vehicle and sitting in Seats 1 and 2, the trunk and others do not have symbols or, rather, they do not come out.

that is intentional, since those seats are too far away to reach for the stuff
I love the idea in that case, although you can still leave/grab things (it would be great if that could be avoided somehow and Seat 3 too). As I said, excellent mod, read this comment and delete it, it doesn't have much to do with the purpose, but I wanted to tell you that, I love your mods, keep up your wonderful work, greetings!
MORBA642 1. März 2024 um 16:00 
Hello, I'm using other modes well, too.
I saw this mod today and happily added it.
However, I saw a small error phrase after loading.
Is it a mod crash or is it a self error?
Can you fix this error?
If it can't be resolved, can't it be used for a save file in progress?
The error code is like this

`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Its A Moose 1. März 2024 um 16:10 
ran into a problem with not being able to see the seats storage or trunk storage at all, even the roof storage isnt there, even tho its installed
EvilChicken 1. März 2024 um 17:27 
Ursprünglich geschrieben von Its A Moose:
ran into a problem with not being able to see the seats storage or trunk storage at all, even the roof storage isnt there, even tho its installed

Same problem here. Additionally can't seem to tow the M1095 trailer but was able to tow other trailers.
apparently conflicts with KATTAJ1 Clothes Core for the interior to show up to be accessible
Lil Boogie 1. März 2024 um 21:02 
`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
KI5  [Entwickler] 2. März 2024 um 1:19 
Ursprünglich geschrieben von MORBA642:
Hello, I'm using other modes well, too.
I saw this mod today and happily added it.
However, I saw a small error phrase after loading.
Is it a mod crash or is it a self error?
Can you fix this error?
If it can't be resolved, can't it be used for a save file in progress?
The error code is like this

`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`


Ursprünglich geschrieben von Lil Boogie:
`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`


do you have the damnlib mod installed? also try setting your load order to have damnlib load before the lav, that should clear the problem up
KI5  [Entwickler] 2. März 2024 um 1:22 
Ursprünglich geschrieben von Its A Moose:
ran into a problem with not being able to see the seats storage or trunk storage at all, even the roof storage isnt there, even tho its installed


Ursprünglich geschrieben von EvilChicken:
Ursprünglich geschrieben von Its A Moose:
ran into a problem with not being able to see the seats storage or trunk storage at all, even the roof storage isnt there, even tho its installed

Same problem here. Additionally can't seem to tow the M1095 trailer but was able to tow other trailers.

i will check it out
The damnlib mod is already installed and arranged in front of the lav.
Nevertheless, the errors remain.
I play on mp.
Zuletzt bearbeitet von MORBA642; 2. März 2024 um 5:59
KI5  [Entwickler] 2. März 2024 um 7:41 
Ursprünglich geschrieben von MORBA642:
The damnlib mod is already installed and arranged in front of the lav.
Nevertheless, the errors remain.
I play on mp.

the game is having trouble loading the damn lib before the lav, it will be patched up today
Ursprünglich geschrieben von KI5:
Ursprünglich geschrieben von MORBA642:
Hello, I'm using other modes well, too.
I saw this mod today and happily added it.
However, I saw a small error phrase after loading.
Is it a mod crash or is it a self error?
Can you fix this error?
If it can't be resolved, can't it be used for a save file in progress?
The error code is like this

`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`


Ursprünglich geschrieben von Lil Boogie:
`attempted index: add of non-table: null
function: 84gageV300_server.lua -- file: 84gageV300_server.lua line # 84 | MOD: '84 Cadillac Gage LAV-300
java.lang.RuntimeException: attempted index: add of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`


do you have the damnlib mod installed? also try setting your load order to have damnlib load before the lav, that should clear the problem up

Yes it is loaded before the LAV, yet the issue persists.
KI5  [Entwickler] 2. März 2024 um 10:16 
thank you all for reporting, the problems should be fixed now
having trouble seeing seat storage and the glove box still while in the driver seat
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Beiträge 115 von 48
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