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UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
Mod New Anomaly Threats dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ModMetaData/ModMetaDataInternal:ValidateDependencies (bool)
Verse.ModMetaData:Init ()
Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
Verse.ModLister:RebuildModList ()
Verse.ModLister:.cctor ()
Verse.ModsConfig:.cctor ()
Verse.LoadedModManager:InitializeMods ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Parsed 0.25 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString<int> (string)
Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Parsed 0.5 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString<int> (string)
Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Parsed 0.06125 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString<int> (string)
Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString<int> (string)
Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<SaveOurShip2.CompProps_ShipHeat> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.Upgrade> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.Upgrade>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Vehicles.UpgradeNode> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Vehicles.UpgradeNode>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Vehicles.UpgradeTreeDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not find a type named SaveOurShip2.Comp_EVA
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Verse.CompProperties> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXml<Verse.CompProperties> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Verse.CompProperties> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
[SoS2_Shuttle] Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Vehicles.ThingDefGenerator_Buildables:GenerateImpliedBuildDef (Vehicles.VehicleDef,Vehicles.VehicleBuildDef&)
Vehicles.VehicleHarmonyOnMod:ImpliedDefGeneratorVehicles ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch1 (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Translation data for language English has 67 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SmashTools.SmashLog:Message (string)
SmashTools.ConditionalPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
<color=orange>[VehicleFramework]</color> version 1.5.1659
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Vehicles.VehicleHarmony:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[XML Extensions] Initialized 1 SettingsMenuDef(s) and found 0 unused key(s) from 0 mod(s)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
XmlExtensions.XmlExtensions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[XML Extensions] 261 total patches run in 391ms, 0 failed
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
XmlExtensions.XmlExtensions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SaveOurShip2.ShipInteriorMod2:DefsLoaded ()
SaveOurShip2.Setup:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SoS2] Vanilla Expanded framework detected - disabling vehicle wrecks in space
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SaveOurShip2.Setup:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
MMP: Smart Medicine not detected
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:TestSmartMedicine ()
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Adding Basegame medsList
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Adding mod medicines
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Detected mod medicine Kolto:2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Detected mod medicine spacer Medkit:1.5
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Setting up textures
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Sorted meds list:
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Herbal medicine
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Medicine
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Spacer Medkit
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Glitterworld medicine
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Kolto
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Patching Mod Medicines...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModMedicinePatch.ModMedicinePatch:PatchPharmacist ()
ModMedicinePatch.ModMedicinePatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[ModularWeapons] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModularWeapons.ModularWeapons:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[MW] SpecialDisplayStats_innerType: <SpecialDisplayStats>d__388
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModularWeapons.ModularWeapons:ManualPatch (HarmonyLib.Harmony)
ModularWeapons.ModularWeapons:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[ModularWeapons] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModularWeapons.ModularWeapons:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[ModularWeapons] If you encounter a bug, report this: "SpecialDisplayStats,20"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModularWeapons.ModularWeapons:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[AddGeneForPK] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AddGeneForPK.AddGeneForPK:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[AddGeneForPK] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AddGeneForPK.AddGeneForPK:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[BodyTypeForPawnKind] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
BodyTypeForPawnKind.BodyTypeForPawnKind:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[BodyTypeForPawnKind] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
BodyTypeForPawnKind.BodyTypeForPawnKind:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[DeflectorHediff] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DeflectorHediff.DeflectorHediff:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[DeflectorHediff] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DeflectorHediff.DeflectorHediff:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[InstantHealingDrug] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
InstantHealingDrug.InstantHealingDrug:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[InstantHealingDrug] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
InstantHealingDrug.InstantHealingDrug:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
InstantHealingDrug.InstantHealingDrug:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[JumppackForMeleeAI]Now Active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
JumppackForMeleeAI.JumppackForMeleeAI:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[JumppackForMeleeAI]Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
JumppackForMeleeAI.JumppackForMeleeAI:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[MentalBreakBlocker] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MentalBreakBlocker.MentalBreakBlocker:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[MentalBreakBlocker] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MentalBreakBlocker.MentalBreakBlocker:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SecondaryMineableYield] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SecondaryMineableYield.SecondaryMineableYield:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SecondaryMineableYield] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SecondaryMineableYield.SecondaryMineableYield:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SelfHediffVerb] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SelfHediffVerb.SelfHediffVerb:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[SelfHediffVerb] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SelfHediffVerb.SelfHediffVerb:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[VEFHireDialogPatch] Now active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VEFHireDialogPatch.VEFHireDialogPatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[VEFHireDialogPatch] Harmony patch complete!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VEFHireDialogPatch.VEFHireDialogPatch:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
MVCF successfully applied 37 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()