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번역 관련 문제 보고
I got an error from the console after adding this map to my server.
As far as I can tell the map works fine but I'll be posting the error log here in case you want to look at it.
STACK TRACE
-----------------------------------------
function: baseRHDistribution -- file: RabbitHashKYDistributions.lua line # 280
ERROR: General , 1656887292756> 104,006,172> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: counter of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1656887292757> 104,006,172> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: counter of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.iso.IsoWorld.init(IsoWorld.java:2190)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:262)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:219)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1656887292757> 104,006,173> -----------------------------------------
STACK TRACE
-----------------------------------------
function: baseRHDistribution -- file: RabbitHashKYDistributions.lua line # 280
https://map.projectzomboid.com/#8054x11727x10207
So this error only appears in the console on the back-end but otherwise does not interfere with gameplay?
I think this may have been a bug in a specific patch of the game. Does this still happen?
Did you ever find any more info out on this error? It sounds like a mod conflict.
Yes, you gotta force your way in ;D
SuburbsDistributions.generalstore.counter = SuburbsDistributions.generalstore.counter
However, generalstore isn't present in SuburbsDistributions.lua for PZ, just the main Distributions.lua file presently. It's possible this line isn't working as a result?
Alternatively, I saw that your comment line referenced generalstore_counter instead of generalstore.counter, is that meant to be an underscore in the actual code to parse?
`attempted index: counter of non-table: null
function: baseRHDistribution -- file: RabbitHashKYDistributions.lua line # 280 | MOD: Rabbit Hash, KY
java.lang.RuntimeException: attempted index: counter of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.iso.IsoWorld.init(IsoWorld.java:2309)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
I've got the full server log if that would help track down the issue. Your mod is not the only one that spits out a similar error which is, if I'm reading this correctly, a conflict with the loot table distribution merging. The result is that any items added by your mod to the loot tables just do not show up in the world but can still be spawned in via admin and used without issue. I'm trying to track down the cause of this and any insight would be appreciated!
https://i.imgur.com/6pIaAFz.png
Having a buddy go grab a sledge to extract me lol.