Project Zomboid

Project Zomboid

1,084 ratings
Rabbit Hash, KY
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File Size
Posted
Updated
3.600 MB
2 Jun, 2022 @ 9:22am
4 Jun, 2022 @ 4:13pm
3 Change Notes ( view )

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Rabbit Hash, KY

Description
About the Map:
A generally quiet river town, Rabbit Hash is known for its iconic General Store. Here, you will find all manner of goodies to help you out on your journey along the rural route to Louisville.

Rabbit Hash is a real-world location in KY, although it has been displaced a bit geographically and now finds itself a fair ways down the river from its former home.

Map Features:
  • 🗺️ In-game map support
  • 🔍 Foraging Zones
  • 🚙 Modded 'military' vehicle spawn zones
  • 🥾 Lots of 4-wheeler trails to sneak between various POIs
  • 🌽 A big fancy farm with several facilities to explore
  • 🏪 A really cool general store with custom tiles for the sign
  • ⛵ A variety of docks & other infrastructure to support your boating habits
  • 👮‍♀️ A Police Station

Technical Stuff:
Rabbit Hash and its particular geometry and layout seemed to fit well into the chosen cells & surrounding road system. I feel like the map does a decent job of filling in some dead space between Riverside & West Point.

This is our first map & as such it only uses the vanilla tiles (aside from the awesome sign). The map may have some errors, feel free to comment and I'll do my best to fix anything. You may also feel that the loot is too heavy or light as I built a majority of the buildings as I went, so feel free to voice any bugs/loot/etc issues as well. Expect semi-frequent updates early on as I finish refining & polishing the map after some play-testing.

Compatibility:
So far, the only map I've found that Rabbit Hash conflicts with is North Peak. The cell is included in that map, but isn't used. Simply load Rabbit Hash before North Peak and both maps should work fine.


Like the map? Please show your support, it helps a lot!



DURST Mapping Discord [discord.gg]

Cells: 30x24 - 31x24

Workshop ID: 2815966702
Mod ID: RabbitHashKY
Map Folder: RabbitHashKY
Popular Discussions View All (2)
10
28 Aug @ 3:35am
PINNED: Bug Reports
Haragon
0
11 Jun, 2023 @ 5:41pm
cheese
xgamerxxaf
153 Comments
Paranoia 27 Nov @ 7:56am 
@Meep kid named zombie spawn settings:
Paranoia 27 Nov @ 7:55am 
@Obgyn Kenobi if you’re ballsy you can drop a corpse clipping half inside a wall behind that door, light it on fire with gas and a match/lighter, then put it out as soon as the wall burns.
Oyeo 19 Nov @ 4:17pm 
@Obgyn Kenobi you need a sledgehammer to destroy the security fence
Obgyn Kenobi 18 Nov @ 11:16pm 
How do i get in the back room behind the security fence in the general store? cant dissasemble it or the surrounding walls
konte1m 25 Oct @ 7:58am 
this map absolutely slaps, the best one there is, but for some reason it crashes my game while i play on it and it fully resets cars, zombies and environment.
Thompson_ 25 Aug @ 3:18pm 
This map mod is really awesome
emopitis 13 Aug @ 3:21pm 
How do you get the map of this area on the minimap? It happened once and then never happened again and reverted like if nothings there on the map.
GyroMadness247! 13 Aug @ 10:39am 
I broke down here on my way to Greenport - it was a delight to loot and harvest car parts ^_^
VibeRipper l Youtube 2 Aug @ 2:33pm 
Love the map but i feel like it has the same loot everytime, im usually able to get everything needed to use until endgame just from this area alone. Other then food
Meep 27 Jul @ 2:04pm 
Way too many zombies. Have to kill over 100 on the first day and only able to loot a few buildings because theyre literally all 400 meters-800 meters from the next set of buildings with seemingly infinite number of zombies aggroing from dense forrest in between and they seem to see you through tons of trees to beeline right to you. Spawned here and i was perma fighting as soon as i stepped out of my spawn. Also there is literally no food in any of these buildings just a bunch of mechanical crap, had to find two dead rats in trashcans to avoid starving.