Stellaris

Stellaris

Ascension Perks Broadened 3.14
 This topic has been pinned, so it's probably important
Lucasif  [developer] 29 Mar, 2022 @ 2:53am
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Showing 1-15 of 25 comments
By “Neutral” design I assume you mean “Neural”?
Lucasif  [developer] 29 Mar, 2022 @ 2:39pm 
Originally posted by Chastity the Celibate:
By “Neutral” design I assume you mean “Neural”?
Ah, good catch, thank you. Surprisingly the only place that I made that mistake is on the workshop page.
Zak 21 Apr, 2022 @ 10:34pm 
something i noticed is when using "Job Creation" as a gesalt empire (in this case a machine intelligence) i found it because me organic jobs which was interesting.

Not a concern generally but it gave need to consumer goods once again and some jobs simply could not be worked for some reason such as the normal solder jobs

Lemmie know if you need images or something of the sort i'll help you as i can <3
Lucasif  [developer] 21 Apr, 2022 @ 10:42pm 
Originally posted by Zak:
something i noticed is when using "Job Creation" as a gesalt empire (in this case a machine intelligence) i found it because me organic jobs which was interesting.

Not a concern generally but it gave need to consumer goods once again and some jobs simply could not be worked for some reason such as the normal solder jobs

Lemmie know if you need images or something of the sort i'll help you as i can <3
Yeah I knew that going in it would be a bit strange lore wise, but to write it to work with every single type of empire would be... well an undertaking I'm not even sure is possible. Maybe one day I'll look into it, but until 3.4 don't expect any changes. And with icons, perhaps I will ask you for some help. Mind you I've gotten better at sourcing official imagery from the files and cropping aspects into others for a nice looking image. You can really see which icons came from my first batch of perks versus my second one haha.
Zak 21 Apr, 2022 @ 11:07pm 
Originally posted by Lucasif:
Originally posted by Zak:
something i noticed is when using "Job Creation" as a gesalt empire (in this case a machine intelligence) i found it because me organic jobs which was interesting.

Not a concern generally but it gave need to consumer goods once again and some jobs simply could not be worked for some reason such as the normal solder jobs

Lemmie know if you need images or something of the sort i'll help you as i can <3
Yeah I knew that going in it would be a bit strange lore wise, but to write it to work with every single type of empire would be... well an undertaking I'm not even sure is possible. Maybe one day I'll look into it, but until 3.4 don't expect any changes. And with icons, perhaps I will ask you for some help. Mind you I've gotten better at sourcing official imagery from the files and cropping aspects into others for a nice looking image. You can really see which icons came from my first batch of perks versus my second one haha.

ah alrighty just wanted to let you know, i made an oopsie with my phrasing there, i sadly can't help with icons i more as meant csreenshots for proof, thats my bad, tbh i think the icons are good imo
Lucasif  [developer] 22 Apr, 2022 @ 12:29am 
Ahh I see. No worries either way, thanks for the feedback and I hope you're enjoying the mod.

To be honest I made it for myself basically exclusively so seeing so many people downloading it and enjoying it is very motivating to keep trying to improve it so that it's beyond my fairly low expectations.
Teckly 19 Jun, 2022 @ 2:33am 
Error at file: localisation\english\apd_traits_l_english.yml.
Please report this error to the author of the mod: Ascension Perks Broadened 3.4.

Error message says:

Missing separator near key: leader_trait_youth_desc.
Missing separator near key: leader_trait_youth_desc.
Missing separator near key: leader_trait_army_youth_desc.
Missing separator near key: leader_trait_youth_desc.
Missing separator near key: leader_trait_percussive_maintainer_desc.
Lucasif  [developer] 19 Jun, 2022 @ 2:42am 
Yeah I've heard about this error before it doesn't seem like it has any impact in game.
Karrok 21 Dec, 2022 @ 3:04pm 
Errors in english translation file:

Expected colon(:) at line 18 and column 10 in localisation/english/apd_traits_l_english.yml
Expected colon(:) at line 22 and column 10 in localisation/english/apd_traits_l_english.yml
Expected colon(:) at line 26 and column 11 in localisation/english/apd_traits_l_english.yml
Expected colon(:) at line 31 and column 12 in localisation/english/apd_traits_l_english.yml
Expected colon(:) at line 35 and column 8 in localisation/english/apd_traits_l_english.yml
Lucasif  [developer] 21 Dec, 2022 @ 3:45pm 
Those don't actually mean anything as far as impacting the mod iirc.
Boisegangpc 14 Mar, 2023 @ 10:49pm 
I recently had done a genetic engineering playthrough as a gestalt consciousness but wasn't able to pick up the new "Engineered Excellency" perk; it said I didn't have Genetic Ascension or something, but I had completed the entire Genetics tradition tree. I don't know if this is a holdover from the old ascension system or not.
Lucasif  [developer] 15 Mar, 2023 @ 12:06pm 
So the only conditions set for engineered excellency are that you're not a mechanical empire and that you have the engineered evolution ascension perk. I didn't put any conditions for gestalt so I'm not sure why it's not working for you.
Boisegangpc 15 Mar, 2023 @ 12:24pm 
Originally posted by Lucasif:
So the only conditions set for engineered excellency are that you're not a mechanical empire and that you have the engineered evolution ascension perk. I didn't put any conditions for gestalt so I'm not sure why it's not working for you.

probably a mod conflict, then. Guess that's the price of playing heavily-modified.
ErikRedbeard 21 May, 2023 @ 6:17am 
The Fountain of Youth doesn't seem to make the leader from the new origin Under one Rule immortal. Or at least it doesn't seem to be a solution for Luminary Extinguished.
Lucasif  [developer] 21 May, 2023 @ 5:24pm 
I don't think that'll ever work with that given it's a special chain of events that would be too much of a pain. It would also kind of destroy that origin's storyline so I'm hesitant to try to see if I could get it working.
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