Starbound

Starbound

Maple32
 This topic has been pinned, so it's probably important
Lemon Drops  [developer] 9 Sep, 2021 @ 2:50pm
What do you want to see?
What kinds of things should be expanded more upon in this mod?
Do you have any cool ideas that you think would improve the mod?
Put them here!
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Showing 1-15 of 52 comments
Fwren 12 Sep, 2021 @ 12:17am 
a cyberpunk esque city planet with actual building like in the intro not just parallax where all races including nuu lives maybe? no one has ever done that before apart from parallax edit on lush planets it i just installed your mod a few minutes ago and i'm already loving the bioindustrial planet
Lemon Drops  [developer] 12 Sep, 2021 @ 9:41pm 
I made protectorate outpost spires as a dungeon in the last update, inspired by this comment.
Fwren 12 Sep, 2021 @ 11:07pm 
Originally posted by Lemon Drops:
I made protectorate outpost spires as a dungeon in the last update, inspired by this comment.
what planet do they spawn in?
Lemon Drops  [developer] 12 Sep, 2021 @ 11:37pm 
bioindustrial, forest, scorched, jungle, snow
(this may change in future updates)
Beebodeh 15 Sep, 2021 @ 3:17pm 
Planet idea: Deep mist planets- these are very hard to navigate, due to the everlasting , extremely dense mist. I would guess that these would be found In temperate stars.
I'll leave the rest for you to make up. but if you were to take this seriously, try to make something that's unique to the planet, like a reason to go back.
Lemon Drops  [developer] 17 Sep, 2021 @ 1:22am 
I might do this, but I think I might put it in a different mod, since M32 is getting a bit bloated. I will think about this though, and might add it to M32 after all!

Edit: apologies for the late reply, I was busy with Verdurous planets.
Last edited by Lemon Drops; 17 Sep, 2021 @ 1:23am
Tenet 22 Sep, 2021 @ 10:00am 
- random spawning npc like monsters
- random big fat bosses that can spawn on the planet like monsters(not capturable).
- OP versions of vanilla monsters(super fast/fire rate/damage/health/armor) that rarely spawn on planet
- spawners that summon tons of enemies/monsters/bosses(not vanilla like erch crystal)/all of them. may with wave system. can be found in chests
- more debuff when 1/2 1/3 1/4 1/5 of health/food
- more useful throwables(vanilla too)
- teleport to ship needs time or resources(1 minute for example or 1 teleport core)
- choose difficult window at start(choose your personal way to hell)

Last edited by Tenet; 22 Sep, 2021 @ 10:08am
i'd love to see larger or more dense urban/industrial areas, anywhere from abandoned/overgrown to inhabited
the game just feels to be missing large structures, i enjoy the vibe of apex towns but they're pretty dang rare
also maybe more underground stuff, like industrial scale mines? we only really see medieval or smaller scale mines
Beebodeh 8 Oct, 2021 @ 7:38pm 
Yeah, large mines are a rather untouched subject in the starbound modding community. I don't really see why though , as it is something that would seem abundant. I do think it would fit in well with Bioindustrial planets. :SBmm:
IndianaJoe4323 27 Oct, 2021 @ 3:20am 
Not a request but does this add extra stations and stuff? I've started finding "Derelict Stations" and relay satellites.
Lemon Drops  [developer] 27 Oct, 2021 @ 4:48am 
yes
Lemon Drops  [developer] 27 Oct, 2021 @ 4:53am 
A partial answer to your deleted comment is that I purposefully added 3 extra chances for vanilla planets to spawn, so that M32's planets are rarer.
IndianaJoe4323 27 Oct, 2021 @ 5:40am 
I see.
Mismagius 8 Nov, 2021 @ 2:41am 
how about maybe being able to go into those satellites that are destroying the planets that can be found orbiting the shattered planets? it might not sound possible since you can't really make encounters only appear on specific planets, but maybe add some kind of teleporter that can be found on those planets that take you there? also, the teleporter gets removed when used just like those challenge doors. you could make it as one of those possible locations/structures that spawn on planet surfaces. and the loot you'll mostly find on those satellites are some ores and other resources.

ok so here is my idea for this. so, whoever is in charge of those satellites has set up these outposts with teleporters on the floating remains of the planet as the enemies are gathering the materials while at the same time guarding it to make sure no intruder uses the teleporter and gets in the satellite.
Last edited by Mismagius; 8 Nov, 2021 @ 2:42am
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