Starbound

Starbound

Maple32
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
Lemon Drops  [kehittäjä] 9.9.2021 klo 14.50
What do you want to see?
What kinds of things should be expanded more upon in this mod?
Do you have any cool ideas that you think would improve the mod?
Put them here!
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Näytetään 1-15 / 52 kommentista
a cyberpunk esque city planet with actual building like in the intro not just parallax where all races including nuu lives maybe? no one has ever done that before apart from parallax edit on lush planets it i just installed your mod a few minutes ago and i'm already loving the bioindustrial planet
Lemon Drops  [kehittäjä] 12.9.2021 klo 21.41 
I made protectorate outpost spires as a dungeon in the last update, inspired by this comment.
Fwren 12.9.2021 klo 23.07 
Lemon Drops lähetti viestin:
I made protectorate outpost spires as a dungeon in the last update, inspired by this comment.
what planet do they spawn in?
Lemon Drops  [kehittäjä] 12.9.2021 klo 23.37 
bioindustrial, forest, scorched, jungle, snow
(this may change in future updates)
Planet idea: Deep mist planets- these are very hard to navigate, due to the everlasting , extremely dense mist. I would guess that these would be found In temperate stars.
I'll leave the rest for you to make up. but if you were to take this seriously, try to make something that's unique to the planet, like a reason to go back.
Lemon Drops  [kehittäjä] 17.9.2021 klo 1.22 
I might do this, but I think I might put it in a different mod, since M32 is getting a bit bloated. I will think about this though, and might add it to M32 after all!

Edit: apologies for the late reply, I was busy with Verdurous planets.
Viimeisin muokkaaja on Lemon Drops; 17.9.2021 klo 1.23
Tenet 22.9.2021 klo 10.00 
- random spawning npc like monsters
- random big fat bosses that can spawn on the planet like monsters(not capturable).
- OP versions of vanilla monsters(super fast/fire rate/damage/health/armor) that rarely spawn on planet
- spawners that summon tons of enemies/monsters/bosses(not vanilla like erch crystal)/all of them. may with wave system. can be found in chests
- more debuff when 1/2 1/3 1/4 1/5 of health/food
- more useful throwables(vanilla too)
- teleport to ship needs time or resources(1 minute for example or 1 teleport core)
- choose difficult window at start(choose your personal way to hell)

Viimeisin muokkaaja on Tenet; 22.9.2021 klo 10.08
i'd love to see larger or more dense urban/industrial areas, anywhere from abandoned/overgrown to inhabited
the game just feels to be missing large structures, i enjoy the vibe of apex towns but they're pretty dang rare
also maybe more underground stuff, like industrial scale mines? we only really see medieval or smaller scale mines
Yeah, large mines are a rather untouched subject in the starbound modding community. I don't really see why though , as it is something that would seem abundant. I do think it would fit in well with Bioindustrial planets. :SBmm:
Not a request but does this add extra stations and stuff? I've started finding "Derelict Stations" and relay satellites.
Lemon Drops  [kehittäjä] 27.10.2021 klo 4.48 
yes
Lemon Drops  [kehittäjä] 27.10.2021 klo 4.53 
A partial answer to your deleted comment is that I purposefully added 3 extra chances for vanilla planets to spawn, so that M32's planets are rarer.
how about maybe being able to go into those satellites that are destroying the planets that can be found orbiting the shattered planets? it might not sound possible since you can't really make encounters only appear on specific planets, but maybe add some kind of teleporter that can be found on those planets that take you there? also, the teleporter gets removed when used just like those challenge doors. you could make it as one of those possible locations/structures that spawn on planet surfaces. and the loot you'll mostly find on those satellites are some ores and other resources.

ok so here is my idea for this. so, whoever is in charge of those satellites has set up these outposts with teleporters on the floating remains of the planet as the enemies are gathering the materials while at the same time guarding it to make sure no intruder uses the teleporter and gets in the satellite.
Viimeisin muokkaaja on Mismagius; 8.11.2021 klo 2.42
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