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And yeah your conclusion is also correct.
So essentially u mean, that since both avali and synths are technically just xenotypes, aka something affecting pretty much basic bitch baseliner, they won't see each other as aliens, despite vast differences in biology, body type, literally everything that makes alien an alien.
And no, I'm not calling u out on that. More sighing at the game itself.
Hmm.. What defines alien an alien then? Cause again, our characters saw each other as aliens before, him being a xenophile too, but now nothing.
For avali we're using: https://steamproxy.com/workshop/filedetails/?id=3240216906
For a Synth, we're using this: https://steamproxy.com/sharedfiles/filedetails/?id=2455173560 with a custom xenotype.
Any idea why they don't see each other as aliens?
@Rogue, I can only speculate since you seem to have an... odd setup. I also don't know anything about HAR breaking Ideoligion, not quite a known issue to me. But Xenotype doesn't really have any impact on the Xeno trait or ideology.
If I go into the options and turn off the randomize option(2nd option) then it gives me exactly what I selected for the custom xenotype, but it randomly selects a look that usually doesn't look humanlike (even if I selected saiyan face as a gene). Hitting randomize will alter how they look, but they still look like the same type of alien.
Is this a mod conflict or is there any way I can make the saiyans look human without it randomly changing my saiyans class and adding random extra genes I didn't select?
And yes, we're playing multiplayer, but that shouldn't matter, other than HAR breaking ideoligion stuff, that's a known issue. So yeah, just curious if there's any corelation to xenotype messing with species, or "a feathered bird and a metal synth don't see each other as aliens, cause it's just custom xenotypes"?