Cities: Skylines

Cities: Skylines

9,236 ratings
Prop & Tree Anarchy
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937.841 KB
5 Jan, 2016 @ 8:23am
15 Apr, 2021 @ 1:51pm
12 Change Notes ( view )

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Prop & Tree Anarchy

In 1 collection by BloodyPenguin
Penguin's Eye Candy
29 items
Description
Place props & trees wherever you like

With this mod enabled you can place props & trees:
- under water
- on roads
- within building's footprint

This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap props to buildings and elevated roads, like in asset editor (as well as its sibling, Tree Snapping).

Useful tip
This mod is also helps to load maps with missing tree or prop assets because it fixes buggy code of Cities: Skylines that causes errors on loading when some required trees or props are missing.

Use Shift+P (or Alt +P, or Ctrl+P - you can change that in options) key combination to toggle anarchy. This mod provides an options entry (see screenshot).

Please note that if anarchy is set to always on bulldoze trees before zoning areas that have trees if you don't wont them to grow through growables. Follow this guide by @sweetmanp[i.imgur.com] to massively erase trees with Extra Landscaping Tools mod

If you need to use tree brush on steep slopes use my No Tree Brush Slope Limit mod.

Props Anarchy can be safely disabled at any time. But most props and tree you placed with this mod will become hidden eventually without this mod enabled.

If you need road or building anarchy (that includes so-called 'concrete brushes' a.k.a. fillers), use Sharp Junction Angles mod.

Latest updates:
UPDATE 1.9.1 (4/15/2021)
Fixed: Undid the UI label fix from the previous update as it caused issues

UPDATE 9 (4/15/2021)
Added: German translation
Fixed: Korean translation not working properly
Fixed: an underlying code issue that could cause issues for:
a) Displaying the status label correctly.
b) Those who do not wish to use "no-UI" and "enable prop anarchy at startup" in case they accidentally have it on the wrong setting
c) When switching between different tools, occassionally the game would not allow the toolmode button hotkeys configured by the user to continue being used; thus necessitating a workaround in the above part b that could have potentially chained into other issues.

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

GitHub repository[github.com]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever. Please make sure that this mod is activated before submitting your reports.

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Popular Discussions View All (6)
19
18 Apr, 2022 @ 3:38pm
Toolmode buttons 1-4 not working with this mod.
陀弥流「ダミール」Jackalope
10
22 Jun, 2020 @ 8:59pm
How to solve problem with rocks and trees on Roads/Canals/...
JurrijnP
3
23 Apr, 2022 @ 5:15am
HOW TO FIX PROPS AND TREES DISAPPEAR AFTER LOADING THE GAME!
BIG BUTT
986 Comments
NarakuITA 21 Dec @ 2:07am 
It doesn't work anymore. Even though it's active, I can't place buildings or objects where I want.
Bostvan 16 Nov @ 5:56am 
why i cant see this mod in mod settings?
Willi2009 15 Nov @ 11:19am 
░░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Shomudi 2 Nov @ 7:58am 
@k2nb92 Use "Prop Control 1.0" and "'Tree Control 1.0" instead.
Both of these mods work fine.
k2nb92 27 Oct @ 9:20pm 
is this mod still working? the trees and rocks do not go away when placing down roads. I tried on clean install and it is still the same issue.
Robin_vg 17 Oct @ 3:53am 
the trees dont go away when placing road or track
Vahlee 21 Sep @ 10:15am 
Frosteze do you know which of those mods have the functionality allowing props to be placed on roads? I have them both but the functionality is gone.
AstroPolarBear 2 Sep @ 7:01am 
good
:steamthumbsup:::sentry::steamhappy:
Galaxy S25 ultra 1 Sep @ 7:45pm 
Thanks for the notifications Frosteze