Space Engineers

Space Engineers

2,975 ratings
Water Mod
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Type: Mod
Mod category: Script, Planet, Other
File Size
Posted
Updated
263.122 MB
17 Aug, 2020 @ 7:25am
9 Jan @ 5:19pm
162 Change Notes ( view )

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Water Mod

Description
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods.

This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you can simulate Ground Effect.

This mod also has support for WeaponCore, it is not required but with it bullets and missiles will interact with water.

Basic Setup Guide:
To set up the water mod, all you have to do is go to a planet and type /wcreate, should you not see water, set the radius with /wradius [radius]. If you are unable to type these commands, you may not have the correct permissions, you must be SpaceMaster or higher.

Join the discord to discuss suggestions and bugs you may experience:
https://discord.gg/GrPK8cB

Command Guide:
https://steamproxy.com/sharedfiles/filedetails/?id=2574095672

Building Guide:
https://steamproxy.com/sharedfiles/filedetails/?id=2654168726

Modding Guide:
https://steamproxy.com/sharedfiles/filedetails/?id=2639207010

Thanks ShadeStuff for creating a proper water and splash texture :)
Thanks Math0424 for creating a hot tub model :)
Thanks AryxCami for the GPU particles :)

Join the discord to make suggestions or discuss bugs you may have experienced:
https://discord.gg/GrPK8cB
Popular Discussions View All (65)
34
1
27 Nov, 2024 @ 5:03pm
PINNED: List of Planets for Water Mod
dRuPpI
4
2 Jan @ 11:56am
Water mod is crashing the game
Stiderspace
1
23 Aug, 2024 @ 4:00am
Ships Rolling in Water
Knugget
1,818 Comments
Vas 6 hours ago 
Can you please make water not visible unless you are within a planet's gravity well? Being on other planets and seeing this dark blue ball through all fog and everything kinda makes this unappealing. :P I think the water should only be visible once you are in range of its planet.
james 11 Feb @ 11:43pm 
cool mod thank you for adding it into the code
xdevourx 5 Feb @ 4:19pm 
@Joe Lasagna: I am not using the aerodynamics mod amd this only happens with a select few ships. I do have another question though. I am not a fan of the crush damage and so i have it set to 0. I am also using the personal shield generator mod and when at a certain depth the shield starts flashing as though its being damaged even though it isnt. Yes i did the command correctly and no my grids arent taking damage when below a certain depth either. Anyway to fix this?
MischeviousImp 4 Feb @ 3:06am 
hey having an issue and i have no idea what im doing wrong. im in a private world i type in the command and no water shows up even though the chat log says its active. ive tried increasing the radius up to 5 and nothing changes. no expected lag for the water to generate (maybe my puter is fast i dunno) can anyone shed some light on my issue
joe lasagna 31 Jan @ 6:51pm 
This is probably the ground effect from the aerodynamics mod
xdevourx 31 Jan @ 4:04pm 
ive been experiencing a very odd occurrence. with water enabled certain ships like the havok pack respawn ships will tilt towards the sky when thrusting forward. it only does this when water is enabled, as soon as i remove the water it stops happening. Ive spent quite a bit of time trying to figure out why this is happening to no avail.
StarShip Captain 27 Jan @ 3:51pm 
Custom turrets are not working properly, they Aim half way or don't even aim to the target. I tested the turrets in vanilla and in other mods and it seems fine, just with watermod its not, If you can check or find the bug, it would be really cool :D
Darth_Doggo 21 Jan @ 10:27pm 
IS there a way to increase the depth that you can go?
joe lasagna 20 Jan @ 4:24pm 
submerge a collector block
CDEEKS 20 Jan @ 1:43pm 
How do i mine ice with this mod enabled?