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due to se limitation you cant get the visual and slowdown effect out of a pressurized room that is under water, but you wont suffocate due to high water intake or die due to crushdepth.
The best number for ponds dotted around a earth like planet is 1.027
did you manually add water to the planets you want water on after adding the mod to the worlds modlist as the guide tells you to do?
Is there a way to change the maximum depth at which blocks begin to take damage? Or is there a mod to make a base below 500 meters without it imploding halfway?