Stats de jeu générales

HELLCARD

Succès généraux
 
% de la
communauté
Total des succès : 83
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78.8%

Team Work

Deal 50 damage in one turn as a team.
69.4%

Small Army

Deal 100 damage in one turn as a team.
62.7%

Winner

Win a run
54.8%

A Consolation Prize

Gamble away the last gem.
52.6%

Steamrollers

Deal 200 damage in one turn as a team.
51.3%

Better to Make Sure

Have a monster frozen and stunned at the same time.
49.7%

Pope Slayer

Defeat Antipope
46.4%

Did We Win?

Die alongside with all the monsters.
46.3%

Demon Slayer

Defeat Archdemon
46.1%

All for One

Win a match dead.
37.9%

Cook Slayer

Defeat Cook
37.9%

Watch This

Have all of your cards in hand cost 0 mana (at least 5 cards).
37.5%

All Outta Bubblegum

Win a battle in the first turn
31.5%

One for All

Win a match when all other players had fallen.
30.7%

Miniboss Slayer

Defeat all minibosses
28.4%

That Was Quick

Win a run under 60 minutes
27.7%

Torment Curious

Win run with Torment 1.
27.3%

Give and Take

Have 128 block.
24.9%

Dandy

Wear 5 different outfits in battles.
24.4%

Screws Heap

Gain 100 screws
23.8%

Winner Winner

Win 5 runs
23.2%

The Hobbyist

Unlock all cards and artifacts for 1 class.
23.0%

Ask questions later

Kill a monster with a contraption in the first turn
22.4%

Automated Demolition

Deal 15 damage via contraptions in 1 turn
22.0%

Mr. Wolf

Take no damage in a turn in which 3 heroes are supposed to die.
21.4%

Unending

Reach floor 13 in Endless Mode
21.2%

Overkill

Play a Starter card using a Stamina Burst.
20.7%

Plague Doctor

Die due to rotten damage.
19.0%

Automated Carnage

Deal 25 damage via contraptions in 1 turn
17.5%

Infinite

Reach floor 19 in Endless Mode
16.1%

Screws Hill

Gain 500 screws
15.6%

Rube Bronzeberg

Have a team member play at least 15 cards during one turn and deal no damage.
15.1%

Goliath

Reach 50 max HP.
14.6%

Generalist

Have 4 different contraptions at the same time
14.5%

Rush Hour

Win a run under 45 minutes
13.6%

Tit for tat

Have 1k block.
12.8%

Eternal

Reach floor 25 in Endless Mode
12.5%

Automated Apocalypse

Deal 50 damage via contraptions in 1 turn
12.1%

Know Your Limits

Win a battle with Antipope without ever reaching card limit.
11.7%

Screw Everest

Gain 1000 screws
11.2%

But A Scratch

Start a battle with 1HP and survive.
11.1%

An Arrow to the Knee

Die to an archer while playing a Warrior
10.2%

Backyard Generator

Have 6 cores at the same time.
9.5%

The Antiquarian

Unlock all cards and artifacts for 2 classes.
8.9%

Squid Pro Quo

Have 32k block.
8.4%

High Status

During a battle have more status cards in your deck than all other types combined.
8.3%

Omae Wa Mou Shindeiru

Win final boss fight during first turn.
7.9%

Sharp Dressed

Wear 10 different outfits in battles.
7.7%

Powertrain

Replay 5 cards using Stamina Burst in a single turn.
7.6%

Golden

Have only legendary cards in your deck.
6.1%

Winner Winner Duck Dinner

Win 15 runs
5.3%

The Collector

Unlock all cards and artifacts for 3 classes.
4.8%

Call an Ambulance

Kill an enemy while having at least 10 Weak influence stacked.
4.5%

Power Plant

Have 12 cores at the same time.
4.5%

No Time To Explain

Win a run under 30 minutes
3.7%

My deck has no pathetic cards

At any point, have at least 35 cards in your deck.
3.7%

AI Master

Win a battle dealing damage only through Contraptions
3.6%

Torment Regular

Win a run with Torment 10.
3.5%

The Trend Setter

Wear 15 different outfits in battles.
3.5%

The Best Defence

Build deck consisting only of Attack cards.
2.7%

Untouchable

Win a run without losing any HP.
2.7%

All Right

Win a run taking all rightside paths on the map.
2.6%

Mad Skills

Build deck consisting only of Skill cards.
2.6%

The Sun

Have 20 cores at the same time.
2.6%

Lone Wolf

Win a run without companions.
2.0%

Against the grain

Win a run as a tinkerer with no contraptions in deck
2.0%

Rube Silverberg

Have 2 team members play at least 15 cards each during one turn and deal no damage.
1.3%

Travel Light

Win a run without taking any artifacts.
1.3%

Bullet Dodger

Win a run without getting any block.
1.2%

Empty Handed

Win a battle having 2 or less cards in deck.
1.2%

Krankenwagen

Start a battle with 1 HP and exit it with full health.
1.2%

That was close!

Win a run with every player having 1HP at the end.
1.0%

Lightweight Baby

Have all of your cards in hand cost at least 3 mana (at least 5 cards).
0.9%

Constant

Win a run without adding or removing any cards to your deck.
0.8%

The Leader

Build deck consisting only of Influence cards.
0.8%

No gems, no problems

Win a run without getting any gemstones.
0.7%

Torment Aficionado

Win a run with Torment 20.
0.7%

Rube Goldberg

Have 3 team members play at least 15 cards each during one turn and deal no damage.
0.6%

True Pacifist

Win a run with the Pacifist Torment modifier without killing any monster.
0.6%

AI Overlord

Win a run dealing damage only through Contraptions
0.6%

Senior Generalist

Have 8 different contraptions at the same time
0.6%

Goldrush

In a single adventure screen upgrade a Starter Card to a Legendary.
0.3%

Master Generalist

Have 12 different contraptions at the same time