Garry's Mod

Garry's Mod

gm_grand_war
51 Comments
Mr.3212761 20 Nov, 2023 @ 3:40am 
что-бы отключить звуки выстрелов просто нужно прописать в консоль stopsound
Мистер Череп 27 Feb, 2022 @ 3:04am 
как отключить звуки стрельбы на карте?
Master Chief 12 Dec, 2020 @ 9:47pm 
Why is that night time?
deadzombie 20 Jan, 2020 @ 12:17pm 
Its good
I like it
Jerryboi112-2 8 Dec, 2019 @ 10:09am 
Does this have AI nodes?

LudicrousTwizzler 2 May, 2019 @ 1:08pm 
this would have been a great map for "the beginning of the war" series but since my friends PC got broke we cant make another episode
Roshe 23 Apr, 2019 @ 4:06am 
this map is ugly
Maladroit_Knight 6 Jan, 2019 @ 2:01pm 
thank you
Maladroit_Knight 6 Jan, 2019 @ 12:43pm 
what mod were the panzerschreck and mg42? (great map btw, love it)
30 Rounds To The Head 30 Sep, 2018 @ 9:11am 
is there a way to disable night time mode
retche 10 Aug, 2018 @ 8:22am 
This map is awesome! I would play it all the time but however its not noded for npc's. ] : It would be really cool if this got navmesh or noded for npc's.
Grey The Raptor 26 Sep, 2017 @ 1:23pm 
one of the airships are missing a whole section to it and i like if you where able to enter the crashed airship, and if your not working on it anymore i understand but i do like this map alot.
Matthaus von Reinmann 7 Sep, 2017 @ 3:30pm 
i really do like the map :) however i think a 3d skybox, and some barbed wire(as well as maybe, some more detail on the defences) would live-n up this spicey map
Rukari 8 Aug, 2017 @ 9:58pm 
Not to be rude or anything
Rukari 8 Aug, 2017 @ 9:58pm 
What is this?
Latios The Pegasus 12 Jul, 2017 @ 6:15am 
@Black [BWA], I'm only here to compliment his work, not to be babysit. Though it is a nice map indeed. This can be used for posing ragdolls and props to make it look like a realistic warfare like, corpses of soldiers or destroyed vehicles, etc.
[BWA] Black 12 Jul, 2017 @ 1:48am 
В окопах есть текстуры которые не соеденяються с деревянными окопами.
Советую починить.
КОТЯРА  [author] 11 Jul, 2017 @ 11:45pm 
Published,every can find it in my workshop.
КОТЯРА  [author] 11 Jul, 2017 @ 10:34pm 
Today i'm going to publish map.It's not finished,but i need help in testing.5/9 zones ready to be playable.:steamhappy:
[BWA] Black 7 Jul, 2017 @ 1:39pm 
Beria! If you want a nav mesh on any map. Just type in console such commands.
First type nav_save
Then nav_generate
Wait some time.
Profit.
[BWA] Black 7 Jul, 2017 @ 1:37pm 
Nice.
And guy down me is a brony. Keep an eye on him.
Latios The Pegasus 7 Jul, 2017 @ 9:29am 
Very nice map for any type of warfare
Scarlet 6 Jul, 2017 @ 10:32pm 
Looks good! Can't wait to see it done man, take your time.
КОТЯРА  [author] 6 Jul, 2017 @ 10:19pm 
2 last screenshots from my new map.You can see quater A1 and B3 there.In total there are 9 quaters (Ax3,Bx3,Cx3).Enjoy while waiting)
КОТЯРА  [author] 6 Jul, 2017 @ 9:02am 
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КОТЯРА  [author] 4 Jul, 2017 @ 9:10am 
Now(i mean THIS MOMENT AND MY OTHER TIME) i'm making map,so i simply haven't got time to any fixes of my maps,sorry
๖polemos~ 4 Jul, 2017 @ 8:44am 
is there a nav mesh? If not, please try to add one as I wanna do cool npc battles
КОТЯРА  [author] 2 Jul, 2017 @ 10:57pm 
And about "is it work,every item can move throw sectors and you've done that???" Yes,now i'm making buildings and landshaft
КОТЯРА  [author] 2 Jul, 2017 @ 10:56pm 
I have got tutorial about my new map,but it's in russian,sorry :3 Maybe i'll make one in english
КОТЯРА  [author] 2 Jul, 2017 @ 10:51pm 
Yeah about vehicles,ground machines and players move throw them perfect,but for planes i have to make other version(it's not difficult)
КОТЯРА  [author] 2 Jul, 2017 @ 10:51pm 
I'm making 3x sized map bigger than every map.It's uting 704 teleports to move between 9 sectors.It's very hard because i'm very very close to sourse limits
ItzJerry 2 Jul, 2017 @ 11:49am 
Looks cool, from the looks of it, probably could use some better optimization though.
Robofries 2 Jul, 2017 @ 11:04am 
What would be cool is some sort of map easter egg that could possibly call in a bomber plane to drop a nuclear bomb, killing everyone who's on the surface.
Scarlet 2 Jul, 2017 @ 10:36am 
Oh, maybe a bunker area on each side of the map to let people fight underground too? That'd make it so snipers can't just kill everyone on the surface who try getting to the other side, and it'd add more to do in the map.
Scarlet 2 Jul, 2017 @ 10:34am 
Trenches that go all throughout the map would be cool, some area where there are some building with a few run down would be pretty neat, I can't think of much else but if you can add AI nodes into the map that'd be amazing, so we can have some pretty great NPC battles.
КОТЯРА  [author] 2 Jul, 2017 @ 9:38am 
Now i'm making new map,pls write here some suggestions (about buildings,landshaft etc) in some mean,i'm making 9 maps.So i need really lot of ideas about constructes there.
Sparckplug 2 Jul, 2017 @ 7:34am 
nice map but plz make more trenches
КОТЯРА  [author] 1 Jul, 2017 @ 11:18pm 
If your workshop's npc's is bugging,pls read 3 console command lower wich can make Nav Grid for every map
КОТЯРА  [author] 1 Jul, 2017 @ 11:18pm 
"WAY TO MANY T POES FIX IT NOW" what you mean????
Some Random Soldier 1 Jul, 2017 @ 8:49pm 
Wonderfully Made, Now is there a server that uses this map...
hello my name is bob :) 1 Jul, 2017 @ 7:12pm 
WAY TO MANY T POES FIX IT NOW!
liar 1 Jul, 2017 @ 11:49am 
Please add ground and air nodes if possible, I have never ever seen a map this beautifully constructed, but it would be a great pleasure if you added nodes!
Lupolgar 30 Jun, 2017 @ 9:40pm 
@Lizzy It depends on the npc you're talking about. Some of them use 'nav mesh'. If you want that type this in the console "nav_generate". For most other npcs; especially 'battle' npcs use 'nodes'. The creator of this addon will have to add ground nodes if you want a battle of combines or whatever
Mami 30 Jun, 2017 @ 12:02pm 
cool:steamhappy:
КОТЯРА  [author] 30 Jun, 2017 @ 10:36am 
As for "work".Now i'm making really large map consists of 9 maps(like a 1 huge quater)
КОТЯРА  [author] 30 Jun, 2017 @ 10:26am 
What you mean "npc version"?Maybe those simple commands could help you
nav_quicksave 1
nav_generate
nav_save
And your npcs'll work!
LukaDaisuki ★~(◡﹏◕✿) 30 Jun, 2017 @ 10:01am 
Is it possible for a npc version of this? I know it's a lot of work but, just asking...
duchess 27 Jun, 2017 @ 1:58am 
No problem ahah, I'll add my own NPCs Nodes in this map for epic battles ! You did well !
КОТЯРА  [author] 27 Jun, 2017 @ 1:57am 
Thanks very much