Stellaris
Magnum's Mods - More Maximum Traits
13 comentarios
majna 1 DIC 2020 a las 15:43 
Does anyone know if this and the trait point reasearch still work?
Pamparampampamparam 22 MAR 2020 a las 10:13 
Awesome!
Magnum  [autor] 22 MAR 2020 a las 5:03 
Updated to version 2.6.* (Federations)
bavieca 16 DIC 2019 a las 12:16 
Magnum, wanted to say thanks for all the mods, I use quite a few of yours. I found last night that this is not compatible with the new lithoid race pack. by overwriting 00_species_archetypes.txt it removes the following line-

LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}

thanks for what you do man, I have appreciated the mods.
Magnum  [autor] 11 SEP 2019 a las 11:37 
Updated to version 2.3.* (Ancient Relics)
Pamparampampamparam 24 JUL 2019 a las 17:33 
Any chances of an update?
Magnum  [autor] 27 JUN 2019 a las 5:43 
I will check the next couple of days, sorry guys, was moving places :)
NotFox 6 JUN 2019 a las 19:56 
2.3?
Magnum  [autor] 29 DIC 2018 a las 1:20 
Updated to version 2.2.* (MegaCorp)
Magnum  [autor] 26 SEP 2017 a las 5:28 
Yep, Paradox changed it so that it's set by species, not globally. Until I find a way to implement this without the high risk of conflicting with other mods, you guys can try this mod:
https://steamproxy.com/sharedfiles/filedetails/?id=907590513
Please not that this mod is overriding the default species file and will conflict with any other mod that does this.
grz34998 22 SEP 2017 a las 15:37 
mod seems to be broken after the latest patch :)
Magnum  [autor] 26 ABR 2017 a las 11:54 
No :)
It is compatable with basically every mod that does not alter the exact same define value and even than Stellaris will only cause one setting to get precedene over the other.
Skill Less 26 ABR 2017 a las 11:12 
To be mentioned that this mod will be incompatible with every mod that touches the defines lua, isn't it? ^^