Stellaris

Stellaris

Magnum's Mods - More Maximum Traits
13 kommenttia
majna 1.12.2020 klo 15.43 
Does anyone know if this and the trait point reasearch still work?
Pamparampampamparam 22.3.2020 klo 10.13 
Awesome!
Magnum  [tekijä] 22.3.2020 klo 5.03 
Updated to version 2.6.* (Federations)
bavieca 16.12.2019 klo 12.16 
Magnum, wanted to say thanks for all the mods, I use quite a few of yours. I found last night that this is not compatible with the new lithoid race pack. by overwriting 00_species_archetypes.txt it removes the following line-

LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}

thanks for what you do man, I have appreciated the mods.
Magnum  [tekijä] 11.9.2019 klo 11.37 
Updated to version 2.3.* (Ancient Relics)
Pamparampampamparam 24.7.2019 klo 17.33 
Any chances of an update?
Magnum  [tekijä] 27.6.2019 klo 5.43 
I will check the next couple of days, sorry guys, was moving places :)
NotFox 6.6.2019 klo 19.56 
2.3?
Magnum  [tekijä] 29.12.2018 klo 1.20 
Updated to version 2.2.* (MegaCorp)
Magnum  [tekijä] 26.9.2017 klo 5.28 
Yep, Paradox changed it so that it's set by species, not globally. Until I find a way to implement this without the high risk of conflicting with other mods, you guys can try this mod:
https://steamproxy.com/sharedfiles/filedetails/?id=907590513
Please not that this mod is overriding the default species file and will conflict with any other mod that does this.
grz34998 22.9.2017 klo 15.37 
mod seems to be broken after the latest patch :)
Magnum  [tekijä] 26.4.2017 klo 11.54 
No :)
It is compatable with basically every mod that does not alter the exact same define value and even than Stellaris will only cause one setting to get precedene over the other.
Skill Less 26.4.2017 klo 11.12 
To be mentioned that this mod will be incompatible with every mod that touches the defines lua, isn't it? ^^