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Should now also deactivate all new prescripted species from the Shroud DLC
thanks!
I dont play Stellaris for a while now, but I will update this mod with the next release; it's a rather small amount of wotk it needs :)
Thanks for pointing out the new release!
I suggest to place it at the very bottom of your mod list. But it shouldn't matter in most cases :).
Where do you advise to put it in the mod list order ?
This mod removes all prescripted species - so these you normally see on the left when you click on New Game.
This works for me, just tested it.
Which prescripted empire had spawned? Do the empires still appear in the new Game manue? Do you use any other mods which modify prescripted species?
(...and if you run in any issue, please call me. But I can't think of anythning that could happen since this mod juste removes the script for the Pdox species whoich are not used by anything else relevant for the game)
I wish you an very nice and beautiful christmas (if you dont celebrate it, I wish you still a great day and a lot of good cool december days!)!
I suggest that theres another mod which re-adds these empires. Try to disable all mods (but this). Then add mod-for-mod until these empires re-appaer.
Still the problem of human empires persists. Every other empire is gone, but these two just won't go away.
Tried messing around with the files in prescripted_countries folder and that did absolutely nothing.
I'm giving up. Stellaris is dead for me :'(
Hm, to be honest, this mod should work correctly. Maybe the last patch created some issues?
I'm currently short in time, but I may can check it the coming weekend.
You can help me finding an solution if you send a screenshot of your "Steam\steamapps\common\Stellaris\prescripted_countries" folder.
If you like to, use contact(a t)vmods.org
cheers!
what I did notice although is that these 2 empires only show up after i got the Humanoid Species Pack, so it definitely has to do something with that DLC, i am 100% sure of it (i tested it myself). maybe something can be done to fix this? thank you in advance, cheers!
Just in case that there was something going wrong at Steam wprkshop I reuploaded the mod.
Please try again; if you still have the human empires, the problem has to be on your side (most probably another mod adding prescripted empires while not using original files).
About the files, yeah, sorry, I remebered it wrong. The game can't load an empty 00_top_countries.txt, thats why it crashed. To get it working, this file have to be overwritten with an blank one (which is how my mod work).
It was different some years ago, but now I remember, they changed that long ago.
I tried your suggestion, but deleting the files themselves just caused the game to crash on loading screen for me.
I then verified the cache integrity and instead of deleting the files, I tried manually deleting the text inside the files... Same thing.
...I haven't played Stellaris in ages just because of human empires not going away. ;_;
Sad it doesn't work. As an quick fix you can go to your game directory:
...\Steam\steamapps\common\Stellaris\prescripted_countries
and delete all the files inside. You will not change anything but get rid of all prescripted empires.
Just remember thats "direct" modding of the vanilla files, so every update or reinstall will restore these files.
Neither worked for me, as human empires still persist.
Doesn't seem to matter which disabler I pick as the default human empires are there, even after multiple re-installs of the game.
I'm clueless as to what's going on or how to fix it Q_Q
But do you mean update of specificly this mod? That would be easy to do (this weeked).
My other mods... sadly to much work to get them running for the current build, at least for now.
@UncleYar This is months late but IDC. The point is that the content included in First Contact was not enough to justify making it a DLC, it could have easily been made as part of base game. This could be said for the other DLCs, but I have never seen a Stellaris DLC seem so... little? Underwhelming? I can't think of the word but you know what I mean.
It should work with the latest version partially, but I think it do not dsiables the prescripted empire from the latest DLCs. iirc Oceanic and Toxic ones will still appear since I didn't updated since then.
A DLC could be jam-packed with tons of code for new features and a lot of event text, which take serious effort to implement, yet take only a few MB on disk.
Makes fun to create, is free and you don't have to redo/rebalance the mods every month ;)
Shame that their stuff is so costy :(
I don't like to do mods without all content available since it hinders my creativity. And I dont like to play with paywalls.
Since a year or so, I do not have enought cash to "get everything" and thus focused on more important things. Maybe if this changes or Pdox do a super sale with >75% on all DLCs, I'm back, but for now I have to use my ressources otherwise.