Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem






I think it's more cool to perform the jump in first person rather than watching the cube do it. Plus, the puzzle is a bit more complex that way (you're in one side of the map when the cube is in the other one). It sucks that you sometimes get stuck at the panel, but I rarely need more than 3 attempts to perform it... just press the back key when you're falling down and it should work... ;)
Thank you very much for the feedback! And feel free to test my other map! :)
Your solution is not the intended one but it comes dangerously close!
I've just released an update blocking your solution and other ones reported at ThinkingWithPortals. The correct way to solve it hasn't changed, but the puzzle has become slightly more complicated now.
Thanks for testing once again! :)