Starbound

Starbound

Windup Armory Tweaks (Glow)
12 Comments
S∀NDWICH R℧BΩT 25 May, 2017 @ 11:09am 
does this modify the stock game weapons?
BigGreenGayDad 4 Feb, 2017 @ 5:02pm 
Okay I'll keep that in mind.
Schweitzer Cushy  [author] 4 Feb, 2017 @ 5:01pm 
@Alucard3598 I'm 90% sure that it is not.
BigGreenGayDad 4 Feb, 2017 @ 5:00pm 
Is this mod client side?
Schweitzer Cushy  [author] 29 Dec, 2016 @ 7:28pm 
@Alucard3598 that is bizarre, i have never encountered that, but i have also never tested for npc handling
BigGreenGayDad 29 Dec, 2016 @ 5:54pm 
I don't think it's this mod but I'll ask anyway.

Have you come across a bug where Enemies attacking with hammers just flail them around absurdly and don't actually inflict any damage or swing it in the traditional sense?

The strange thing is, it does not happen with all hammer weilding enemies.
Schweitzer Cushy  [author] 28 Dec, 2016 @ 8:23am 
@Jingx117 The Radiator God thank you for the report! I am aware of this error, look forward to a fix as well as a graphical upgrade coming in the next update :)
Jingx117 27 Dec, 2016 @ 8:48pm 
hey i noticed a very small bug where if you un-wind the hammer/axe before the attacking charge, the weapon will keep the glow without the attack executing. just wanted you to know :3
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Schweitzer Cushy  [author] 22 Oct, 2016 @ 5:15pm 
i am so mad about making this a jpg, you have no idea.
Schweitzer Cushy  [author] 19 Oct, 2016 @ 12:31pm 
@vinchenzojackal&shoon i'm glad you appreciate it. to the best of my knowledge this would need to be installed server-side. I am new to modding and have never set foot in a server so the intricacies there-of esacape me.
VinchenzoTheJackal & Shoon 19 Oct, 2016 @ 12:06pm 
This is a genious addition... they have other weapons have a special effect when their charged and ready to use whether its the special attack, or if its the bow's perfect shot. Why not extend it to all axes and hammers?
BTW, is this mod clientside or serverside?