Counter-Strike 2

Counter-Strike 2

Praha(wip12)
19 Comments
kubitkogt._. 9 Jun, 2023 @ 11:31pm 
ssssssss
Smolda 20 Aug, 2021 @ 9:44am 
last update in 2017 looks like this map will never be finished :(
Tim_B/Ras <3 5 Apr, 2021 @ 9:15am 
I like this map, good job!
Cheeks Squeaker 7 Oct, 2016 @ 8:05pm 
I am loving this map cant wait for the updates!
Tickleshit 1 Oct, 2016 @ 3:21pm 
i'm liking where it's headed. looking forward to updates.
[CZE] мя. ξмıиεм 1 Oct, 2016 @ 6:20am 
Mapperská steam skupina pro české mappery - http://steamproxy.com/groups/cz_sk_csgo_mapper

České tutoriály na Valve hammer editor - https://www.youtube.com/playlist?list=PL_ewi0ZDqtalx6bX672R1zKIxOZS-z5-C
ac 30 Sep, 2016 @ 11:07am 
А фракции какие у CT и Т?
Mira 30 Sep, 2016 @ 8:43am 
A kde v praze to je?
Pingu 29 Sep, 2016 @ 7:45am 
Nice architecture!
Adamczol. 29 Sep, 2016 @ 6:20am 
skinup .gg
code jasiekp
Lime Spy 29 Sep, 2016 @ 4:37am 
pekna mapa :)
r 28 Sep, 2016 @ 10:07am 
i like the look, i recommend it!!
pprinter 27 Sep, 2016 @ 5:20pm 
looks great for a work in progress
Cheroke98cz 27 Sep, 2016 @ 8:15am 
Let me know if need some models
Jeff The Stalker 27 Sep, 2016 @ 7:24am 
yay our city
Nice 26 Sep, 2016 @ 2:50am 
As long as you have 1 terrorist watching the flank, B site is very easy to hold post plant as the CT's can only really retake from a single hallway that can very easily be smoked off. Although I guess you had the opposite problem and that is why you blocked off the connector between B site and CT side of mid, my only solutions are making a new pathway somewhere or possibly opening up the connector again but making it a less viable pathway by possibly adding a door on both sides of it. I very much liked the pathways and the multiple ways to get around the map and loved it as a change of pace to the current maps valve have on official servers. Keep up the amazing work and will love to see future versions :nekoheart::nekoheart::nekoheart:
Zigmunth 25 Sep, 2016 @ 12:52pm 
definitely has potential, I like the building you worked on. I would get rid off of some passage ways or give them doors to break the OP
thatmike1 24 Sep, 2016 @ 11:48pm 
Looks amazing ! Love it
Krampus 23 Sep, 2016 @ 11:16pm 
good map