Sid Meier's Civilization V

Sid Meier's Civilization V

Sukritact's Nabataean Civilization
34 Comments
yanivtal2003 5 Mar, 2024 @ 7:36am 
Doesn't load in civ 5 sdk world builder
I swear this never happens to me 9 Apr, 2020 @ 6:16pm 
Does the AI know how to use the UA?
Kevin The Cat 28 Apr, 2018 @ 1:10am 
Hello, was wondering if i could have the mod buddy files so I can change it to xml, for multiplayer and also modify it slightly. please give me a message thanks. my favourite civ btw good job
Boundegar 6 Oct, 2017 @ 5:20pm 
Hey, I found a glitch. Nabataea should have a desert start bias, but there's a typo. Take a look at MC_Nabatea_Civilization.sql.
Silverfishv9 4 Jul, 2017 @ 4:47pm 
There's something odd about "they built petra" being both the highlight of this civs accomplishments, and that this community also recognizes that as an immense accomplishment WORTHY of praise.
Risen 21 Feb, 2017 @ 12:46pm 
My bad :S dunno how I made that mistake, but all the more reason for them to make a collection.
Mursili 21 Feb, 2017 @ 1:46am 
@HooperJ Nope, there are 12 Sukritact civs
Risen 19 Nov, 2016 @ 5:31am 
Hi Sukritact, please can you create a collection that contains just your civ's, (I believe there are 6), and call it 'Sukritact's Civilizations' or something like that, and post on here if/when you do it - and I'll sub to it to have all in one place! ty
basho 15 Oct, 2016 @ 11:59am 
really enjoy your mod. thank you. :-)
Echo 16 Sep, 2016 @ 2:40pm 
WAY BACK IN TIME WAS A NATION SUBLIME
Tnesniv Yørel 12 Sep, 2016 @ 6:07am 
[95466.890] Runtime Error: C:\Users\Fluxys\Documents\My Games\Sid Meier's Civilization 5\MODS\Sukritact's Nabataean Civilization (v 2)\Lua/MC_Zabonah_Functions.lua:23: attempt to index local 'pUnit' (a nil value)

My game crashed. This is the last thing in the lua log.
Norton 13 Aug, 2016 @ 3:53pm 
1. Download 7zip (it's freeware, and takes next to no time to install)
2. Download the Civ5Mod file from here -> Steam Workshop Downloader.
3. Place the Civ5Mod in MyDocuments> MyGames> Sid Meiers Civilization 5> MODS
4. Right click the Civ5Mod file and select 7zip -> Extract to "[BNW] Colonialist Legacies - (insert civilization here)
5. Start the game up and hit Mods
6. Enable the mod
7. Play the game
ChevdeMetz 12 Aug, 2016 @ 6:19pm 
Ive subbed but its not showing up in my game
vvmv 9 Aug, 2016 @ 4:38am 
nice but overpowered, make it 50g for +1 instead of +2. Thx for sharing ;)
SiriusHuskee 9 Aug, 2016 @ 12:54am 
Does the ai actually use its unique bonus?
Terakhan 8 Aug, 2016 @ 7:59am 
For some reason, this civ isn't coming up as an option for YNAEMP. Shows up fine outside it, though. Looked at MC_Nabatea_ModSupport.sql, and it all looks right to me.
Keniisu 8 Aug, 2016 @ 4:58am 
@retrocity5 Thanks for the recommendation! Plan to make more content in the future on modding, but models is something I'm not too experienced in.
Norton 6 Aug, 2016 @ 5:45pm 
@iron legion pony Check Keniisu on YouTube, all sorts of mod tutorials for Civ V.
Sir Posh Twitington 6 Aug, 2016 @ 4:10pm 
Thank you retrocity5 didn't realise I wasn't :D
Kraft 6 Aug, 2016 @ 4:08pm 
hey dude my freind is makeing a civ5 mod for me he knows how to do models but he doesnt know hpw to insert them intp the game(use them into the game) would u mind helping??
Norton 6 Aug, 2016 @ 3:46pm 
Use Direct X10
Sir Posh Twitington 6 Aug, 2016 @ 3:34pm 
Got an error whjen loading the civ missing textures and red bars instead of textures in the civ select screen. Any fix? or is it a conflict?
Norton 6 Aug, 2016 @ 2:24pm 
Don't forget Flood Plains
Emrule 6 Aug, 2016 @ 1:41pm 
desert start bias best start bias - desert on the sea with lots of rivers and hills, hehehe
bad_nickname 6 Aug, 2016 @ 2:27am 
All it needs for me to actually enjoy it is a desert start bias :)
sukritact  [author] 6 Aug, 2016 @ 1:54am 
@Iron Tarkus: Yep
@Retrocity: No limit, but the price will keep increasing.
Norton 5 Aug, 2016 @ 8:59pm 
I got to paying up to 800 Gold, that was at least 5 times or so.
[The] Force 5 Aug, 2016 @ 8:58pm 
Hmm, another civ to play, I wonder just how much I can bump the food up...
Norton 5 Aug, 2016 @ 4:19pm 
How many times can you perm increase Food?
quack addict 5 Aug, 2016 @ 3:49pm 
Does this civ have a desert start bias?
Norton 5 Aug, 2016 @ 6:34am 
Well with modding not really. But there were no signs that things were going wrong like before.
DMS 5 Aug, 2016 @ 4:42am 
Is there such a thing as an expected crash? :p
Norton 5 Aug, 2016 @ 3:51am 
Crashed unexpectedly after trade with Rameses. Used CulDiv, E&D, ExCE, RER, Enlightenment, Hist. Religions, Unique Cultural Influence, MC's Greek, Indian, and Polynesian Civs.
Norton 5 Aug, 2016 @ 2:15am 
Yeah! A new mod before Civ VI! I was worried as to whether or not this civ would be finished.