Garry's Mod

Garry's Mod

[E2] SentCore
17 commentaires
cj2hgerber 31 mai à 18h46 
does the Cleanup command work for just anyone, and what exactly does it do? just delete your Sents?
Astralcircle 17 juil. 2024 à 16h05 
Soon it will be useless because Sent Core has been added to Wiremod
d4v3 | the Supreme Being 19 juin 2023 à 2h14 
yup
Cracka 17 sept. 2022 à 19h13 
Cant spawn npc's other than zombies
SuperMonocle 24 mars 2022 à 22h21 
This is a great mod! However, is there any way you could add cleaning up the spawned SENTS? Or is there already a way to do that?
SniperGnome 5 oct. 2021 à 16h44 
can you add gmod_wire_hydraulic to the spawn list with away to hookup the point1 and point2
ならうさよ 13 juin 2021 à 19h44 
it is possible to change the wire inputs, use the e2's function :createWire
Kerk 7 avr. 2021 à 13h39 
Is there a github version of this addon?
Phasez 29 déc. 2020 à 6h59 
ok cool c bien bonjour
Apu Nahasapeemapetilon 👀 9 juil. 2019 à 4h52 
Is it possible to change the wire inputs? for example if I spawn a missile that has the "Arm", "Launch" and "Detonate" wire inputs, being able of calling them from the E2
Ben66  [créateur] 9 juin 2019 à 4h53 
There is a new method to get an array of all SENTS we can spawn on the server.
getSpawnableSents()

HF
Tig Ol' Bitties 18 mai 2019 à 23h33 
Is there any way you could get this to work for entities that are actual functional missiles or such?
apc_missile or rpg_missile.
mechyrexic 27 mars 2019 à 17h09 
doesnt seem to work with certain ents such as crossbow_bolt and rpg_missile which i would hope it would work for
Sanders 23 sept. 2017 à 8h19 
could you maybe make up an example? so i can learn how i would use this ?
Ben66  [créateur] 28 juil. 2016 à 0h01 
Thx Teh Engineer
Rubicon 27 juil. 2016 à 15h11 
YESYESYESYEYSESYEYSYEYSYEYSYEY
I'm so glad I looked through your submissions, this is absolutely awesome!!!
KrypteK 25 juil. 2016 à 13h02 
I am not even sure if this is possible at all, but it would be awesome if there would be some wiremod chip that basically acts like a weapon, where it goes in your weapon inventory and you can use it there, and program stuff inside of it using something like e2.