Cities: Skylines

Cities: Skylines

Alstom Citadis 302 tram
52 Komentar
CC22A 25 Jan 2023 @ 10:32pm 
Is this supported for "reversible Tram AI"?
Erke 24 Mei 2022 @ 3:04pm 
Hello,
Does this support "Reversible Tram AI" by any chance?
Meaning headlights, rear lights and destination boards automatically adjust when tram is reversed.
If not, would you consider adding support for it, since the real-life Alstom Citadis is reversible?
mjm92150 29 Mei 2017 @ 10:09pm 
Hi,

Is it possible to get 7 cars included the top and the end like in the French one in Paris in the line T3 ?

Thanks you very much for your nice job and to share it.
Amazing Mr. X 22 Mei 2017 @ 1:20pm 
I absolutely love these! I just wish they had illuminated windows for afterdark like my MOM metros and the new DLC monorail trains. Then they'd be perfect! :D:
AleX_BY  [pembuat] 16 Des 2016 @ 7:44am 
@mkr2kx, thank you! :) You can use Advanced Vehicle Options (AVO) for disabling spawning default trams (and other transport), or IPT for choose trams types on your lines. I recommend both. :D
mkr2kx 16 Des 2016 @ 1:02am 
Do you know if there is a way to stop the normal trams from spawning? Only something like 1 in 4 of my trams are your Alstom, the rest are the ugly normal in-game trams. Same goes for my metro and mainline trains.
The mod is great, though. They look awesome snaking their way through my city!
AleX_BY  [pembuat] 8 Apr 2016 @ 12:39pm 
@Sebpowered, not at all, good luck with this! :)
Sebulba (ExcelS) 8 Apr 2016 @ 11:17am 
No, I have never used or done anything like this. But I'd like to learn though! :D

I'm gonna read the link you posted and see if I can learn how to. Thanks a mill! :)
AleX_BY  [pembuat] 3 Apr 2016 @ 6:08am 
Hi Sebpowered!
Thanks :)

Yep of course, all you need is .fbx model of your tram with textures. Are you used asset (building) editor before? Well, in any case I recommend you start with import simple bus or tramcar without trailers.
If you need, you can find general info about Asset Editor in wiki:
http://www.skylineswiki.com/Asset_Editor

What about multisections trams - you need to add invisible wheels to each sections (I put it under articulation assembly). For making invisible wheels you can use alpha-texture (***_a.png).

So just try and if you will have questions - I'll glad to help you!
Sebulba (ExcelS) 3 Apr 2016 @ 5:59am 
Hi AleX_BY
I love your work!

I'm looking to make my own design for a tram. I'd like to use your tram as a template. But I have never used veichle editior before. Could you guide me, or point me in the right direction so I also can make a great tram?
mofenu 10 Mar 2016 @ 2:42pm 
joli, c'est quand meme autre chose que les trams par defaut ...!
Piilu 8 Mar 2016 @ 10:39am 
Awesome tram, could you possibly make a CAF Urbos AXL model? http://www.caf.net/en/productos-servicios/proyectos/proyecto-detalle.php?p=259 Just asking :D
Dr Sigmund Adegas Freud 6 Mar 2016 @ 6:52am 
Awesome tram! Kinda eger to see what your next works related to trams and other stuff!
AleX_BY  [pembuat] 5 Mar 2016 @ 4:49am 
@zahidrafiq, I have no plans to Hong Kong trams in near future, sorry :(
Zepic 5 Mar 2016 @ 4:41am 
I would like to do a Hong Kong theme with these style tramshttp://gwulo.com/tram-timeline
MikeJF 4 Mar 2016 @ 8:55pm 
We have 202 and 302s in Melbourne as well, as the C and C2-Class trams. They look a little different, though. We've switched to customised Bombardier Flexity-Swifts since then - search for E-Class on workshop if you'd like to see, someone's made one already.
Zepic 3 Mar 2016 @ 1:22pm 
Can you do Hong Kong trams all of these please
Here's the photos of them http://gwulo.com/tram-timeline
AleX_BY  [pembuat] 3 Mar 2016 @ 6:34am 
@Takouma, you are welcome.)
Takouma 3 Mar 2016 @ 6:15am 
Ah, I see! That's a nice idea for invisible wheels!
Thank you very very much!
AleX_BY  [pembuat] 3 Mar 2016 @ 6:06am 
@Takouma, nice tram! :) Look, you need to add invisible wheels to your model. On my models I have this one under each articulation. For making invisible wheels you need to use alpha-texture (name_a.png, for example), where white is visible part, black - is invisible.
Takouma 3 Mar 2016 @ 5:56am 
Excuse me?
I made a tram like your one, some middle cars have no wheels.
Then I use it on my city as a test, and an issue happened.
The issue: when tram stops on tram stops or at a red light, middle car turns...
(like this picture... http://steamproxy.com/sharedfiles/filedetails/?id=637032242)

Do you know anything about this issue?
Thank you.
Darth Bambi 3 Mar 2016 @ 4:49am 
Awesome, we have these in Nottingham.
AleX_BY  [pembuat] 2 Mar 2016 @ 11:23pm 
@Pamani, @nfs59, oh I have no plans for this... but I'll see, thanks, I'll know what this is necessary for someone. :)
ScoringStew2 2 Mar 2016 @ 5:48pm 
THANK YOU THIS IS WHAT I WANTED !! :steamhappy: :steamhappy:
user 2 Mar 2016 @ 3:22pm 
Hallo Alex, schöne Tram, Danke! Schade das es keine längeren Trams-Straßenbahnen und auch Züge gibt. Geht das nicht? Nochmals Danke für die gute Arbeit!:steamhappy:
Pamani 2 Mar 2016 @ 2:23pm 
Hi ! Will you release a train version of it ?
Alexgerman123 2 Mar 2016 @ 12:23pm 
Could you please build the longest European Tram Too? https://de.wikipedia.org/wiki/Gelenktriebwagen_NGT_D12DD NGTD12DD is the longest European Tram with more than 60 Meters in total Lenght and a 260 person capacity.
macquart 2 Mar 2016 @ 11:55am 
Très beau
Куля Бабахов 2 Mar 2016 @ 10:49am 
ну наконец-то)))
sadasdasd 2 Mar 2016 @ 10:13am 
could you make German multisection trams???
mausvicente 2 Mar 2016 @ 9:25am 
Thanks! I wanted modern trams and it's the tram of my city! :steamhappy:
AleX_BY  [pembuat] 2 Mar 2016 @ 9:18am 
@Cvisser, I'm afraid, not in near future. But I have model of Bombardier Flexity Classic from Frankfurt by Ista011, so may be it will in Skylines soon.
TheBackYard 2 Mar 2016 @ 8:46am 
Could you make a Berlin tram?
►ℬØℒᶄ**◄ 2 Mar 2016 @ 8:41am 
Вот этого я и ждал!!!!! Класс! Красивый трамвай)
Tafelheer 2 Mar 2016 @ 8:32am 
Just where I was waiting for! Thanks!
[Delta ²k5] 2 Mar 2016 @ 8:31am 
@AleX_BY, yeah, I know - it depends on the calculated position if it looks good or bad. I saw that we can in theory alter the position of this "floor map" using mod tools, but I didn't test it out yet
AleX_BY  [pembuat] 2 Mar 2016 @ 8:27am 
@[Delta ²k5], ok, thanks, I'll see. But I a bit don't like this, um, "plane" inside the model... ._.
AleX_BY  [pembuat] 2 Mar 2016 @ 8:25am 
@SonOfNitrous, не, в трамвае по ссылке окна фототекстурные, а здесь - процедурные, в этом различие.
Tomas13TO 2 Mar 2016 @ 8:19am 
awesome. thanks
SonOfNitrous 2 Mar 2016 @ 8:18am 
Дельта отчасти прав - http://steamproxy.com/sharedfiles/filedetails/?id=633680770 тут к примеру просто фантастические окна, но я как понимаю технология отличается частично от того о чем он упомянул)
sohryu_l 2 Mar 2016 @ 8:17am 
AWW YISS WOOP WOOP SOOQA

Качаю даже несмотря на нелюбовь к Альстомам!
15051985 2 Mar 2016 @ 8:17am 
@AleX_BY thx for the first real tram.
[Delta ²k5] 2 Mar 2016 @ 8:08am 
@AleX_BY: maybe you should try #ffffff - if the normals are set up good the reflection creates a 3D effect on the inside of the model which looks like the windows are transparent :) a good example is this model:

https://steamproxy.com/sharedfiles/filedetails/?id=631208672&searchtext=

The darker the diffuse for windows is, the less visible is that effect ;)
TheBackYard 2 Mar 2016 @ 8:08am 
Could you make the Berlin tram?
Vinolik 2 Mar 2016 @ 8:05am 
AWESOME! :)
AleX_BY  [pembuat] 2 Mar 2016 @ 8:03am 
@[Delta ²k5], it has specular map, but windows on it - #c1c1c1, not #fff.
arKtur 2 Mar 2016 @ 8:01am 
Finally! Thank You for this awesome Tram!
[Delta ²k5] 2 Mar 2016 @ 8:00am 
I cannot see well on the screenshots: is it missing the specular map, or is it set very low? (I set it always high for windows so the floor texture appears at the cars bottom)
AleX_BY  [pembuat] 2 Mar 2016 @ 7:58am 
Да, патч был только что.