Arma 3
CSAT-R (Russian Escalation) NON VANILLA
18 comentarios
Payne Smith 8 MAY 2017 a las 18:39 
Does this replace current CSAT? If not can you make it?
Kishki  [autor] 18 AGO 2016 a las 3:36 
yes
Teriyaki 17 AGO 2016 a las 17:35 
The question is.... Do these Russians speak Russian?
Davis 6 JUL 2016 a las 2:12 
Seem the textures are locked to the vinilla CSAT skins. :/
Jackson 25 JUN 2016 a las 14:33 
Few issues:
Backpack Vest Gear always spawns with First Aid kit or Pre-Loaded rockets. It's killing me to have to remove them whenever I am making a loadout.
No Armor. I could get solid paper rounds through these "Explosive Resistant" vests.
Also, like the many comments about issues with spawning things, you need to make it available that we can spawn down the tanks with the proper camo and whatnot.
Thank you for reading, and I hope it is fixed ^_^
Colonel Bill Kilgore 13 JUN 2016 a las 15:39 
There are troubles with paint scemes - when i spawn woodland or OD T-100, i get standard arid tank. Fix it, please!:CSAT:
Casia Loopy 19 MAY 2016 a las 3:46 
Nice mod.

FYI those shields in the first picture are not balllistics shields, but they should be fine if NATO starts shooting rocks at them.
[GHAVOC]Messi Al Bilal Hussein 19 ABR 2016 a las 16:22 
and this balaclavas from 3, 4 and 7 pics ??
Kishki  [autor] 2 ABR 2016 a las 0:47 
Baron901; The Riot shields come with the russian weapons mod
Baron901 2 ABR 2016 a las 0:31 
Do the riot shields come with this or the russian weapons mod?
Cryofrost 27 MAR 2016 a las 8:18 
Zhevatel, have you thought about asking the guys behind 2035 russian armed forces, if you could use thier weapons instead, and maybe get rid of a mod dependency, just an idea
Cogsed 19 MAR 2016 a las 11:04 
What's the difference between these and Vanilla...?
Kishki  [autor] 18 MAR 2016 a las 17:24 
Cryofrost, The mods are now signed hopefully they worked properly
Cryofrost 16 MAR 2016 a las 17:43 
it would be nice if you signed the mods, so that they could be used in multiplayer
Kishki  [autor] 14 MAR 2016 a las 22:05 
Dr Krautz- Vanilla is for people who dont want my mod to conflict with any others and non vanilla is for people who are willing to accept that there might be problems with the weapon mod conflicting with other mods plus Arma 3 updates can stop non vanilla mods from working, the Vanilla mod will always work
🍗KentuckyFriedMoa🍗 14 MAR 2016 a las 21:05 
how come the non-vanilla has the russian weapons when the vanilla one doesn't?
Kishki  [autor] 26 FEB 2016 a las 7:32 
Yeah should be, perhaps not the woodland subfaction because some sub factions cannot be put into zeus
76561198040606770 26 FEB 2016 a las 7:29 
In Zeus too?