Arma 3
CSAT-R (Russian Escalation) NON VANILLA
18 kommentarer
Payne Smith 8. maj 2017 kl. 18:39 
Does this replace current CSAT? If not can you make it?
Kishki  [ophavsmand] 18. aug. 2016 kl. 3:36 
yes
Teriyaki 17. aug. 2016 kl. 17:35 
The question is.... Do these Russians speak Russian?
Davis 6. juli 2016 kl. 2:12 
Seem the textures are locked to the vinilla CSAT skins. :/
Jackson 25. juni 2016 kl. 14:33 
Few issues:
Backpack Vest Gear always spawns with First Aid kit or Pre-Loaded rockets. It's killing me to have to remove them whenever I am making a loadout.
No Armor. I could get solid paper rounds through these "Explosive Resistant" vests.
Also, like the many comments about issues with spawning things, you need to make it available that we can spawn down the tanks with the proper camo and whatnot.
Thank you for reading, and I hope it is fixed ^_^
Colonel Bill Kilgore 13. juni 2016 kl. 15:39 
There are troubles with paint scemes - when i spawn woodland or OD T-100, i get standard arid tank. Fix it, please!:CSAT:
Casia Loopy 19. maj 2016 kl. 3:46 
Nice mod.

FYI those shields in the first picture are not balllistics shields, but they should be fine if NATO starts shooting rocks at them.
[GHAVOC]Messi Al Bilal Hussein 19. apr. 2016 kl. 16:22 
and this balaclavas from 3, 4 and 7 pics ??
Kishki  [ophavsmand] 2. apr. 2016 kl. 0:47 
Baron901; The Riot shields come with the russian weapons mod
Baron901 2. apr. 2016 kl. 0:31 
Do the riot shields come with this or the russian weapons mod?
Cryofrost 27. mar. 2016 kl. 8:18 
Zhevatel, have you thought about asking the guys behind 2035 russian armed forces, if you could use thier weapons instead, and maybe get rid of a mod dependency, just an idea
Cogsed 19. mar. 2016 kl. 11:04 
What's the difference between these and Vanilla...?
Kishki  [ophavsmand] 18. mar. 2016 kl. 17:24 
Cryofrost, The mods are now signed hopefully they worked properly
Cryofrost 16. mar. 2016 kl. 17:43 
it would be nice if you signed the mods, so that they could be used in multiplayer
Kishki  [ophavsmand] 14. mar. 2016 kl. 22:05 
Dr Krautz- Vanilla is for people who dont want my mod to conflict with any others and non vanilla is for people who are willing to accept that there might be problems with the weapon mod conflicting with other mods plus Arma 3 updates can stop non vanilla mods from working, the Vanilla mod will always work
🍗KentuckyFriedMoa🍗 14. mar. 2016 kl. 21:05 
how come the non-vanilla has the russian weapons when the vanilla one doesn't?
Kishki  [ophavsmand] 26. feb. 2016 kl. 7:32 
Yeah should be, perhaps not the woodland subfaction because some sub factions cannot be put into zeus
76561198040606770 26. feb. 2016 kl. 7:29 
In Zeus too?