Portal 2

Portal 2

Teaching how to test (Part 2)
17 Comments
lfairban 17 Aug, 2019 @ 12:09pm 
Nice set of chambers, especially the battle "above the clouds". I usually don't like multi-part puzzles, but this was OK since they are all short and not too hard.
Theezakje  [author] 25 May, 2018 @ 2:13pm 
Luckily it only gets better after these old maps
Petutski 22 May, 2018 @ 5:03pm 
Nice challenging map. I would like to see more consistency in labeling. Either label everything or nothing. This half and half situation is frustrating. Thanks for your great work otherwise!
Theezakje  [author] 5 Aug, 2016 @ 3:59am 
@kdkruiff I had these maps hidden for a while because I was embarassed of how bad they were, considering this is my third hammer map. I know that they are bad but for a friend of mine I put them public once more. I apologize for the stuff you had to go through, please forgive me :c

And please head to the batcature series which is much better than THTT <3
kdkruiff 5 Aug, 2016 @ 3:53am 
I have a small remark on the first chamber. There was one pillar thingy you can activate with a laser without an X sign. And then the laser wall that only shows that you need to activate 2 things instead of also the third one. I don't know how much time I wasted just trying to figure out how the laserwall opened... (and first completing the other chambers ofcourse) Also, it's not really clear that you are done in the third room. I also spend some time looking for some kind of exit.
Rector 20 Mar, 2016 @ 7:00am 
Super hard puzzles with hidden connections will be the death of me. Luckily I was able to break the second puzzle or I would've just raged quit. I was there for 30 minutes >_<

Playthrough video
Theezakje  [author] 5 Mar, 2016 @ 11:14pm 
@p0rtalmaster a
This map is indeed not as good as my most recent work;)
The Sojourner 5 Mar, 2016 @ 9:19pm 
Nice idea, getting all the observants to talk to their test subjects (so much for minimal communication I guess...). However the map itself seems a bit shabby.
Theezakje  [author] 4 Mar, 2016 @ 11:32pm 
@LB it doesn't even work most of the time. Deathwish had his sv_cheats on so the command 'sv_allow_mobile_portals 1' simply worked and allowed the portals to be placed. Just like in the neurotoxin room :)
LB 4 Mar, 2016 @ 5:43pm 
WHOA, that moving/rotating portal blew my mind. How did you get that working so seamlessly when the game's engine can't even handle it properly?
DeathWish808 4 Mar, 2016 @ 5:06pm 
I find it kind of funny/odd that the chambers get easier as you go. Was that on purpose?
Anyway, fun messing around. I did a lot of stupid things in these so far. :-P

https://youtu.be/vJ-jTp0tMzo
Theezakje  [author] 18 Feb, 2016 @ 9:50am 
@epic_girl0 :D
Orchid_Courage 18 Feb, 2016 @ 9:34am 
never mind, got it with the funnel
Orchid_Courage 18 Feb, 2016 @ 9:31am 
stuck in chamber 2, cant reach the second cube. any help?
FlippyFFS 4 Feb, 2016 @ 1:07pm 
Again a very great map! Awesome new and unique mechanics, and the puzzles are fun and challenging, but not too hard! Well done!
Theezakje  [author] 31 Dec, 2015 @ 12:26pm 
@quatrus found the problem, there was 1 laser relay on the floor that deactivates the laserfield
quatrus 30 Dec, 2015 @ 4:07pm 
Last chamber - had a problem getting the fizzler screen to shut off so I could press the progress saved button and exit to the funnel in the rotating chamber. Got the laser to activate the pylon and the catcher but the red grid still stayed on....? Oh well no clipped and exited...thanks for mapping.