Viscera Cleanup Detail

Viscera Cleanup Detail

Oil Rig
38 kommentarer
Galbi3000 7. jan. 2023 kl. 17.22 
Voted down. I wanted to try this one but it's out-dated according to the game (Reproducing the message complete with their spelling mistake!):

This is an out-dated mod.

Its status cannot be assertained,
and it can no longer be downloaded or updated.

Consider contacting the Mod's creator.
The Renegadist 25. okt. 2019 kl. 1.53 
Any plans for updating this and Hangar, Drummer?
AND¥5077 13. mars 2019 kl. 7.03 
hi man can you update the map?
Clover >^..^< 7. juli 2018 kl. 13.17 
Thankfully I was able to find this link to help me get everything back. Hope this helps you as well.

https://steamproxy.com/sharedfiles/filedetails/?id=920349482
Clover >^..^< 7. juli 2018 kl. 13.12 
Well I wish I would have read the comments first. I had every collectable organized on the shelves Bob was propped up and his box had all his letters in it. Completely cleaned this map and lost everything.
Narphet 17. juni 2018 kl. 19.34 
Do NOT play this map. When you clock out and return to the office you get DEMOTED and lose EVERYTHING you have collected.
The Renegadist 23. jan. 2018 kl. 10.10 
Lighting is broken and game crashes on loading a save.
Dave 11. sep. 2017 kl. 7.57 
I'm just gonna say that when I completed this map, 100%, I LOST EVERYTHING! I had every collectible in the game and its all gone now. Thanks map maker, thanks a lot. :/
Stevie the Fool 1. aug. 2017 kl. 3.15 
Want to report a bug where when you spawn in, it spawns you in below the actual envoirment, making u drop till your death every spawn
TheGalacattopian 30. sep. 2016 kl. 9.45 
I am getting the same problem where I get demoted and lose all of my stuff in the office when I complete the map. Me and a friend completely cleaned the whole thing and checked everywhere but we still got -100%?
DevourerOfTreats 22. sep. 2016 kl. 11.58 
Update:
When I want to clock off, I get "demoted" and my track record gets wiped. Weirdly, the secret rooms on the ofice stay unlocked.
I liked everything else, so the thumbs up stay, but this bug needs fixing.
Dame Da Ne Guy 12. sep. 2016 kl. 0.47 
it crashes on startup for me
wolfdrums 15. aug. 2016 kl. 14.33 
Thumbs up map for me overall but there was some issues so I'll list it to condense down on wording as best as I can.

[h1]PROS[/h1]

-Great atmosphere
-decent amount of stacking with crates and barrels, no excess amount
-fair use of P.I.D's
-good level design

[h1]CONS[/h1]
-story behind level is not really fleshed out much within the asking objective
-level could have been bigger with more in-depth
-over all feels slightly lack-luster, but nothing to be turned off too much about
-lighting glitch makes map almost unplayable as lanterns do almost nothing
-placements for bodies and aliens feels a bit chaotic and out of place at times
-items are flound floating sometimes around the map and not leveled approiatly on the ground

WARNING

It seems I'm not the only one where upon completeion of the level with everything done to the fullest task, that the Office gets wiped with a demotion.
uho 8. aug. 2016 kl. 5.51 
broken downloard site.:steamsad:
DevourerOfTreats 28. juli 2016 kl. 12.19 
A nice layout, looks and "feels" like an oilrig, the scenes of battle look the part - although I don't get what happened in the office part. Anyway, I'm just here to clean up.
The lightning glitch was a bit annoying, as others have said but at least for me, I could counter it with any lightsource or just turning a certain direction.
What I dont get is this: I finished everything I could find, stacked crates and barrels with the exception of one crate that kinda got stuck in the air after I tried to throw over a fence. clocked of, got demoted and now my office looks like sheet.
Maybe I just got unlucky, still gave it a thumbs up.
Lars Luron 24. juni 2016 kl. 17.17 
Design-wise I thought this was a very well-constructed map, with a solid layout. Decent amount of stuff to clean, no "sneaky bits" hiding in hard-to-reach areas, and a relatively small amount of stackables with well-placed stack zones.
However that lighting glitch mentioned below did kind of get annoying to deal with, and the blank pads was a big disappointing. I was also slightly disappointed at the lack of bullet holes or lightning scars. I also found the use of so many alien types a bit out-of-place, but that's just a minor nit-pick. Overall I give this a 7/10.
The Renegadist 19. juni 2016 kl. 11.40 
There's a lighting glitch on the map where external light sources such as lamps and lanterns don't light things up when at a certain angle. It makes the map almost unplayable because you are always struggling to see what's on the ground and without light it makes it much harder then it needs to be.
Disruptor 13. jan. 2016 kl. 11.25 
oh and i forgot to mention that i did not get the cleaning result in % in the office as well as in the game menue, thats sad after all the efforts ;-)
Disruptor 13. jan. 2016 kl. 11.24 
Nice map, cleaning was fun! PRO: nice setting, challengeing, no bullet holes :steamhappy: and not too many crates & barrels like in the official maps. CONTRA: Just the bugs like: empty monitors, the outside stairs have no sound / hit boxes, the game crashed 4 or 5 times during cleaning (udk warning) Thats all i think, THX!!!
Noobunaga 10. jan. 2016 kl. 3.17 
Pretty to look at, even for the general UDK made maps, and moderatly challenging. :ralphsmile:
cruela 9. jan. 2016 kl. 0.03 
Fehlermeldung Built with UDK: Weder mit dem installieren von .NET Framework 4.6.1 funktioniert das Spiel, noch das umstellen im Ordner UDKEngine (ShadersOnDemand) von False auf True!!!
Lemming 17. des. 2015 kl. 12.29 
crashes the game. both for me and my friend.
is it because of the recent update? what a shame :/ this map looks fun!
Mousewolf 15. des. 2015 kl. 15.27 
потрясающая работа):steamhappy:
AntonioBombilli 9. nov. 2015 kl. 9.42 
Wow. Nice work.
aubri 6. nov. 2015 kl. 11.26 
It looks so beautiful *o*
I can't wait to play!! :D
Drummer Si  [skaper] 6. nov. 2015 kl. 1.09 
Blank PDA's eh? I'll have to fix that.. You're missing my (REALLY CRAPPY) story!
This is hard to fix, as they work fine on my end :/
3rdKama109 5. nov. 2015 kl. 17.43 
This maps looks nice; Is it wrong to say that it reminds me of an old survival horror called Dino Crisis for the PS1?
photogirl1211 5. nov. 2015 kl. 14.55 
Sorry, supposed to have typed lighting..also good job on the upper room with the tanks containing the aliens, loved the window and the view. Perfect amount of Viscera in this map..not too much and not too little :steamhappy:
photogirl1211 5. nov. 2015 kl. 14.52 
Ok finished with 93%. Found a few glitches but nothing major. Like Nada Afterwards said..the chunk of meat does indeed disappear after you grab it. Also the metal walkway I guess you would call it..the thing the bucket dispenser is on, had a few spots that would get bloody but wouldn't allow me to mop. Mainly directly above the crate stacking spot. You could tell the mop wasnt working there, as no water would splash no matter which angle i tried. Other than falling off the map once, and a pid that said "error" and all the little Pda things usually telling the story were blank and white.. I actually really liked this one..the outside type maps I love because it's different. Loved the starry sky, the lighing was set up perfectly. Almost had a RPG feel to it I felt myself planning my moves more in this map which is awesome! Would play again despite the few glitches =)
Cosmic 3. nov. 2015 kl. 15.29 
Awesome! Very well made! Well done! :)
Nada Afterwards 3. nov. 2015 kl. 15.14 
Alright so: First, one of the suit corpses in the room with the barrel stacking area is floating mid-air and appears to be in the ref pose. Second, there was a chunk of meat and a vent cover stuck in a prop that got deleted when I pulled them. Third, one of the alien torsos has its appendix stuck to the ground. And last and least important, there is a typo in one of the data logs. If you need I got screenshots uploaded.
Nada Afterwards 3. nov. 2015 kl. 14.57 
Found 4 small issues (aisde from the lack of punchout) that I'll post in a few minutes. But overall it plays and looks pretty neat.
A JANITOR 3. nov. 2015 kl. 14.33 
it happens to me too I always forget something:)
also check to see if the crate and barrel zones required count mathes the number of crates and barrels in map then its all set to go
dont forget general in punchout handler and vcsavegame in save setup
nice map too:)
Drummer Si  [skaper] 3. nov. 2015 kl. 14.30 
Ha! Well spotted Janitor.. I always forget those bits when play testing it.. I'll get it added immediately!! :)
A JANITOR 3. nov. 2015 kl. 13.12 
Hi
looks nice:steamhappy:
punchout handler=none?
save setup=none?
photogirl1211 3. nov. 2015 kl. 11.51 
Can't wait! Will leave feed back as soon as I finish =D
BtizeF200 3. nov. 2015 kl. 3.38 
Nice map. Loaded ok for me.
Nada Afterwards 2. nov. 2015 kl. 14.24 
Wha-!? I didn't know VCD supported custom assets. That's awesome! I'll try this tomorrow.