Source Filmmaker

Source Filmmaker

Green Hill Zone V3
58 kommentarer
Unknown SFM 23 okt @ 0:24 
thank you for the sfmlab posttttt
AnotherAlex 19 jun @ 6:49 
for those who have missing models and such, both download the map and materials and models from....the sfmlab *lighting strike*
OscarknightSFM 9 apr @ 22:26 
wireframe and error
Carlball productions 30 dec, 2024 @ 15:34 
[quote=FazbearFan426;1743391629744787475]There's Missing Models and Wireframes everywhere in the map, How can i fix it? [/quote] WHO KNOWS HOW TO FIX THE MISSING MODELS AND WIREFRAMES
Creamy Irish Donut 16 apr, 2024 @ 8:16 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3 aug, 2023 @ 5:47 
"definitive edition"
portable cattleman 4 maj, 2023 @ 0:06 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8 jun, 2022 @ 20:12 
the file won't show with the rest of my maps. what should i do?
ben438 2 okt, 2021 @ 13:03 
i dont se the map
Sir donks alot (rip my grandpa) 8 sep, 2021 @ 23:47 
There's white lines all over the place
Sir donks alot (rip my grandpa) 11 jul, 2021 @ 19:47 
We need more sonic maps
SonicChaos 15 maj, 2021 @ 19:14 
nvm I figured it out
SonicChaos 15 maj, 2021 @ 18:36 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26 mar, 2021 @ 19:45 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x
WumpusFruit 8 dec, 2020 @ 13:47 
it works, but when i try to enable other entities with either one they're just errors
Bernie 2 apr, 2019 @ 9:19 
The only issue I have with this map sadly is that the grass that comes out of the ground can mess up certain shots. I'm always hunting for spots where there isn't grass to create my comics.
HeroBrenn 2 apr, 2018 @ 16:43 
Hey could you make other maps for sonic? Mainly Stardust Speedway?
PlumpAndJuicyMe 21 feb, 2018 @ 9:00 
I'm having the same problem as @ender .:steamsad:
segalboy 10 feb, 2018 @ 19:51 
it wont download ;-;
The Cunny Queen 2 dec, 2017 @ 15:03 
Look at the size of that thing!! i don't think i can download that!
Mister Pivot 25 aug, 2017 @ 7:49 
ok, problemos for me: all the grass is missingtextures and wireframes on the water and inside some kind of underground place thing
MigaMi 5 aug, 2017 @ 12:54 
Can you create Super Mario maps? With blocks, pipes, maybe a castle.
I LOVE YOUR CONTENT!
Bernie 19 maj, 2017 @ 0:38 
I'm having some wire frames appearing in the map. what am I missing? because i've downloaded the map texture fix. Otherwise this map is amazing
76561198292870784 22 feb, 2017 @ 2:16 
For people having issues to the map try downloading his material fix here... http://steamproxy.com/sharedfiles/filedetails/?id=454612056&tscn=1486403805 if does not work try move it to the usermod folder with material fixes...
Joki 6 feb, 2017 @ 9:56 
Make this a TF2 map! It's amazing!
mex1c0 2 feb, 2016 @ 3:12 
uhhhh.... i see missing texures do i dont downloaded something or .... is it just the map
Hyperchaotix  [skapare] 8 okt, 2015 @ 15:27 
@Cusuno: Yay! Maybe you just needed a restart is all.
Cusuno 8 okt, 2015 @ 14:39 
I restarted SFM and tried to reload the map again and all the issues seem to be gone. I don't really know what happened and how this has been fixed. But I'm glad they are gone now.
Strange :x
Hyperchaotix  [skapare] 8 okt, 2015 @ 14:21 
@Cusuno I actually have no idea what went wrong. Some people the maps work fine. Others, they don't. :/
Cusuno 8 okt, 2015 @ 11:09 
"Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine" No it doesn't, unfortunately. I still have the issues with the manual download version like the ERROR and blue squares everywhere. It only has fixed the missing textures slightly. There are still many of them in the entire map. Not only that, the entire environment looks messed up.

Too bad because I really wanted to make a picture for the night version of the map. And exactly that version ended up being messed up.

Tough luck I guess. I hope you can fix it in the future because the night version is really great.
Hapsune 10 sep, 2015 @ 19:23 
too bad my laptop is too bad to run this map
76561198098824922 17 aug, 2015 @ 3:32 
why my map is eror
Scurvie 7 aug, 2015 @ 2:09 
add this as a tf2 map
Tyonic 20 jul, 2015 @ 21:00 
for some reason i have a ton of blue squares across the map is there anyway to fix it.
same goes for sunset and night versions too.
Rokan 10 jun, 2015 @ 21:00 
:v
Lepakkopoika 10 jun, 2015 @ 12:06 
julle si parta
La De Friggin Lol 10 jun, 2015 @ 1:30 
Is it me... or do the characters have a kind of derpy look?
Todd Howard 8 jun, 2015 @ 13:03 
sanic
scoutconvoy 8 jun, 2015 @ 9:40 
I liked how you posed Sonic like his SSB4 Artwork.
R4Y3D 7 jun, 2015 @ 13:21 
OMG DA BEST
TheGermanWizard 6 jun, 2015 @ 5:07 
Hyperchaotix, you are a Sonic Map GOD
Hyperchaotix  [skapare] 5 jun, 2015 @ 11:34 
@Kaiju Kombat: Read the description.
scoutconvoy 5 jun, 2015 @ 10:58 
Are we gonna see a Gmod release any time soon?
Sup3rNo7a 5 jun, 2015 @ 7:46 
I'm getting the same thing as Buster_. Map doesn't load, invalid bsp.
Nobody󠁳⁧⁧ © 4 jun, 2015 @ 23:03 
Texture work is nothing short of amazing.
1,1,2,3,5,8,13,21,34,55,89,144 4 jun, 2015 @ 15:59 
Thanks.
mattmuffin 4 jun, 2015 @ 15:33 
YES! YES!
Slyy_ 4 jun, 2015 @ 13:03 
No Problem
Hyperchaotix  [skapare] 4 jun, 2015 @ 13:01 
@Buster_ Oh dear. That's useful information though, thanks!
Slyy_ 4 jun, 2015 @ 12:46 
CModelLoader::Map_IsValid: 'maps/green_hill_v3_night_sfm.bsp' is not a valid BSP file
CModelLoader::Map_IsValid: 'maps/green_hill_v3_night_sfm.bsp' is not a valid BSP file