Source Filmmaker

Source Filmmaker

Green Hill Zone V3
58 Kommentare
Unknown SFM 23. Okt. um 0:24 
thank you for the sfmlab posttttt
AnotherAlex 19. Jun. um 6:49 
for those who have missing models and such, both download the map and materials and models from....the sfmlab *lighting strike*
OscarknightSFM 9. Apr. um 22:26 
wireframe and error
Carlball productions 30. Dez. 2024 um 15:34 
[quote=FazbearFan426;1743391629744787475]There's Missing Models and Wireframes everywhere in the map, How can i fix it? [/quote] WHO KNOWS HOW TO FIX THE MISSING MODELS AND WIREFRAMES
Creamy Irish Donut 16. Apr. 2024 um 8:16 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3. Aug. 2023 um 5:47 
"definitive edition"
portable cattleman 4. Mai 2023 um 0:06 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8. Jun. 2022 um 20:12 
the file won't show with the rest of my maps. what should i do?
ben438 2. Okt. 2021 um 13:03 
i dont se the map
Sir donks alot (rip my grandpa) 8. Sep. 2021 um 23:47 
There's white lines all over the place
Sir donks alot (rip my grandpa) 11. Jul. 2021 um 19:47 
We need more sonic maps
SonicChaos 15. Mai 2021 um 19:14 
nvm I figured it out
SonicChaos 15. Mai 2021 um 18:36 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26. Mrz. 2021 um 19:45 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x
WumpusFruit 8. Dez. 2020 um 13:47 
it works, but when i try to enable other entities with either one they're just errors
Bernie 2. Apr. 2019 um 9:19 
The only issue I have with this map sadly is that the grass that comes out of the ground can mess up certain shots. I'm always hunting for spots where there isn't grass to create my comics.
HeroBrenn 2. Apr. 2018 um 16:43 
Hey could you make other maps for sonic? Mainly Stardust Speedway?
PlumpAndJuicyMe 21. Feb. 2018 um 9:00 
I'm having the same problem as @ender .:steamsad:
segalboy 10. Feb. 2018 um 19:51 
it wont download ;-;
The Cunny Queen 2. Dez. 2017 um 15:03 
Look at the size of that thing!! i don't think i can download that!
Mister Pivot 25. Aug. 2017 um 7:49 
ok, problemos for me: all the grass is missingtextures and wireframes on the water and inside some kind of underground place thing
MigaMi 5. Aug. 2017 um 12:54 
Can you create Super Mario maps? With blocks, pipes, maybe a castle.
I LOVE YOUR CONTENT!
Bernie 19. Mai 2017 um 0:38 
I'm having some wire frames appearing in the map. what am I missing? because i've downloaded the map texture fix. Otherwise this map is amazing
76561198292870784 22. Feb. 2017 um 2:16 
For people having issues to the map try downloading his material fix here... http://steamproxy.com/sharedfiles/filedetails/?id=454612056&tscn=1486403805 if does not work try move it to the usermod folder with material fixes...
Joki 6. Feb. 2017 um 9:56 
Make this a TF2 map! It's amazing!
mex1c0 2. Feb. 2016 um 3:12 
uhhhh.... i see missing texures do i dont downloaded something or .... is it just the map
Hyperchaotix  [Autor] 8. Okt. 2015 um 15:27 
@Cusuno: Yay! Maybe you just needed a restart is all.
Cusuno 8. Okt. 2015 um 14:39 
I restarted SFM and tried to reload the map again and all the issues seem to be gone. I don't really know what happened and how this has been fixed. But I'm glad they are gone now.
Strange :x
Hyperchaotix  [Autor] 8. Okt. 2015 um 14:21 
@Cusuno I actually have no idea what went wrong. Some people the maps work fine. Others, they don't. :/
Cusuno 8. Okt. 2015 um 11:09 
"Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine" No it doesn't, unfortunately. I still have the issues with the manual download version like the ERROR and blue squares everywhere. It only has fixed the missing textures slightly. There are still many of them in the entire map. Not only that, the entire environment looks messed up.

Too bad because I really wanted to make a picture for the night version of the map. And exactly that version ended up being messed up.

Tough luck I guess. I hope you can fix it in the future because the night version is really great.
Hapsune 10. Sep. 2015 um 19:23 
too bad my laptop is too bad to run this map
76561198098824922 17. Aug. 2015 um 3:32 
why my map is eror
Scurvie 7. Aug. 2015 um 2:09 
add this as a tf2 map
Tyonic 20. Jul. 2015 um 21:00 
for some reason i have a ton of blue squares across the map is there anyway to fix it.
same goes for sunset and night versions too.
Rokan 10. Jun. 2015 um 21:00 
:v
Lepakkopoika 10. Jun. 2015 um 12:06 
julle si parta
La De Friggin Lol 10. Jun. 2015 um 1:30 
Is it me... or do the characters have a kind of derpy look?
Todd Howard 8. Jun. 2015 um 13:03 
sanic
scoutconvoy 8. Jun. 2015 um 9:40 
I liked how you posed Sonic like his SSB4 Artwork.
R4Y3D 7. Jun. 2015 um 13:21 
OMG DA BEST
TheGermanWizard 6. Jun. 2015 um 5:07 
Hyperchaotix, you are a Sonic Map GOD
Hyperchaotix  [Autor] 5. Jun. 2015 um 11:34 
@Kaiju Kombat: Read the description.
scoutconvoy 5. Jun. 2015 um 10:58 
Are we gonna see a Gmod release any time soon?
Sup3rNo7a 5. Jun. 2015 um 7:46 
I'm getting the same thing as Buster_. Map doesn't load, invalid bsp.
Nobody󠁳⁧⁧ © 4. Jun. 2015 um 23:03 
Texture work is nothing short of amazing.
1,1,2,3,5,8,13,21,34,55,89,144 4. Jun. 2015 um 15:59 
Thanks.
mattmuffin 4. Jun. 2015 um 15:33 
YES! YES!
Slyy_ 4. Jun. 2015 um 13:03 
No Problem
Hyperchaotix  [Autor] 4. Jun. 2015 um 13:01 
@Buster_ Oh dear. That's useful information though, thanks!
Slyy_ 4. Jun. 2015 um 12:46 
CModelLoader::Map_IsValid: 'maps/green_hill_v3_night_sfm.bsp' is not a valid BSP file
CModelLoader::Map_IsValid: 'maps/green_hill_v3_night_sfm.bsp' is not a valid BSP file