Counter-Strike 2

Counter-Strike 2

Bourg
117 件のコメント
@The_Junim_OFC 2024年3月22日 9時14分 
please port this map from cs2. one of best comunity maps i´ve played!
курью пиво 2022年12月16日 6時20分 
LPOO
Bhoppi 2018年4月26日 3時17分 
Many good maps but this one is sexy, simple but not simple. Every corner has surprise.
EXPERIMENT 626 2016年2月16日 19時05分 
so clean, so simple, so beautiful !!!!!!!!!!!!!!!!!!!!!
Frøg 2015年10月25日 10時53分 
Really like it man! It's awesome. The gameplay is very fast paced and I like all the "wallbang-able" spots. Also, I like the T skins you chose :3 The anarchist looking ones are my favorite :D But all in all, great map. Really hope it gets added in an operation.
MnogoQm 2015年9月12日 4時10分 
i really like that the time is kind of dusk-ish or dawn-ish i cant decide its very cool and its something that has not been done yet with all the wallbangs :)
MnogoQm 2015年9月12日 4時09分 
VALVE MAKE THIS MAP COMPETITIVE ITS SO COOL AND SEXY OHHH
Klems  [作成者] 2015年9月11日 9時48分 
♥♥♥♥ this nav. Why do I always find something is missing AFTER shipping the update?
poppy 2015年9月11日 9時21分 
nice updates, but I want to throw greandes in to that flag! Are you a NAV wizard? http://i.imgur.com/qhA2ICg.jpg :csgohelmet:
Tomskky {MOO} 2015年9月5日 15時04分 
make the B doors smaller, thats what i would say. The way they are now you can't smoke/molly very well
TESTME 2015年9月5日 7時52分 
love the map and the design but i think you need some post plant positions on a and more nade spots
Matzebiene 2015年9月5日 4時06分 
Looks Nice. Gonna try it later. Nice work!
kaldren. 2015年9月4日 20時08分 
10 manned this tonight. I enjoyed the fast pace the map had, but it was kind of hard keeping track of how many different connectors around the mid area there are. the window in mid kind of confused me, it really seemed kind of funky with the gameplay since it was spammable to a degree that a good deal of damage still happened through it, people would get in firefights through it. also, A site really lacks some post plant positions, it was had to hold it after the bomb was down since they could come from anywhere easily, and there just wasnt ample cover. I did get a funny collateral, on the ct side of A by the truck, looking towards the mid connector, i shot a T coming around the corner and the bullet went through the gray door behind him and hit a teamate in the head lol. it was a fun map though, just a little chaotic. well done :D!
Jiro 2015年9月4日 14時03分 
Bien joué ma caille, j'espère que ça sera la win!
POUR LA FRANCE DU GENERAL, LES PETITS BOURGS DE NOS CAMPAGNES
11 2015年8月22日 3時58分 
looks amazing bro gj
poppy 2015年8月17日 8時33分 
ok I had not noticed another garage door on the door to the left. It's just an odd area for TWO big doors to me now :orb: only recently noticed the wires boost in :csgoa: good stuff!
Klems  [作成者] 2015年8月17日 7時08分 
It would only block the window temporarily. The door can't possibly fall off the track because there are metal thingies that blocks it. I see your point though, I may be overthinking it :) I just needed a wallbangable wall, as a matter of fact I was never truly happy with this door.
@Gimpel I didn't know, thank you. This will be dealt with in the next update :)
gimpel stimpel 2015年8月17日 7時08分 
@ham5, the sliding door currently closes another wide door (visible from inside the building). It's not meant to close the windows or the other door.
I didn't immediately realize either.
gimpel stimpel 2015年8月17日 7時06分 
BTW, there's still a broken DM spawn near CT spawn (a slight bit towards middle/A). You spawn inside the ground (only your head sticks out, no movement possible)
gimpel stimpel 2015年8月17日 6時55分 
Nevermind, I just went ingame and saw that there is another door behind the sliding door
poppy 2015年8月17日 6時54分 
why would it slide to the right and block a window instead of the door to the left? if you slide that door to the left to block the door as I imagine it was intended, then it will fall right off the track.... leave it tho even fmpone docks his semi trailers backwards :Pentagram:
gimpel stimpel 2015年8月17日 6時51分 
What would it close or open then?
Klems  [作成者] 2015年8月17日 6時49分 
@ham5 What do you mean? It's a sliding door, IRL it would slides to the right along the wall.
poppy 2015年8月17日 6時37分 
Im quite confused about this door and its track.. http://i.imgur.com/WbH2chw.jpg :csgoanarchist:
Klems  [作成者] 2015年7月30日 6時42分 
@Gimpel It's the main entrance into B for the terrorists, with the forklift and the boost spot over B.
gimpel stimpel 2015年7月30日 6時29分 
Hey :)
Where is "main" in this map? (Trying to understand your last update)
Ome 2015年6月13日 5時33分 
perfectly to play
Denied 2015年5月14日 2時42分 
looks real nice
Tiger's Flow 2015年5月13日 8時31分 
Salut mec, j'ai squatter ta map et j'avoue que j'ai pas grand chose a dire si ce n'est bravo, je ne vois pas ce que tu pourrais refaire en fait, peut etre detailler encore plus le decor autour, les toits, apres les grilles vers le spawn terro GA, qq objets que tu pourais changer en non physique ou des conneries comme ça, mais sinon nickel, un peut trop de grand espace je trouve, mais ça les gout et les couleur hein... ;)
Et ton radar, serieux travail de pro! GG
Chek mon dernier projet, beaucoup plus serieux que le precedent http://steamproxy.com/sharedfiles/filedetails/?id=441482957
Cliché 2015年5月2日 14時05分 
Fantastic map, I only played with bots but it has great rotating features and great places to hold site. It feels a little small, if it were extended in any way I think it'd be much better. Maybe even take from nuke something like rafters at B site?
AMEGO /rus/ 2015年4月29日 2時46分 
подкинте оружик
Tiger's Flow 2015年4月25日 18時28分 
Superbe l'ami, respect franchement, je débute dans le level design, je suis à la foie motivé et dépité et voyant ton taf mec! Passe jetter un oeil à ma map quand t'as le temps et dis moi ce que t'en pense*
et si t'as 2 3 conseil pour le maping je suis preneur l'ami! ;) http://steamproxy.com/sharedfiles/filedetails/?id=429139307
poppy 2015年4月24日 1時10分 
looks kinda blury and not as crisp now
Nogo 2015年4月10日 14時23分 
Nice map.
Thx for it.
upper 2015年4月3日 14時47分 
Hey, great visuals. You have done a great job working with different materials - something I find really hard to pull off. Congrats on a great map!

If you have time please check out my map I'm working on and drop me some feedback.
de_boiler (http://steamproxy.com/sharedfiles/filedetails/?id=416322409)
Zikon 2015年3月28日 9時29分 
great map!
poppy 2015年3月25日 21時35分 
that railing at B was annoying thanks!! lol'd at the plinko tower! :) and this nodraw? http://imgur.com/xbZv773
e1fy 2015年3月21日 4時35分 
♥♥♥♥♥♥♥ beautiful
Cass 2015年3月18日 18時59分 
i think this is a good map good jod man
AlexB -_- 2015年3月18日 12時12分 
I really do think this is a great map!
poppy 2015年3月18日 1時55分 
http://imgur.com/ajhwzhj -op shadows!
This map is not final!! Needs to be rebuilt without -keepstalezip and without -onlyents
SHIV 2015年3月17日 20時06分 
Add pls
Magus 2015年3月17日 12時21分 
Running on my server, bon travail mec...
BALKANY 2015年3月17日 12時17分 
A very good map, good team balance and good awp spot.
One question, how many slot in this map?
Very good job and i hope valve add this map in future update. Congratulation bro...
Brokkolii 2015年3月17日 8時57分 
Nice, thats actually a Map that can do it into an Operation! :D I like the the B Spot, the Jumping on top of it and the risky spot besides the Entrance. The A-Spot and the A-Long way is a little bit open, but can work well. If there is any Playtesting like to test with you. Its very impressive how you cover all the Areas with diffrent Patterns. Also there is much love in this Map, because if you look close you see some little Stuff, like the bucket in the Middle :D
thatguyfromtraderjoes 2015年3月16日 21時21分 
gign van
Axel'Arellano⚡⚡ ⚡ ⚡ 2015年3月16日 19時50分 
wow
poppy 2015年3月16日 16時53分 
ahh ya that looks a little different;] so precise! much jumping, cammping on railings, wow
geng 2015年3月16日 12時19分 
`very nice map dude but i think its is to t sided tho also when i typed a weapon command it bugged and csgo stopped
Klems  [作成者] 2015年3月16日 9時54分 
@Kaphene: thanks a lot! It really helps us map maker.
@ham5: You changed the nav yourself, that's why the changes aren't updated. Delete it and it should be fine. I tried to improve FPS by redoing the whole hint pass, if there are some areas where FPS aren't acceptable then send me a screenshot.