Arma 3
AFRF Insurgency ALiVE
24 Comments
K_Drogo 26 Dec, 2017 @ 12:42pm 
fallujah need one .. us city boys like close combat
[QNET]maquez  [author] 21 Feb, 2016 @ 10:20am 
further support and development is terminated

please do move to new version: https://forums.bistudio.com/topic/188116-vnpa-missions-factory/?p=2981479

regards
maquez [Q-Net]
[QNET]maquez  [author] 6 Jan, 2016 @ 2:19am 
if you like this mission please do vote for it
thank you

kind regards
maquez [Q-Net] and Development Team
[QNET]maquez  [author] 25 Dec, 2015 @ 2:08am 
mission updated

Merry Christmas !
[QNET]maquez  [author] 18 Dec, 2015 @ 1:22am 
as a christmas present I updated mission and fixed few hiccups
Triangle 17 Aug, 2015 @ 5:17pm 
Me and 1 other friend played this for 8 hours... we solo'd 2 caches and cleared half of Takistan, we've both been playing for years, I before A3 played A2 extensively, and I now have 1400+ hours on ArmA3 ...... using ACE and TFAR plus [R3F] AI, this was the best arma session we've had in years. Kudos sir, seriously well done.
[QNET]maquez  [author] 20 Apr, 2015 @ 5:03am 
Important Information

addon @RHS_ALiVE_Insurgents not required anymore !
[QNET]maquez  [author] 20 Apr, 2015 @ 4:50am 
update 20.04.2015
updated to ALiVE v0.9.7.1504161
updated to RHS Escalation v0.3.7
changed revive to BI function revive
added BI function dynamic group
removed group managment
balanced ALiVE profiled units
changed some scripts
=MUPPET= 7 Apr, 2015 @ 5:39am 
There is a bug where the cache is located far bottom left off the map. We had enough intel to 50m but never found it. That said, your recently updated US version seems to no longer have that bug.
Gavinda Jai~Jai 27 Mar, 2015 @ 1:19pm 
do u no longer need leights opfor for this mission?
[QNET]maquez  [author] 17 Mar, 2015 @ 2:25am 
update 17.03.2015:
balanced ALiVE profiled units
changed some scripts
removed plane
added civilians
added group managment
[QNET]maquez  [author] 4 Mar, 2015 @ 10:41pm 
updated to RHS Escalation v0.3.6
[QNET]maquez  [author] 4 Mar, 2015 @ 10:37pm 
update 05.03.2015
now coop 16
added Zeus
removed some vehicles
[QNET]maquez  [author] 3 Mar, 2015 @ 8:07pm 
updated RHS ALiVE Insurgents addon

fixed class error .... you need to download it again
[QNET]maquez  [author] 1 Mar, 2015 @ 7:43am 
update 01.03.2015:
removed obsolent Virtual Ammobox System (VAS)
briefing overhauled
bug fixes
[QNET]maquez  [author] 28 Feb, 2015 @ 12:18pm 
information:

mission will work with RHS Escalation version 0.3.6

no update needed
[QNET]maquez  [author] 28 Feb, 2015 @ 12:05pm 
updated RHS ALiVE Insurgents addon

you need to redownload it !
[QNET]maquez  [author] 26 Feb, 2015 @ 9:33am 
update 26.02.2015:
ALiVE updated to latest version
revive updated to latest version
disabled fatigue applied after revive
UAV Vehicles added
[QNET]maquez  [author] 11 Feb, 2015 @ 7:07am 
update 11.02.2015:
changed revive
[QNET]maquez  [author] 10 Feb, 2015 @ 6:59am 
update 10.02.2015:
balanced profiled units, decreased CQB units, increased regular units
[QNET]maquez  [author] 9 Feb, 2015 @ 9:27am 
update 09.02.2015:
fixed incorrect entry in AI Commander
[QNET]maquez  [author] 3 Feb, 2015 @ 1:03am 
update 03.02.2015

rewritten @RHS_ALiVE_Insurgents addon from scratch

download it again !
[QNET]maquez  [author] 1 Feb, 2015 @ 9:52am 
public release
[QNET]maquez  [author] 30 Jan, 2015 @ 7:58am 
non public release