Starbound

Starbound

Cosmosburst Add-On (Ancient Cosmos + Starburst)
23 Comments
Humm-Bird 10 Dec @ 5:52pm 
Something I'd like to see is placeable hazard regulators for the reality break and hyperstatic hazards. I just think it'd be neat.
BITney, The Pixel Heister 10 Dec @ 6:40am 
There will be a patch for Quarkular Furnace? Also, there is a similar mod in the meantime?
Genbu_Serafino 7 Dec @ 12:31pm 
Oh this might be incompatible with Quarkular Furnace since this mod has its own T4 furnace...
Cgoober2000 6 Dec @ 11:55pm 
since the update, the spawn rates of Dromine (and Cultivation Crystals, which apparently had similarly low rates too) are identical to Diamonds, albeit happening on depth layer 2 (0.10) and depth layer 3 (0.20) instead of Diamonds happening on vanilla planets at depth layer 3 (0.10) and the Core layer (0.20), just in case anyone is curious.
Cgoober2000 6 Dec @ 5:16pm 
basically think diamond rarity on the layer above the core layer on normal planets (basically non-existent), and then halve that... that is about how rare Dromine is from what I can tell... although, I could be reading the files wrong and be completely incorrect about how rare it is, I'm no proper modder.
Cgoober2000 6 Dec @ 5:12pm 
@Humm-Bird not the mod author, but I just checked the spawnrate of Dromine and from what I can tell, it only spawns in the 2nd and 3rd depth layers of Relic planets, the 3rd one being the one right above the core layer, it doesn't spawn in the core layer at all, and where it does spawn, it does so at a rate way lower than Diamonds do on vanilla planets at their absolute rarest, being "0.05" compared to diamonds "0.10" in the third depth layer... so really, it's not really a surprise that you aren't finding much.
Humm-Bird 6 Dec @ 2:39pm 
What are they supposed to look like? because I've been digging around at the bottom of the world and haven't been able to find a single one.
Pixelflame  [author] 6 Dec @ 11:03am 
@Humm-Bird They're quite rare, about as rare as diamonds are and only spawn on the lower 2 layers of Relic Planets. Should I increase the probability?
Humm-Bird 6 Dec @ 9:55am 
Is dromine supposed to spawn like a normal ore? because I have not been able to find any, even after messing around in admin. The only one I found was in some random chest.
King of dying comedically 5 Dec @ 4:13pm 
hmm, I see.
Pixelflame  [author] 4 Dec @ 8:26pm 
@King of dying comedically Is it the atomic furnace upgrade version or the old version. The old ancient furnace might not function properly
Pixelflame  [author] 4 Dec @ 7:23pm 
@Wespy No, its just replacing the questline for Ancient Cosmos with something that fits into the sandbox, so its AC story only
Wespy 4 Dec @ 7:20pm 
"This mod also doubles as a no story patch, so no need to worry about that."

Does that mean this mod disables the game’s story?
King of dying comedically 4 Dec @ 2:18pm 
it appears the ancient furnace is missing a frame as it keeps going invisible temporarily.
Terraphice 4 Dec @ 11:12am 
Now I'm just waiting on FU. >.>
Edam 4 Dec @ 9:21am 
Oh ok, still very cool
Pixelflame  [author] 4 Dec @ 9:20am 
@Edam Lots of planning and the general chaos that is the status quo of Starburst. I had concepts awhile ago, but didn't exactly know how to make them fit together, and working on other things generally.
Edam 4 Dec @ 9:18am 
question why did it take you so long to make them into the smae thing
Pixelflame  [author] 4 Dec @ 7:26am 
@Humm-Bird Should be fixed by now, tysm for notifying me about this. Your character should return.
Humm-Bird 4 Dec @ 5:18am 
That also just soft deleted my character, as I'm pretty sure characters don't show up in the select menu so long as they have a status effect that doesn't exist with what you currently have installed. Whelp, I did kinda want to remake my character anyways.
Humm-Bird 4 Dec @ 5:15am 
I get the feeling that I should, given that when I just beamed down to a corrupt garden I got kicked out of my world and the game said "exception caught in client main-loop (assetExecption) error loading asset /stats/effects/realitybreak/pf_realitybreak2.animation"
Humm-Bird 4 Dec @ 4:58am 
If I've already found a black hole while using ancient cosmos and starburst, do I need to find a new one to get this to work properly?
Cgoober2000 3 Dec @ 10:45pm 
Here I was on the edge of deciding on whether or not I should use Starburst and Project Ancient Cosmos for my next playthrough or not, and then this mod appears... with this, I may as well give it a try again, since I have done a playthrough with both in the past.