RimWorld

RimWorld

Atelier (Continued)
18 Comments
bradson 24 Sep @ 12:22pm 
@OromisElf Commenting out the default config and uncommenting the other would work. The name doesn't matter, but only the first active config gets loaded
OromisElf 24 Sep @ 7:28am 
If I wanted to config it back to using the beauty stat, would I have to change the config, or would it suffice to uncomment the old config?

also: huge thanks for updating the mod <3
Andreas 22 Sep @ 8:15am 
If you want to apply these bonuses to furniture, this mod should combine perfectly with the Carpenter Table mod: https://steamproxy.com/sharedfiles/filedetails/?id=2375479881
CyperAleksi 22 Sep @ 6:49am 
My rooms have just the workshop, but their names aren't changing to Atelier, so I'm unsure if this mod is operating correctly at the moment.
Abranarok 15 Sep @ 7:06am 
thanks a lot!
BabySharkGangnamGayngster 28 Aug @ 5:31am 
Very sexy
ggfirst 27 Aug @ 9:15am 
@Macnnoais I have no idea. if the linkable is other-mod-related stuff, like kitchen stuff from [LTS] furnitures, I believe it would count as a workbench and end up erasing the Quality buff.
Nighthawk 26 Aug @ 7:30pm 
OH finally, lol I tried to look at the code and update, but never worked on rimworld mods before, so I couldn't make it work. Thanks.
DocHolliday 25 Aug @ 2:07pm 
Sorry for the unrelated post, I don't know where else to ask, but would you consider making an update for the "Gulden Biome" mod?
Ishchyaboi 25 Aug @ 1:50pm 
How does this handle linkables? You'd expect them to count as furniture.
Maconnais 24 Aug @ 5:12am 
@bradson Oh okay, thanks! I do see it now so it's working well. I never actually noticed there was a panel there since I check room names through the room stats display hover toggle.
ggfirst 24 Aug @ 1:59am 
@Kerbside93 Yes. you can change in the config
bradson 24 Aug @ 1:28am 
It should change the name on the panel that shows up when having furniture selected. That patch is still in. One production building, no beds are the requirements, with stuff like nutrient paste dispensers counting too, the same way they do in royalty's room requirements
Maconnais 24 Aug @ 12:31am 
This would be great for nicer base design! Does it still change the name from "Workshop" to something else? It doesn't seem to be changing the name for me even without any other mods loaded in
KerbSide93 23 Aug @ 3:14pm 
Would it be possible to make it so multiple of the same workshop counts as being that specific workshop still?
ggfirst 23 Aug @ 2:02pm 
I think I love this mod. Will try using it on next playthrough!
邓半仙人 23 Aug @ 1:36am 
Good job!:steamthumbsup:
Most Definitely a Mimic 22 Aug @ 9:04pm 
I missed this. I love making Workshops for specialist.