Half-Life 2

Half-Life 2

Additions in EP2
29 kommentarer
Adrian Shephard Gaming  [ophavsmand] 1. nov. kl. 10:14 
@Sharkivan5 I can do that for sure. If I have the time.
Sharkivan5 1. nov. kl. 1:15 
Could you make EP1 additions ?
Badge Collector 13. aug. kl. 12:09 
Thank you
Adrian Shephard Gaming  [ophavsmand] 13. aug. kl. 11:51 
@Raphy154 I forgot I had that model on there. I'll remove it soon. eventually.
Badge Collector 12. aug. kl. 17:17 
@raphy same man
Raphy154 1. aug. kl. 15:29 
Ok but why is your addon causing me to have a different hunter chopper model
Squishysqoushii 28. juni kl. 2:33 
can you make a version of this for HL2 and for EP1?
Adrian Shephard Gaming  [ophavsmand] 26. juni kl. 19:43 
@BetaConsul I'll do that
ttlmorex 26. juni kl. 15:57 
map replacement
Adrian Shephard Gaming  [ophavsmand] 26. juni kl. 15:53 
@BetaConsul sure. as like a npc replacement mod or like a map replacement mod?
ttlmorex 26. juni kl. 11:05 
can you make scientist seperately?
City 17 Railway Worker 23. juni kl. 22:01 
Okay :steamthumbsup:
Adrian Shephard Gaming  [ophavsmand] 23. juni kl. 16:25 
@HECU soldier yes eventually
City 17 Railway Worker 23. juni kl. 10:51 
Hey can you guys make version like this to EP1
Adrian Shephard Gaming  [ophavsmand] 15. juni kl. 8:16 
@k.Davemiller you have to uninstall the mod. and restart the game or disable it so it can fix.
K.DaveMiller 15. juni kl. 0:53 
Hl2 main campaign and ep1, most of the citizens and npc not talking or say their lines .When ı check it,this mod cause it please fix it
Lore3921 10. juni kl. 12:40 
I love mini characters with lore.
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:26 
@Tonyyo45 Good luck and let me know when it's completed
Tonyyo45  [ophavsmand] 9. juni kl. 20:24 
I might see if I can use it to make your mod compatible with that mod, but it flooded the console with some weird error saying that the texture wasn't compatible with the model.
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:23 
well edited both of maps to fix it
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:23 
@Tonyyo45 I fixed the files for both of my addons.
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:20 
the fixed version anyway
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:19 
@Tonyyo45 I think we're using the same files but mine's edited. but you can use mine for your mod. idm. credit me if you want
Tonyyo45  [ophavsmand] 9. juni kl. 20:07 
Also the mods seem to cause issues with Specific models for some citizens by making some of the character's torsos invisible.
Tonyyo45  [ophavsmand] 9. juni kl. 20:04 
No problem!
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:02 
@Tonyyo45 thanks for letting me know.
Adrian Shephard Gaming  [ophavsmand] 9. juni kl. 20:01 
@Tonyyo45 I'll fix those right away it's maybe the map versions. I can take a look
Tonyyo45  [ophavsmand] 9. juni kl. 19:41 
I really like these mods, but the other two have some issues that leads to a softlock in the uprising, for Jacob's maps the citizens getting rations get stuck when trying to leave the line and they also get stuck on the force fields while the player can go through them, and in Carlson's maps in the uprising level the dropships carrying striders get stuck on buildings which causes the striders to get stuck on the dropships meaning they can't blow up parts of the building to let you proceed.
eidonabramm 9. juni kl. 19:18 
NICE.