Hearts of Iron IV

Hearts of Iron IV

UTTNH_2.0
504 Comments
Rodrigo_roncero 3 hours ago 
Can you add the names of the spanish tec, the AR where the Cetme models the tanks one was French and some where Leopards
Chicken Nuggies 24 Oct @ 12:46pm 
I really hope the ships work in the update whenever it might come
鸢一折纸 24 Oct @ 10:51am 
@贝利亚奥特曼 大概是新DLC之后更新了,之前问说是今年秋季前后会更新,8月份问说是因为他们制作组近期很多人忙于生活,不过更新是迟早的,估计可能就年底了
Boaty 24 Oct @ 7:11am 
@Tonico I didnt test it but realistically it wouldnt
Tonico 22 Oct @ 7:19am 
Is this mod compatible with RT56?
贝利亚奥特曼 19 Oct @ 3:35am 
The mod update be released before the new DLC?
bicyclesarewhatilike 17 Oct @ 4:49am 
oh alright, thanks
BoredFreeman 15 Oct @ 11:15am 
I have a bug with the Henschel MIO where half of the MIO traits are missing, is this a issue with your mod or an another mod I have. (I just have this RK+ US & UK rework this mod and FPS Map)
Morrisz 15 Oct @ 9:12am 
@bicyclesarewhatilike rotary cannon apparently isn't available on early jet planes. However I noticed it is available on their carrier versions if you need a workaround, although i'm not 100% sure if this is the problem you are facing.
bicyclesarewhatilike 15 Oct @ 12:11am 
i think the rotary cannon is broken, i used the research on click command to get every air tech but the only one that never popped up was rotary cannon
Yellow 8 Oct @ 8:20pm 
Eagerly waiting for the next update of this mod. Hopefully it's done before the podesta plan.
thevinni007 7 Oct @ 8:28am 
its def betterr then extended techtree ngl i always preffered this mod once its gets updated it may return too the dominace it deserves if you disagree i will have your heads (def not insane hoi4 modded player)
鸢一折纸 5 Oct @ 1:37pm 
Will the next update be released before the new DLC?
The Pikmin Captain 5 Oct @ 9:10am 
The tech tree breaks with KR
DaGhostLevi 5 Oct @ 6:40am 
is this rt56 comp?
Xenozilla07 2 Oct @ 6:30pm 
@Op_Stal thank you for the suggestion for what was causing the issue. I was able to check and found the conflicting mod that was causing it. Much appreciated and thank you for your work on deving this mod
Op_Stal  [author] 2 Oct @ 2:53pm 
@Chicken Nuggies As stated, we will be unable to give an ETA at this time
Chicken Nuggies 2 Oct @ 11:28am 
When will the update happen
Op_Stal  [author] 1 Oct @ 5:56am 
Above all else, making this mod more stable is our current focus, a stable base code to work off of will greatly enhance and improve multiplayer compatibility, late game single-player games and generally should give an overall improvement of performance.

We have an extensive list of features we have come up with and ideas which our community has given us over the years so it's an exciting time to be looking back over the last 4 years of UTTNH
Op_Stal  [author] 1 Oct @ 5:51am 
@贝利亚奥特曼 The main mod takes priority currently, once we complete our updates to this mod, we will once again expand into submods for UTTNH

@blond_architect @Xenozilla07 Could be a lack of dlc or alternatively a mod compatibility issue and as @C-Ri states you can bypass most requirements with the current mod configuration

@Tomanitor It is currently on the roadmap of features we want to add for the mod, though it will likely come after the code rewrite is completed
Tomanitor 30 Sep @ 7:51am 
Any chance for an APC or IFV designer
C-Ri 27 Sep @ 11:56am 
I dont have gottdamerung but I assume it requires it; can just use research_on_icon_click to bypass the requirement
SpartanH347 [FR] 27 Sep @ 8:57am 
@blond_architect you have all the DLCs ?
Xenozilla07 25 Sep @ 8:25pm 
many of the air tech tree's items such as jet engines and guided bombs dont give me the module after I research them
blond_architect 24 Sep @ 9:44pm 
Having a problem researching helicopters and 1950 fighters, demands a special project that just doesn't exist, even after completing everything available.
贝利亚奥特曼 23 Sep @ 7:32am 
Bro pls fix UTTNH Expanded the bug that causes the game to crash when deploying the drone
Mr.Wertunh. 23 Sep @ 6:36am 
@◎炸蝦🌸Ebifurai◎ its work normal
◎炸蝦🌸Ebifurai◎ 21 Sep @ 4:42am 
update plz
Op_Stal  [author] 19 Sep @ 3:41pm 
@Chicken Nuggies It should be fixed when the coding overhaul has been completed

@Mr.Wertunh. In order to make UTTNH and RT56 compatible you would need to strip all the research tree out of one of the mods and remove any ai coding related to the research tree to make the mods compatible.

@DUUde We will consider options for this, making the icons available for all nations is certainly a possibility

@techguygm79 As @Mr.Wertunh. states, we do have a patreon for both of our old head developers for UTTNH tolis and iHavePopcorn, our current head developer Cynder has previously stated that she requires no financial help to create the mod so she is doing this entirely for free
Mr.Wertunh. 19 Sep @ 1:30pm 
@techguygm79 in discord "to-suuport-the-mod"
techguygm79 19 Sep @ 6:41am 
Is there a method to provide support to this MOD in the form of financial and or materials to aid in the development. This is IMHO the best mod for HOI4 and I am deeply saddened when ever it goes out of date with the game and is broken.
DUUde 18 Sep @ 4:17am 
Will you add more generic icons for aviation minors in future updates? Like you did with tanks, for example?
Mr.Wertunh. 13 Sep @ 2:27pm 
kk
mil me 24 attack helicopter 13 Sep @ 11:56am 
@Mr.Wertunh. if you want a quick get around for using this with rt56 just delete the technology files in the rt56 mod folder be warned its very unstable though
Mr.Wertunh. 13 Sep @ 2:41am 
More precisely, the question is: what is the conflict between RT56 and UTTNH 2.0?
Mr.Wertunh. 13 Sep @ 2:34am 
Is it possible then to create a patch with RT56 compatibility yourself, like the only thing that conflicts is opening and closing the window?
Chicken Nuggies 12 Sep @ 8:14am 
DDG or Destroyer speed is bugged i think its something to do with the speed stats of the light_engine
smokeybowl7488 11 Sep @ 7:41am 
please tell me you're working on unit icons for planes below 1945
tsypanov.s04 =209BG= 10 Sep @ 2:50pm 
@Op_Stal Thanks for the answer!
Op_Stal  [author] 10 Sep @ 1:11am 
@tsypanov.s04 =209BG= As for adding new icons for Missiles, mattering on what people want we could start adding more once the overhauling update is out.
On the topic of more models however, I must state that unfortunately there is some hard coded limits to the number of models you can give various types of units and the more you add into the game the more unstable it gets
tsypanov.s04 =209BG= 9 Sep @ 7:31pm 
Mister mod author. When will you have time to update the Missiles (And even the new anti-submarine ones)? Taurus and Brimstone mb (Late 98s early 00s As a base starting from AA S-75 and HAWK to top S-200 and S 300
Anti-land, ICBM. Pershing
Update for Europe models EF-2000, JAS 39, Leopard 2, Rafale and Infantry (uniform and weapons 60s 70s 80s 90s)
Op_Stal  [author] 9 Sep @ 5:10pm 
@Ersatzlikel Much appreciated

@Chicken Nuggies It's an old code issue that came about from a old paradox patch, it should be rectified with the overhaul of the code base

@Mr.Wertunh. As I've specified previously several times, we have attempted a collaboration with the RT56 team in the past which unfortunately fell through, we wish their team the very best of luck with their project and we will continue on our own project
Mr.Wertunh. 9 Sep @ 12:53pm 
I'm still waiting for the road to 56 patch to finally be made, well, everyone wants it:steamfacepalm:
Chicken Nuggies 7 Sep @ 2:10am 
Why does The vls Remove 20% of speed on modern ddg they messed up somehow
Ersatzlikel 6 Sep @ 8:36pm 
Just want to say that this mod is a staple in all of my lists, good job guys and thanks for the work!
Op_Stal  [author] 6 Sep @ 1:45pm 
@Burner345-BR : D
Op_Stal  [author] 6 Sep @ 1:45pm 
@Criminimini Due to a lack of ww1 focuses I wouldn't be certain how to successfully do that outside of a hefty re-coding on your client to add this tree ontop of the mod's tree. to reiterate this would be very tedious to do
Op_Stal  [author] 6 Sep @ 1:44pm 
@lucinifel We don't work for or with the RT56 team, we have attempted collaborations with them in the past but they unfortunately fell through, we wish the RT56 team the very best of luck with their mod developments, but it is highly unlikely either of our teams merge in the future.
On a further note, it is certainly possible to delete all of the technology, some of the "History" and some AI files in RT56 to make UTTNH compatible in theory which has previously been done by some of our discord members, it does fundamentally break multiple national focuses and cause a few additional errors as the base code of RT56 relies heavily on their own tech tree.

@Suex Could you provide a little bit more detail? I'm not sure what you mean

@Hs-129 B-3 It is noted on a long list of bugs in UTTNH
◎炸蝦🌸Ebifurai◎ 3 Sep @ 5:47am 
update more Chinese icons plz
Criminimini 1 Sep @ 7:34am 
Wish there was a way to make this compatible with the Great War Redux mod