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Added option to not use FOW on colony-maps
second sentence literally mentions "Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components."
there's also "Colonists can hear people moving in FoW."
@vexxn0va I think this mod might actually be better than CAI 5000, from what I've read that mod doesn't actually make ai get affected by the fog of war, and has compatibility issues because of its built-in ai 'improvements' (also NWN fog of war has animal watchkeeping awesome for medieval playthroughs)