Project Zomboid

Project Zomboid

Dante's Collectibles [B41]
8 Comments
Lemon 11 Nov @ 10:55am 
I did not know about that !% chance, thank you though!
Dante  [author] 11 Nov @ 8:00am 
Aw thank you that means a lot! I haven't worked on my PZ mods in awhile so I had to double check but it looks like there isn't any designated items to repair them, but they all only have a 1% chance to lose any durability when you hit something with them, so it should take a looong time before they break! I'd recommend using the ones you like and if their durability gets low then you can always stash them!
Lemon 10 Nov @ 2:29pm 
Is there any way to repair the weapons in this mod? (or if there can be some setting to make them repairable) Its one of my favourite mods, literally used in every server I make and some of the weapons are just so so cool but I'm too afraid of using them and getting rid of durability.
Dante  [author] 13 Apr @ 10:02pm 
Give me some time to look into that for you, I haven't heard of that issue from anyone else yet but I'm not sure if any PZ changes have effected anything. In general though make sure you're using this build 41 version only for the build 41 Project Zomboid(which as far as I know is still the most recent stable version), if you're in the Build 42 unstable then make sure to use the B42 version here: https://steamproxy.com/sharedfiles/filedetails/?id=3285849317

They changed the folder setup for mods in B42 so I had to make a new version for each build
DarkJrock 13 Apr @ 3:49pm 
Idk why, but adding this mod to my single player game prevents me from loading the save. However removing it, and only it, then trying again, works. Do you know what else this might have conflicts with? I'd love to try it!
Tax 27 Mar @ 10:49am 
item list? please
Dante  [author] 27 Jan @ 10:56am 
Yup! It just adds in items that spawn in the world, so it shouldn't have any issues with multiplayer!
Koombiya 27 Jan @ 9:40am 
Does this work in multiplayer?