Half-Life 2

Half-Life 2

E3 2002 Collection
Počet komentářů: 135
inturder 22. čvc. v 21.29 
on e3_borealis there is funny bug where crouching under a certain fire extinguisher traps you forever :GDDemon:
Colonel 11. čvc. v 5.11 
:BITRAY_Mistrust:
thalinger 7. čvc. v 10.14 
It's good, even though it's in production
thalinger 7. čvc. v 9.42 
Guys, i'm gonna try this modand i will tell you how good it is. ok?
TheCitizen_07 23. čvn. v 15.01 
this was pretty good, looking forward to the later updates to see more maps!
Scorch0106_ #fixtf2 3. čvn. v 6.45 
Finaly!
MarxArxed 31. kvě. v 15.08 
Holy shit this is awesome, thank you for making this
slasher 26. kvě. v 16.45 
fix your borealis map with no shadows yes i did the fullbright to 0
drnold24 5. kvě. v 13.57 
Can you make the O.W.I.C have bombs if you can
Menino David  [autor] 19. dub. v 8.59 
read the first line
claau.sgv 18. dub. v 13.37 
wheres terminal
KaPA  [autor] 13. dub. v 9.58 
are you sure?
StaliniumSerb 13. dub. v 8.11 
half life 3 is a bigger possibility than this project being unfrozen
drnold24 5. dub. v 15.58 
Can you make E3 2003
freezer 5. dub. v 11.58 
how do i load up e3_ship and e3_town?
Menino David  [autor] 28. bře. v 15.04 
read the first line
freezer 28. bře. v 12.53 
hows the progress going on the maps @KaPA ?
maxwelliscool5432 22. bře. v 9.50 
How are you gonna make Combine Guard for E3_terminal? Isn't it imposible?
THE BOBNISH :D 8. bře. v 5.23 
alright thanks for telling me
THE BOBNISH :D 8. bře. v 5.22 
oh
KaPA  [autor] 7. bře. v 7.19 
They are not in the campaign, this is an issue with the workshop adding unnecessary tags to the mod.
THE BOBNISH :D 7. bře. v 3.14 
like am i not looking hard enough?
THE BOBNISH :D 7. bře. v 3.14 
nor do i see the metrocop and dog?
THE BOBNISH :D 7. bře. v 3.13 
im confused becuse the npc list says there is gman mossman hunter and strider but i dont see them any where?
Some dumbass 4. bře. v 10.42 
I will use my magic powers to help fix your hdd :steamhappy:
AG1 2. bře. v 8.40 
one of the devs said that there was a problem with one of their hard driver
antlionguardinc 1. bře. v 20.27 
Why Mods are Development was Paused?
Brick Mann 1. bře. v 12.24 
can you remake E3_depot like this https://www.youtube.com/watch?v=8CoMdbnJwvE&t=1466s
KaPA  [autor] 22. úno. v 10.20 
Done, I've added the proper credits.
jj.mdl 22. úno. v 9.09 
I made that 2002 pistol sound by the way if you could credit me for that please :steamhappy:
video game 15. úno. v 14.35 
@Jukebox, Destroyer of Worlds Valve never showed off Half-Life 2 at E3 2002. Just wanted to make sure you knew that.
Menino David  [autor] 9. úno. v 9.28 
Due to a technical issue on a developer's computer, the progress on the terminal was lost, and because of that, development is currently on hold.
eidonabramm 8. úno. v 22.03 
This is very nice has crashes but thats always been an issue mods tend to have. plus its still being made.
ktoś na pewno 1. úno. v 9.03 
good maps.Will there be a 2003 version?
KingCastle808 31. led. v 17.30 
thank you so much
StaliniumSerb 31. led. v 5.09 
is the terminal coming out when hl3 comes out?
Jukebox, Destroyer of Worlds 30. led. v 20.25 
Awesome! It's neat to be able to play these maps. I have only two complaints:

1. Prone to crash
2. Please use the base game rocket launcher and grenade models for now because the current ones are glitched

I also have a request. Please add some grenade launcher ammo for the OICW alt-fire if possible. In the e3 2002 beta shown by Valve, you can see the OICW grenade launcher getting used during the Borealis level. For immersion's sake.
FilipΩ1337 26. led. v 12.58 
Can't wait for terminal:steambored:
reljaironman 24. led. v 10.35 
also ravenholm is pretty much broken
reljaironman 24. led. v 10.07 
The mod is good but grenade and rocket launcher are broken. They both display missing texture patterns.
seabazian 19. led. v 21.43 
shat gpt
Gato Bombast1c 19. led. v 12.43 
This is one of the most interesting mods I’ve played, with a lot of potential. I’d rate it 8/10. Initially, I had crashes but fixed them by disabling my addons. Although this mod feels like a showcase, I appreciate the effort to make it as accurate as possible, resembling an early pre-alpha version of Half-Life 2 from 2001-2002. My favorite parts were the beginning, where Earth's seas were dried up due to the Combine’s resource exploitation, which made me think about how terrifying an alien invasion could be on such a fragile world. I also enjoyed the Ravenholm map, with props to the developers for recreating it faithfully. There were some differences from the original, but I understand the concept. The only downside was the crowbar, which looked more like a tiny shovel with texture errors. I hope the developers continue working on this mod as it has great potential
KaPA  [autor] 19. led. v 11.59 
Did you disable your addons to play the campaign?
nikola.pejcic11 19. led. v 11.38 
there is a glitched sound at the end of e3_quarrytown
nikola.pejcic11 19. led. v 11.28 
there are glitched sounds in e3_borealis
tried snd_restart, no luck
nikola.pejcic11 19. led. v 11.23 
another bug i found: there is no explosion effect
nikola.pejcic11 19. led. v 11.21 
had to reinstall this mod to fix the rpg viewmodel being an error
nikola.pejcic11 18. led. v 7.09 
pistol doesn't have reload sound
nikola.pejcic11 18. led. v 6.46 
the menu ui sounds are from the 1997 hl1 alpha
Health Pipe 16. led. v 23.49 
The Menu UI sounds being the older versions is the Chef's Kiss too it all! Excellent!