Team Fortress 2

Team Fortress 2

Der Oktobermann - Style 1: Bavarian
12 Comments
HueZee_ 1 Apr @ 7:55pm 
always funny to read the toxic critiques from self appointed workshop police.

this is really neat, tastefully done, nice work guys, love it. hope to see it in our game! :acbutterfly:
MeatwadMeatwad 10 Dec, 2024 @ 9:41am 
Style 1 shouldn't be such a bright team color, it looks bad on medic. I think a plaid design with primarily the labcoat color with team accents would look a lot better.
Dixie Normous 9 Dec, 2024 @ 2:04pm 
Changing the color of his entire upper body because screw class recognition
Fps 3 Dec, 2024 @ 12:10am 
I wish the arms here were like the ones on the Uber-Wear. It just needs some tweaking there.
But apart from that, it looks good!
Bobinsox 19 Nov, 2024 @ 5:22pm 
Fix it
Diva Dan 19 Nov, 2024 @ 2:09pm 
the skin on the arms seems to be visibly floating and detached near the gloves
Enthusiast 19 Nov, 2024 @ 10:24am 
but the skin seems missmatched and it turns my eyes
Enthusiast 19 Nov, 2024 @ 10:23am 
honestly the change in team color for medic's top not just has been done before, but it honestly adds more team recognition to him
Scarfulhu 18 Nov, 2024 @ 3:54pm 
While it's true the Medic's coat is important, I think people forget that his gloves and coattails are the most recognisable parts - which this cosmetic does not touch. No competent player would misunderstand who this is. (And the cosmetic looks great, I'd love to see this added.)
Typical 18 Nov, 2024 @ 3:05pm 
The skin tone seems to be unmatched.
mikta 18 Nov, 2024 @ 1:55pm 
Medic's top should retain large amount of lab-coat's color. We have enough cosmetics already that break this rule. Also, arms look uncannily thick.
severe hail storm today at 9:45 18 Nov, 2024 @ 1:09pm 
This looks neat but players are supposed to know a Medic is present by seeing his giant white coat. Replacing it makes it confusing as to who he even is at a glance.