Garry's Mod

Garry's Mod

MoneyShot
39 Comments
user (jolly) 5 Nov @ 4:57am 
thats an uyltrakill
Ardi 4 Nov @ 12:22pm 
Having played around with this for two weeks I have one request: Add the option to remove sound. I understand the ringing is supposed to be reminiscent of money for the Moneyshot, but I find it very distracting and would like the option to turn it off or at least make it quieter.
KIFIR4K 30 Oct @ 2:00pm 
not working
The Backrooms Seal 22 Oct @ 10:09pm 
@Penser alt sharpshooter go instaspeeen
giggleshitter 21 Oct @ 12:36am 
cool shit muh man
Tums® 20 Oct @ 9:59pm 
Very unique idea
Penser 20 Oct @ 5:54am 
Gonna be honest, this reminds me of ultrakill.


(fuck, why nobody tried to turn gmod into an arcade movement shooter without straight up copying ultrakill)
Oinari-sama  [author] 20 Oct @ 3:18am 
That is why the preset system exists. Press the "Create Preset" button on your addon page and you'll set the configs of what addons are enabled and what are not.
The Backrooms Seal 20 Oct @ 2:44am 
uhhhhhhhh how do i explain this... so i actually cant disable all my mods because i have thousands of disabled ones and a lot enabled that i want to be enabled and it would be UNIMAGINABLY hard to find all the ones that were enabled
Dr. Genkotsubo 19 Oct @ 4:58pm 
doesn't work with ARCcw weapons
Oinari-sama  [author] 19 Oct @ 5:40am 
Hmmm, well, if you hear the bell sound after headshot that means that the ricochet considers itself "finished" in that it couldn't find anything else to go to.

Although that does mean that its working, something is just preventing it from finding whats nearby. Try disabling all addons except itself and restarting your game, see if it works then?
The Backrooms Seal 19 Oct @ 1:26am 
and yes im on the 64x
The Backrooms Seal 19 Oct @ 1:26am 
it does all that you just said BUT ricochet
Oinari-sama  [author] 19 Oct @ 1:15am 
The addon was designed on the 64 branch, so if its not working its likely something is either interfering with it or the condition for ricochet is not met.

Are you getting an error that prevents it from ricocheting? Or does it simply not occur?

If it doesn't occur (without error) then that means something else is either interfering with it, could be the weapon you're holding or the npc you've fired at or some other mod that changes things around too much.

If you really want to be sure, spawn a bot in a private mp server using the "bot" command and headshot them with some default hl2 weapon and see if it transfers. You'll know if it tried to transfer if you hear a bell after the original moneyshot.
The Backrooms Seal 18 Oct @ 11:59pm 
ricochet not ricocheting, error fixer not error fixering
Master ZBS 18 Oct @ 9:21pm 
Why ain't it ricocheting? (Btw I think I am on the 64x branch so maybe that's the problem)
Styx 18 Oct @ 1:31pm 
ultrakill reference???
Vin Diesel 18 Oct @ 11:28am 
I want a swep that makes every bullet ricochet. This is good for crowd control if I don't want to use a nuke or undo everything
Vin Diesel 18 Oct @ 11:26am 
A ricochet swep would be cool
extremefartanalyzed 18 Oct @ 7:31am 
yea, it's not ricocheting for me.
V FUCKING 3 17 Oct @ 6:05am 
goodie gracious its +RICOSHOT x18743 time
Pine 17 Oct @ 5:35am 
Borderlands 2 Salvador mains rejoice
Oinari-sama  [author] 17 Oct @ 12:13am 
Yes, that would be possible. It would probably still require some extensive messing around though, as well as optimizing the possible net overwrite issues so that making it more frequent wouldn't cause even more.
cheese 16 Oct @ 3:52pm 
would it be possible to make the ricochet happen only on headshots, regardless of the ammo in the magazine? or even just on body shots. broken but it would probably be fun
WeasleFire 16 Oct @ 1:31pm 
kemono frieeends
JOHNCARSMAN 16 Oct @ 6:45am 
Is their a cap on the headshots?
Mr. Red Bee 16 Oct @ 3:16am 
i love BL2
Oinari-sama  [author] 16 Oct @ 1:05am 
@NebulaMP Yep, glad someone got the actual reference of the name
NebulaMP 16 Oct @ 1:00am 
Salvador BL2!
GreenBoi 16 Oct @ 12:28am 
the coin ricochet from ultrakill but without the coin
Oinari-sama  [author] 15 Oct @ 10:47pm 
My fav model :machiko:
LemonCola3424 15 Oct @ 10:44pm 
I see oinari sama :yella_watch:
Zach725 15 Oct @ 3:45pm 
Look's extremely well done, good job :steamthumbsup:
Oinari-sama  [author] 15 Oct @ 2:45pm 
Well considering the front page system seems to have changed or something is going on to favour older addons, I don't know if it will reach it as easily as before, but thank you for the support nonetheless.I can still hope.
Geisteskrankenchan 15 Oct @ 2:38pm 
That's a really neat idea, I also often caught myself thinking how shooters never add more depth to your rounds amount
Global 15 Oct @ 2:31pm 
it deserves it tbh
Hugo 15 Oct @ 2:29pm 
oh thats even better
this will hit front page so easily
Oinari-sama  [author] 15 Oct @ 2:28pm 
Thank you!

And nope, it does use the same beam rendering system which is why they may look the same. I may change the colour of the beam to be based on the physgun or player colour in the future though.
Hugo 15 Oct @ 2:24pm 
based addon
on that note is this based on the ultrakill coin mechanics addon? effect looks identical which is cool