Crusader Kings III

Crusader Kings III

Architect of Estates: Domiciles Building Expansion
120 Comments
赤腥铁 12 hours ago 
不过这个mod好像爱不会建立庄园
赤腥铁 12 hours ago 
@Furina 有的↓
DorianOtten 4 Nov @ 3:30pm 
Does this work with existing saves?
Fennekii 3 Nov @ 7:14am 
is this working?
Marcus 2 Nov @ 8:11pm 
看来大家都想要把所有建筑都建上(
tangquan 2 Nov @ 4:54am 
希望给东亚庄园加建筑,因为我想把加收入的修正词条添加到住所收入上去,其他收入会转成国库,这让我的金币严重告急
Furina 1 Nov @ 7:47pm 
可以给封建制做庄园吗
Richelieu 1 Nov @ 5:57pm 
这个mod好像和中华大庄园不兼容?
JamieLann 1 Nov @ 4:08am 
未来东亚庄园的建设槽位能提升至十五个吗?谢谢
吾与徐公孰美 31 Oct @ 12:40pm 
东亚庄园宅邸升到二级就不见了:steambored:
摇摇摇yz 31 Oct @ 3:28am 
有没有建立多个庄园的mod?满地图铺庄园当大财主也挺有意思的
膺懲 31 Oct @ 1:12am 
有没有只加庄园建筑槽的mod
飞翔的齐柏林 30 Oct @ 12:15pm 
看了下日本,好像东亚庄园和日本庄园是分开的?高丽领主可以,而日本领主用这个mod无效?
鲜衣怒马少年时 30 Oct @ 7:50am 
茶园的+0.25收入的一键好直接闪退
Citruslux  [author] 30 Oct @ 5:47am 
@MetaMasterpiece:自然是兼容的。
MetaMasterpiece 30 Oct @ 4:15am 
和你自己刚出的“东亚特建包”兼容吗
菜得只能当老六 29 Oct @ 11:49pm 
新建冒险者营地的大帐没有背景图,目前是移动一下就会显示
Charter80 29 Oct @ 12:34pm 
如果想修改庄园槽位的数量要改哪个文件
xlt 29 Oct @ 5:44am 
冒险者营地的大帐没有贴图
agves 28 Oct @ 8:51pm 
这个用了会闪退,可能和东亚庄园有关系
花有重开日 10 Oct @ 7:11am 
可以加个所有政体都有庄园的功能嘛
Nah 27 Sep @ 8:22am 
这个mod和OE兼容吗?我同时启动这个mod和OE之后,在冒险者营地里的大帐贴图不见了。
Citruslux  [author] 17 Sep @ 6:47am 
@寡人有三疾:这个MOD不包含封建庄园啊,这是其他MOD的内容吧;庄园经常被替换是因为那位作者忘记在庄园持有条件里面加上限制,导致人人都有庄园,继承后庄园就被继承人的庄园顶掉了。虽然添加槽位/修复BUG都很容易,但那毕竟是别人的MOD……
寡人有三疾 15 Sep @ 3:47pm 
大佬,可以考虑为封建庄园加点槽位吗,现在只有4个槽不够用。
还有封建庄园有时候莫名会整个被替换,我游戏开始时的庄园升到了3级,里面四个建筑也都3级了,后来有次迁都之后过了一段时间再去看的时候,发现自定义的名字没了,庄园等级也降到2级,4个建筑变成2个其他的建筑了,之后的时间这个庄园还不时变化,我也就懒得管了。从1066到1110,我统治者兼族长没变,首都也只迁过一次,但是庄园却变换好几次:steamsad:
Bishop Hikusaak 11 Sep @ 2:19am 
No worries! Love your Mod! Keep up the great work!
Citruslux  [author] 10 Sep @ 10:38pm 
@Bishop Hikusaak: Fixed, thanks for your reminder.
Bishop Hikusaak 10 Sep @ 5:10am 
Hi,

I got surprised when I got an event that was in Chinese. On checking it seems you have untranslated text found in "uba_greeting_l_english.yml"
Emperor Nuclear 30 Aug @ 12:18pm 
Would it be possible to turn the building slot increases into a game rule. Like gamerule for 1, 2, 3 or three external increase and same thing for internal. Just me personally I would prefer to either keep the external slots to vanilla or 1, I feel like 3 is a bit much.
dawid69929 6 Aug @ 10:57am 
is compatch with ultimate camp & estate still working?
finallyciv 7 Jul @ 6:19am 
I have translated your mod into German (AI assisted) and added the localization to my translation mod: https://steamproxy.com/sharedfiles/filedetails/?id=3355568022

Of course, you can extract the files and add them to your own mod, or include a link to the mod in your description — or do neither. As you wish!
Citruslux  [author] 1 Jul @ 8:14am 
暂时修复了原版游戏中游牧毡房的异域盔甲建筑无法升级到3级的问题。

Temporarily fixed the issue of vanilla game that the Yurt's Foreign Armor building could not be upgraded to level 3.
织田信长 28 May @ 8:16pm 
兼容AGOT?
小飒青云曲 27 May @ 4:03pm 
有bug,冒险者举办宴会加建筑会闪退
GodFear 19 May @ 3:58am 
东方王朝不生效吗
Thy ubeer 18 May @ 3:25am 
能给封建和游牧政体也加上庄园吗?
Benn_i 16 May @ 8:05am 
Is it possible to build estates as a feudal ruler? And is it possible without having the DLCs?
380398315 15 May @ 8:55pm 
游牧建筑内十个不够用
FFFHKAL 11 May @ 6:24am 
游牧毡房并没有第七个槽位,已经是最高级主帐了
0HuaYu0 8 May @ 5:09am 
大佬能把一些建筑的前置要求去掉么?比如庄园的小桑林,宗族壁炉,毡房的符牌,异国铠甲建筑之类的,,,,
Citruslux  [author] 6 May @ 12:08am 
@Mikado Biden 暂时没有这个打算。
Friedrich von Luxemburg 5 May @ 10:08pm 
Manor Domicile (Feudal/Clan/Tribal)
Friedrich von Luxemburg 5 May @ 10:08pm 
目前倒是有让封建制氏族制家族领袖有自己的庄园的mod,但不兼容作者的庄园建筑师有点难受。作者有考虑出一款封建庄园扩展的mod吗?
Citruslux  [author] 30 Apr @ 11:21pm 
@Midori312 已修复。
dawid69929 30 Apr @ 5:02am 
Ever considered compatch for manor domicile?
Midori312 30 Apr @ 3:34am 
迁移庄园的按钮消失
Adena.Lilys.Samleter 28 Apr @ 8:50pm 
求游牧首都插槽2333
Vegetable hunter 24 Mar @ 5:59am 
有没有营地栏位拓展的mod?求各位推荐
Chillingbear 23 Mar @ 6:18am 
Ek2 recently updated - is this Compatible with it?