Left 4 Dead 2

Left 4 Dead 2

Dead Woods
22 Comments
NorurTRW 11 Sep @ 7:33pm 
En la sección del bosque es complicado ver a los infectados (los arbustos son demasiado grandes) lo que a su vez hace que los infectados especiales sean casi invisibles. Ademas que hay una posibilidad que un Tank haga spawn en esa zona. Pero el final esta entretenido :headcrab:
iDannyBoyTTV 2 Sep @ 4:15am 
Brilliant campaign! Thoroughly enjoyed this one. Great work! :)
YouTube link: https://youtu.be/Qp0QgMfKaZE
TheVideoGameBoy 9 Aug @ 9:32pm 
decent map, spiked tree section is not great, but the Luigi's mansion trees at the end add a bit of charm
Gonzo 19 Jul @ 8:21am 
fine map, terrible finale
spid 15 Jul @ 11:39am 
pretty good looking map, not bad, quite short tho
jo 15 Jul @ 11:38am 
short and sweet
Boo! 6 Jul @ 10:42pm 
Is it meant to be almost impossible to navigate through
caullywoody 29 Jun @ 9:12am 
bug on end
爪卂几 丂ㄥ卂ㄚ乇尺 13 Apr @ 10:10am 
the woods were nice it reminds me of codename 47 jungle missions, 8/10
Samuels' Chili Shop 24 Mar @ 6:48pm 
This a beautiful campaign- no question about it- but it is unplayable.

Couldn't even get past the first map with the foliage hiding the CI and SI and making it difficult to navigate and fight off the tank.
Ducksauce009 19 Mar @ 4:17pm 
bots do not pick up weapons or medkits
ChiggaNeedNoGun 6 Mar @ 11:45pm 
quite easy
wo bist du 22 Dec, 2024 @ 6:04pm 
i hate woods now:steambored:
ILoveGiantFurryWomenSteppingOnMe 14 Dec, 2024 @ 8:04am 
The helicopter landing was straight ass and no indicator where it was. woods part was hard to navigate as well, and infected got stuck all the time. 4/10
Trippy Harley 30 Nov, 2024 @ 2:13pm 
Nice map, fun and short campaign!
Rayhoru 12 Nov, 2024 @ 11:41am 
One little part, well designed, atmospheric, I use HD trees + sprites mods and it looked very nice. The part with the witch roaming, invisible in the high grass was really clever.
MyoRi_(묘리)♥ 21 Oct, 2024 @ 10:03am 
short and good map! but I don't like the weapon given at the start..7.5/10
Freddy The Flamingo 14 Oct, 2024 @ 11:33pm 
Good map, looks like its very updated that everyone can play this
s10055072 16 Sep, 2024 @ 9:11am 
@GameReaper'97x
Try to place at least one env_cubemap entity, and recompile the map, see if it fix "shiny guns".
Uzi 8 Sep, 2024 @ 12:04pm 
sure puts the un in unfinished
hope to see this finished someday
GameReaper'97x  [author] 7 Sep, 2024 @ 5:06pm 
@bane Yes there is more to the level follow the woods then to the left. Thanks for the review! imcurrently working to fix the gun liughting ... I think it's a cubemap issue baking into the .VPK
Bane 7 Sep, 2024 @ 6:28am 
Alright a good start, but there is something wrong with the lighting of the guns, medkits, etc.. It's very bright. Safe room music starts playing at the helicopter. I really like the scenery with the tall grass and varying trees. Really nice look. Was there anything after the helicopter? I looked but couldn't find a path out of there