Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Ultrahotmod Extreme
20 件のコメント
The ♥♥♥♥ Phoniexhuynh 9月12日 13時41分 
it not show log crash, if i click T 54A or T 5... this mod will kick me out the game :v so i if you want to know i can meet you in discord
EmperorOfFinland  [作成者] 9月12日 10時26分 
@The ♥♥♥♥ Phoniexhuynh

I need crashlogs i cant fix it otherwise
The ♥♥♥♥ Phoniexhuynh 9月12日 8時38分 
bro T 54A something wrong, I click T 54A and then crash game i don't know why, i turn off and turn on this mod many times but not working i hope you will fix this soon
LOOK 7月23日 2時24分 
Thank you very much
EmperorOfFinland  [作成者] 7月1日 3時10分 
@onetap

Reapply mods. it does this if the game crashes and you dont reapply mods.
EmperorOfFinland  [作成者] 7月1日 3時09分 
@The ♥♥♥♥ Phoniexhuynh

Reapply mods. it does this if the game crashes and you dont reapply mods.
The ♥♥♥♥ Phoniexhuynh 7月1日 1時00分 
Program will be terminated.
APP_ERROR : File not found -
resource/set/interaction_entity/vehicle/flares_and_chaff.inc
(C:\WORK\PROJECT_2\goh\GEM\source_work\elORepository.cpp:374)

RIP=7ffa-9033a [main_loop]
RAX=00000000 RBX=050ae870
RCX=00000000 RDX=00000000
RSI=00000001 RDI=-bad0001
RSP-050ae750 RBP=00000004

> > > gui:dialog:pb(intro_video)
> > file */set/interaction_entity/entity.set*
> file *vehicle/vehicle-main.inc*

371: (include *flares_and_chaff.inc*)
372: {on bullet_hit
373: {if stuff *blinding_laser*
374: {tags and *blinding_laser*}
375: {ani_wind *visor1* end}
me too @onetap
onetap 5月8日 2時03分 
and can you add nato special force without the heli? just asking
onetap 5月8日 2時02分 
my game has been crashing everytime i open it, but if I keep trying somehow it loads on and I can play the game though i have to do it multiple time veytime i open the game, anyway the crash report was

Program will be terminated.
APP_ERROR : File not found -
resource/set/interaction_entity/vehicle/flares_and_chaff.inc
(C:\WORK\PROJECT_2\goh\GEM\source_work\elORepository.cpp:374)

RIP=7ffa-9033a [main_loop]
RAX=00000000 RBX=050ae870
RCX=00000000 RDX=00000000
RSI=00000001 RDI=-bad0001
RSP-050ae750 RBP=00000004

> > > gui:dialog:pb(intro_video)
> > file */set/interaction_entity/entity.set*
> file *vehicle/vehicle-main.inc*

371: (include *flares_and_chaff.inc*)
372: {on bullet_hit
373: {if stuff *blinding_laser*
374: {tags and *blinding_laser*}
375: {ani_wind *visor1* end}



hope this helps
BonVall 4月20日 17時43分 
In my case it is: "define not found (eSDLReader.cpp:455) @ [main_loop]"
EmperorOfFinland  [作成者] 4月6日 8時05分 
i need more information why it crashes. i cant fix stuff unless i get detailed crashreports.
surinaamse_parramaribo 4月4日 23時23分 
is crushing
surinaamse_parramaribo 3月3日 18時02分 
can you fix it pls??
surinaamse_parramaribo 3月3日 18時01分 
its charsing white ander mods?????
EmperorOfFinland  [作成者] 2024年12月29日 5時51分 
@roflcake$ Yeah it does it does not adjust any other things than campaign difficulty and unit spawning so there is nothing to update on this one since it only changes the conquest command point amounts and money available for player and AI
roflcake$ 2024年12月29日 0時42分 
Does this still work?
EmperorOfFinland  [作成者] 2024年10月28日 15時43分 
use 3 stages and play on very high resources
temavam 2024年10月28日 11時07分 
Hmm, so it's too difficult for me. The advancing equipment is crushing my troops.
EmperorOfFinland  [作成者] 2024年10月28日 4時27分 
but this mod works just fine? i was playing it yesterday.
temavam 2024年10月27日 23時40分 
please update