RimWorld

RimWorld

Reel's Insector Faction
102 Comments
Noble116 10 Oct @ 7:53am 
I am not. The only mod I have that interacts with tribals afaik is fuu chans uncompromising tribals mod. I use the tech advancing mod, but that doesnt affect raids, just research. I'll try to go through and disable things till I find the culprit, but that will take a long while.
Reel  [author] 9 Oct @ 4:04pm 
@Noble116
Are you using Ignorance is Bliss?
Noble116 9 Oct @ 3:58pm 
@Awaik I'm having the same issue, but I don't have a mod that limits raids by tech or in any other way. Mid septober of the second year and the only raids I've had were this faction without using devmode. Honestly not sure whats going on
Reel  [author] 8 Oct @ 1:16pm 
I would have to make new xenotypes.
Tulipalo 8 Oct @ 12:33pm 
wНу
Reel  [author] 8 Oct @ 11:31am 
They do not.
Tulipalo 8 Oct @ 11:12am 
Do the raiders from this faction have insector mutations?
Reel  [author] 6 Sep @ 7:37am 
@arch
Not my mod.
arch 6 Sep @ 5:36am 
hey mate, i can't construct creep on gravship to make a mad bug spaceship! am i doing something wrong?
polios3 7 Aug @ 7:40am 
i wish there were better compatiblity on thie Insectoids2 <-> Insectors line.... i would love to play on infested tile with wild insects... but it's impossible.... they will just eat you alive after first enemy raid....
Awaik 26 Jul @ 8:04pm 
Disregard. It is due to the mod that limits the tech level of raids I get. Since they are one of the few low tech factions, I get them a lot. Keeping this up so others can see in case they have the same mods.
Awaik 26 Jul @ 12:36pm 
Seems to be something going on where this is the only faction I get raided by. I
Reel  [author] 11 Jul @ 1:53am 
Updated to 1.6

There might be a problem with VRE Insectors and their movespeed on Sand, already reported the bug so expect it to be fixed.
Reel  [author] 9 Jul @ 3:17pm 
1.6 will come when I get home, currently away right now
blue.ronin 2 Jun @ 5:28am 
Second @RomainG - incompatibility with Vannilla Base Generation expanded.
BigGovernment 30 May @ 7:30am 
Any update on the yttakin faction?
RomainG 28 Apr @ 11:24pm 
First of all, let me say that this mod is amazing !! There seems to be a soft incompatibility with Vannilla Base Generation expanded however, as all the cool stuff you added for the insector base generation gets systematically replaced with the default VBGE tribal base (which is quite sad because it means either sacrificing good Tribal base generation or your amazing custom insector generation)
Reel  [author] 7 Apr @ 11:37pm 
@emihead
I think they must really like your colony
emihead 7 Apr @ 11:24pm 
im not sure if its some kind of weird incompatibility but im getting raids from these guys wayy too much compared to like every other faction
Lunar Nepneus 12 Mar @ 1:30am 
Jesus christ even the gifs are top knotch
Kaiakanga 10 Feb @ 12:10am 
Hey, thanks for the mod! Do you have any interest in making some backstories to the insectors? The usual tribal ones seem kinda off place.
StockSounds 5 Feb @ 7:52pm 
This contains an unused asset for Insector Pirates icon?

Very cool mod!!!! :rwlizard:
-ᴍᴀᴄʜᴛ 1 Feb @ 5:30am 
Bro I love this! More faction mods please, especially the Alpha mods races. Whenever you're feeling inspired of course...
BigGovernment 22 Jan @ 3:11pm 
@Reel, thanks for making unique factions. Definitely gives them more personality!
Meaty Ogre 30 Dec, 2024 @ 8:18pm 
I absolutely LOVE your mod pages
Reel  [author] 18 Dec, 2024 @ 6:08am 
@Persia
Already working on it, I have an Outlander Yttakin faction playable, just need to give the faction better flavor.
Persia 18 Dec, 2024 @ 5:41am 
Please please please cover more races and make more mods like this! best addition to the game EVER
duckgod69lmao 9 Dec, 2024 @ 7:07pm 
Oh, ok alg! I'm not good with technology at ALL, but do you think Insectoids 2 would be able to run on a low-end laptop? I really couldnt tell u my specs or anything, cos I have no clue. It just looks like a lot of stuff added, so I'm unsure. Sorry for 'bug'ging you. Buh dum tsh.
Reel  [author] 9 Dec, 2024 @ 5:21am 
@duckgod69lmao
You'll need Insectoids 2, as the faction bases in this mod uses assets from that mod.
duckgod69lmao 9 Dec, 2024 @ 3:28am 
hey! Is VFE - Insectoids REQUIRED? It says seamless integration, but when I press subscribe, it says it is required. And, in the images it shows some parts from that mod. This is obviously a dumb question, just I wanna double check bc I LOVE the Insector xenotype, but am on a potato laptop- unsure if VFE - Insectoids could run.
Apocalypse 8 Dec, 2024 @ 8:17pm 
seekr its an incompatibility between instectoid 2 and realistic planet. its might also be incompatible with some other world generations mods.
Reel  [author] 25 Oct, 2024 @ 4:34am 
phew
seekr 24 Oct, 2024 @ 11:44pm 
Nvm. its the 'Insectoids - 2' that causes this. But still cant use this because that wont work.
seekr 23 Oct, 2024 @ 10:07am 
This and the other required mods vanished some of the faction bases when choosing a starting area to the point that there was only like 1-3 bases for every faction. Any workarounds or is it just "vanilla" rimworld behaviour? for example do I need to disable some factions when creating the world or something?
Hubertdragon1 15 Oct, 2024 @ 6:29am 
this mod is great, i wonder why is this not in the official mod but hey looks great and wishing you great modding expierience when working on upcoming mods.
Reel  [author] 2 Oct, 2024 @ 8:31pm 
maybe
Kryon 2 Oct, 2024 @ 11:33am 
Fungoid next? :3
Kessap 29 Sep, 2024 @ 4:41am 
Hey there, for some reason I can only trade with the insector tribe faction on the world map and not with the vanilla ones. It feels weird to tell you this because this mod isn't directly bugged for me, but may be indirectly a part of the problem. The thing is, I'm pretty sure that if I remove it mid save I'm screwed. Is there a place qhere I could put my logs and get some help with this please?
Juggernaut 10 Sep, 2024 @ 3:38am 
Nice job! :popular::uprisingPower:
牧驴少年 4 Sep, 2024 @ 2:56am 
这是虫族2(Vanilla Factions Expanded - Insectoids 2)和虫人+叙事(Vanilla Races Expanded - Insector)的拓展。作者认为应该有个虫人相关的派系所以做了这个mod。虫族2是养虫子打虫子boss的mod。虫人+叙事是加入了虫人和相关基因的mod和虫族2有很强的关联。另外等这个mod的汉化
Reel  [author] 3 Sep, 2024 @ 8:32pm 
@Yukon From naturally aging bug bosses, just because they can do it doesn't mean they don't have to like it.
Red 3 Sep, 2024 @ 6:28pm 
@Yukon maybe they just buy them from exotic goods traders like i do?
Yukon 3 Sep, 2024 @ 9:45am 
I'm curious what your lore logic is for how the faction is getting a hold of Pherocores without killing bosses, since they're morally against it with their ideology. Sorta, acceptable and required sin kind of thing, do it and then feel bad about it?
Thanerion 1 Sep, 2024 @ 3:22pm 
Would we be able to add egg laying to them through the xeno editor
Crimson Apostle of Chaos 1 Sep, 2024 @ 6:51am 
This is a great mod, I've had loads of fun using it the past week. Highly recommended.
Reel  [author] 23 Aug, 2024 @ 6:58pm 
@ThePhantomX64
Bugfix, as stated below.
ThePhantomX64 23 Aug, 2024 @ 6:37pm 
what did todays update bring?
Amari 23 Aug, 2024 @ 9:07am 
Yup, both problems are gone on my end. Thanks!
Reel  [author] 23 Aug, 2024 @ 8:39am 
@Kei ♦
Thanks, pushed out a fix. Lemme know if the problem still occurs.