Barotrauma

Barotrauma

Baroverhaul Enhanced Immersive Patch
19 Comments
Violet 🐕  [author] 22 Sep @ 2:30pm 
@Gaduka I tested both of these things and they seem to be working fine for me. I was able to repair the air filter with ethanol (as Immersive Repairs doesn't change ethanol and I only add a check in ethanol for having certain talents to give credit for drinking it), and the seeds do all have the correct tag. I was able to craft oil with vanilla and modded seeds just fine.
Gaduka 22 Sep @ 2:05am 
Ethanol is considered part of Baroverhaul and not patches, so it can no longer be used to repair the air filter, and you also can't create engine oil because the fruits of plants also don't match the tags and belong to Baroverhaul, and these are just the problems I noticed.
Violet 🐕  [author] 21 Sep @ 6:57pm 
@Gaduka What seems to be the problem? I updated and checked the mods and they ran fine
Gaduka 21 Sep @ 12:36pm 
Please update mods if you can, Immersive Repairs updated couples of days ago, and now patches doesn't work
Kaschperle 20 Aug @ 1:55pm 
Violet there is a need for a update for enhanced reactors would it be possible to do that? As of rn you can't put it in!
TheHomelessHobo 4 Jul @ 8:01am 
Yeah I was testing it, seems there may be a need for an update. Thanks for the quick response though, love Baroverhaul!
Violet 🐕  [author] 3 Jul @ 10:31pm 
@TheHomelessHobo It should but it may need an update I think for a recent change to that mod
TheHomelessHobo 3 Jul @ 9:51pm 
Would this let exosuits work with fuel rods from hazardously enhanced reactors (since that mod turns reactor rods from hazardous into enhanced reactors)
ThePhantomX64 25 Jun @ 3:19pm 
Thanks, I was on a server who used this but had all but one mod installed. Just wanted to make sure.
Violet 🐕  [author] 25 Jun @ 3:13pm 
All mods need to be installed. If you only use a few of the mods, use each of their individual patches instead for each mod you have
ThePhantomX64 25 Jun @ 3:06pm 
For this, does all mods need to be installed or is it able to function with only a few mods from the list installed for the patch say like i have Repairs and Ammunition boxes and not Rectors, Diving Gear, and Repairs?
Justglassin 20 Mar @ 1:49pm 
My group and I would greatly appreciate anything you could do. I'm building a ship for a long-term campaign and want the Mass driver as one of our main guns because we liked it so much on our current campaign
Violet 🐕  [author] 20 Mar @ 2:49am 
I'm not sure, I've not used Immersive Repairs much myself, so I'd have to look into it
Justglassin 19 Mar @ 3:35pm 
Is there any chance of making the Mass Driver and other turrets repairable the way Immersive repairs makes coil-guns repairable?
Violet 🐕  [author] 9 Jul, 2024 @ 5:32pm 
@oneiroid that patch should work for both versions. The only ones that are version specific are immersive repairs and the patch with all the patches
yhwhkkw 9 Jul, 2024 @ 3:33am 
Where I can find a patch for the "Immersive Ammunition Boxes"? There is only for the classic version
HonFonDon 8 Jul, 2024 @ 1:55am 
Okay, thanks!
Violet 🐕  [author] 8 Jul, 2024 @ 1:52am 
Yes, this patch is for if you have all the mods listed in the required items section. When you download it it will prompt you to download them all. If you have a few of the mods but not all of those mods, you will want to instead download the relevant patches for each individual one
HonFonDon 7 Jul, 2024 @ 11:18pm 
Do I have to get every single Immersive mod such as Immersive diving gear for this mod to take effect? Or can I leave one out to fit the rest.