Garry's Mod

Garry's Mod

[ARC9] Modern Warfare 2019
988 Comments
Die_ananaswandtapete 3 hours ago 
It also happens with grenade throwers
Die_ananaswandtapete 3 hours ago 
Yep, have the same problem currently
Aicey 30 Sep @ 4:36am 
shooting a rocket (RPG-7 or other RPGs) gives this Lua error and hilariously keeps the rocket intact and you can shoot it away with kicks or gravity gun
[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_rpg_default.lua:98: bad argument #2 to 'EmitSound' (number expected, got table)
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:98
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206
Troll 29 Sep @ 8:27pm 
Running animation is stuck?
Boxten 28 Sep @ 2:30am 
why did I find this in a postal experience pack...
panchorammstein 23 Sep @ 7:25pm 
the guns still have the jiggle bug?
Froglegs 23 Sep @ 5:36pm 
@autumn_15 No.
autumn_15 23 Sep @ 11:12am 
Hi, can I post a compressed version of this weapon?:melon:
HayattanYorulmuşBirBalık 20 Sep @ 11:00pm 
It doesnt work on me i dont see the guns
madapucker 20 Sep @ 2:15pm 
better than that shitass mwb
casternguyen 18 Sep @ 2:57am 
wow, this is best gun base :steamthumbsup:
Bagman_49 11 Sep @ 3:30am 
God bless this man for this mod
noxxsel 9 Sep @ 7:47am 
Sykov collision is broken
zhanilda 8 Sep @ 10:53am 
[ARC9 Weapon Base] lua/effects/arc9_tracer.lua:88: attempt to perform arithmetic on field 'Dir' (a nil value)
1. unknown - lua/effects/arc9_tracer.lua:88

happens when rocket launchers' projectiles explode
the rounds keep flying with smoke trail behind them
E̶E̸e̴e̷e̵e̷E̴ 2 Sep @ 8:21am 
how the f*ck can a addon be translated to swedish
GrenFlem 2 Sep @ 12:37am 
scope zoom is missing textures
hivert 1 Sep @ 12:18pm 
[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_rpg_default.lua:98: bad argument #2 to 'EmitSound' (number expected, got userdata)
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:98
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206
1hp | ++Hauhghh++ 28 Aug @ 10:17am 
Some guns have issue TPIK for npc
Froglegs 25 Aug @ 7:53pm 
@The_confused_god All weapons reading 1000dB noise levels will be fixed in the next workshop update. It's my understanding that this a cosmetic stat and doesn't really effect how loud the gun actually sounds to players and NPCs.
The_confused_god 19 Aug @ 8:16pm 
it says the M19 makes 1000dbs of noise.. how the FUCK does shooting this gun NOT obliterate the Earth?
@Mrkz why u dont play hl2 in gmod?In settings of ARC9 base u can toggle replacment of all weapons on map with arc9 weapons same with npcs
Miko 18 Aug @ 1:21pm 
i wanted to ask if this mod has a port or atleast is portable in some way to other source games.
im asking this because, i wanted to play Half-Life 2 with this mod, but it would be more fun to play the campaign and find the weapons by going on by the chapters and sections of the game, plus the ammo of Half-Life 2 weapons is replaced by the Modern Warfare Weapons Mod.
after this, I hope i get an answer, also, Awesome mod, really fun to play both alone and with friends, love your work and hope you will keep updating this.
DawkMawb 18 Aug @ 11:42am 
this mod has a bug, idk if its because its incompatible with an addon I have installed, but randomly it'll break my game and I can't reload any weapons I have equipped and also breaks my keybinds, to fix this I literally have to restart the game and use the unbindall command in the console
明雪剑成 16 Aug @ 6:00am 
The rockets from the launchers don't disappear when they hit, and they run all over the map.
ENG-_- 15 Aug @ 11:06am 
как оружие в руки взять?

:steamfacepalm:
deded6750 15 Aug @ 10:58am 
man i love these weapons, so glad that they are on the arc9 base cause the mwbase is kinda bad in comparison. I hope to see mw2022, 2023 or bo6 some day in the future
Strasse 11 Aug @ 9:20am 
rpg with harpoon... this bastard has to be alive still...
arcadia2506 9 Aug @ 9:01am 
ive been shooting all the guns from this mod and nothing for 2 weeks so far..until this came up

[[ARC9] Modern Warfare 2019] lua/effects/cod2019_tracer/init.lua:32: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/effects/cod2019_tracer/init.lua:32
玖壹⑨①4CCB 8 Aug @ 9:16am 
I just suggest use the origin G36 reload:steamfacepalm:
AnAbsoluteBrokeGuy 8 Aug @ 8:47am 
I wish there were Custom Slots like The EFT Weapons, Great Addon tho
DeltaEmman18 7 Aug @ 7:07pm 
Please On your Next Update to this weapons Pack...add a New Receiver to the M4 I want the same attachment on the MP5 were the Iron Sights are retained and I want it the same on the M4.
valde.andersson14 7 Aug @ 9:00am 
use thermite on roller-mines, trust me its satisfying when you land it on it
Пожалуйста, уважаемый, Сделайте что бы можно было отдельно скачать вкладку Launchers, спасибо !!!!:auyay:
derpblue 6 Aug @ 12:01pm 
[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_rpg_default.lua:87: attempt to index local 'data' (a nil value)
1. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:87
2. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
3. unknown - lua/entities/arc9_cod2019_proj_base.lua:348 shooting a gunship gave me this error
Ready the Rabbit 4 Aug @ 7:57pm 
I can't customize them when pressing c for some reason
BomBom 4 Aug @ 1:20pm 
maybe it's because of vfire I don't know
BomBom 4 Aug @ 1:20pm 
[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_rpg_default.lua:116: bad argument #2 to 'EmitSound' (number expected, got userdata)
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:116
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206
Boccher's Anasema 3 Aug @ 1:26am 
Not showing in spawn menu
Virgiliu314 3 Aug @ 12:08am 
look @sudo rm -rf --no-preserve-root /, MW2019 weapons on M9K base: https://steamproxy.com/sharedfiles/filedetails/?id=2916865909
Virgiliu314 3 Aug @ 12:06am 
even on gm_boreas which is notorious to be a bit less performance friendly, i run them smoothly with no lag, there is a slight stutter for like a second when i spawn a completely new weapon but thats it, that's normal
Virgiliu314 3 Aug @ 12:05am 
also i have arc9 on the server, on gm_bigcity_improved with 300+ mods and we get 200+ fps, consider buying a hosting or dumping some unoptimized garbage you play with, or move to m9k base
Virgiliu314 3 Aug @ 12:03am 
@sudo rm -rf --no-preserve-root / arc9 works better in multiplayer than in singleplayer, i run it on a public sandbox server, which puts the hard stress work onto another PC (the server) to handle, which makes players have no fps loss since their PC's dont get stressed
Olivok 2 Aug @ 9:23am 
котэки спс за аддон
Karma. 2 Aug @ 7:09am 
guys js stick with TFA or MK900, Not everything HAS to be ARC9 stuff
Estrogen Muncher 1 Aug @ 7:29pm 
ppl in here baby whining about 15 fps.. when i have 390 mods and a god chunk of the ARC9 series of mods and im running 80 fps max graphics lol

ASRock RX 6600 + Ryzen 7 5800X + 32 GB RAM + ASRock B550M Pro4 + Seethe + Mald + Cope + ur bad + this is my favorite and the best weapon base ive ever used
Yazdegerd III 31 Jul @ 2:55pm 
Why did I get nothing in my weapons tab that has these
Havok® 31 Jul @ 12:06pm 
i agree with @chiroanims, arc9 is the most unoptimized base on this entire fucking workshop, even ArcCW (its predecessor) runs way better
unless you have an RTX 5090 + 128 GB of RAM and an AMD Threadripper im pretty sure youre not even getting past 15 FPS with even the simplest weapons equipped
im pretty sure the developers made this with high end players only, not taking account of low-end players
i have 4 gigabytes of ram and 2 gb of vram and MW Base runs perfectly
but this
this cant even boot up my game, forces me to hard restart my pc from the outside
another thing i've noticed is that ArcCW has a lot more performance options, while ARC9 has like 2 or 3
chiroanims 30 Jul @ 3:30pm 
@Nebula Nebbinson wish i could say the same but arc9 is laggy as hell, mw is surprisingly well optimized since it run with no issues
Smolzilla 27 Jul @ 5:57am 
Anyone have any idea how to fix the sound error?

[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_40mm_sticky.lua:114: bad argument #2 to 'EmitSound' (number expected, got table)
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_40mm_sticky.lua:114
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_40mm_sticky.lua:82
Nebula Nebbinson 26 Jul @ 9:21am 
I quit using MWbase, ARC9 is mine now