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It felt like it needed a core chamber, like some maps have. The main chamber with the exit door, but firstly you have to complete the side chambers to able to complete the core chamber, just a hint.
None the less, good work.
[test for a test]
http://steamproxy.com/sharedfiles/filedetails/?id=315702560
@FutureGameDev, awesome video! Loved your reactions. I'm glad that you liked it.
Of course you can link my video to the description it will be a pleasure for me :)
https://www.youtube.com/watch?v=f-FgB6iilLw&list=UUNVlaCE1CybyHmqbNIhQf0g
Definite thumbs up !!
If you like, I could link this video in the description as a solution video.
My Playthrough
@quaternary: Those "shiny and flickery" textures, do you mean does on the ceiling? I think it has something to do with the lights or the LOD boxes so I have to take a look on that.
In the next update I will also fix so the level ends when the player walks into the elevator and that it doesn't restart. I don't know why it does that. I think it has something to do with the import into Hammer.
Thank you for the feedback quaternary!
If you have a time, please visit my chamber.
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