Source Filmmaker

Source Filmmaker

sfm_Minecraft_Village
49 comentarios
Delta 19 SEP 2024 a las 2:35 p. m. 
I've tried subscribing to the map but it never shows up on SFM to download it. Is there something I'm missing or is it SFM's fault?
DitieBun 5 AGO 2024 a las 6:14 p. m. 
actually an incredibly sick map, would love for someone to recreate this in actual minecraft
Mershady 25 FEB 2023 a las 9:51 a. m. 
so epic
KAMINO 26 MAR 2021 a las 11:18 p. m. 
Cell vs Steve? ;v
LumaGL 24 NOV 2020 a las 10:27 a. m. 
can you make a map with the new viliges
Denji el Motosierra 14 JUN 2020 a las 7:18 p. m. 
hey can you make a nether map?
Rocco The Puppet 12 ABR 2020 a las 3:17 p. m. 
can i port this to gmod
Tygermite 19 NOV 2019 a las 8:25 p. m. 
*Dies in TF2*
Screw you! I'm going to play Minecraft!
Zeox 22 OCT 2018 a las 3:24 p. m. 
Arstotzka111 27 AGO 2018 a las 8:52 a. m. 
crashes when iload the map
Cybershinobi 28 JUN 2018 a las 9:54 a. m. 
V No, you are bad.
riri ^_^ 13 FEB 2018 a las 7:08 a. m. 
Minecraft kinda is bad.But this still looks cool.:steamhappy::steamhappy::steamhappy:
Killer Memestar 10 SEP 2016 a las 5:34 p. m. 
was this from real minecraft
Wiseguy 25 MAY 2015 a las 3:28 p. m. 
again :(
Wiseguy 25 MAY 2015 a las 3:28 p. m. 
then it says NO MAP LOADED
Wiseguy 25 MAY 2015 a las 3:28 p. m. 
but when I choose the map it just says loading
Wiseguy 25 MAY 2015 a las 3:28 p. m. 
It odes not crash
Wiseguy 25 MAY 2015 a las 3:28 p. m. 
I cant open i t:(
MOUNKEZ 16 FEB 2015 a las 6:57 a. m. 
Whenever I decide to install this to SFM it makes the program crash. Can anyone help me?
Illustrator 10 OCT 2014 a las 8:22 a. m. 
Cant open it .-.
Zappy 18 SEP 2014 a las 1:05 p. m. 
Eh, yeah, I guess so.
Ayanokoji 綾小路  [autor] 18 SEP 2014 a las 12:45 p. m. 
@Vintage: Thanks, but you could have placed this in the first post so that I could see you only wanted to help.
Zappy 18 SEP 2014 a las 4:03 a. m. 
Tick the "point sample" flag, and textures will not be interlaced/blurred, no matter how low-resolution it is. VTFEdit location [sta.sh]
Ayanokoji 綾小路  [autor] 18 SEP 2014 a las 3:57 a. m. 
@Vintage: -_-.......I converted it to 512x512 to make sure the textures were not pixelated.
Zappy 17 SEP 2014 a las 11:03 p. m. 
What it is will depend on if there is a reason or not, and maybe what the reason is, too.
Ayanokoji 綾小路  [autor] 17 SEP 2014 a las 1:11 p. m. 
@Vintage: Please don't spam, if you REALLY want to cry your heart out and tell me this "Better way of converting textures", go ahead.
Zappy 17 SEP 2014 a las 12:45 p. m. 
So why are the textures 512x512 instead of 16x16? If there is a reason and you tell me it, I can almost definitely tell you something that will let you spend a lot less time on converting the textures to VTFs, with lower file-size too, while it looks better than 512x512. If there is not a reason, I can almost definitely tell you something that will let you spend a lot less time on converting the textures to VTFs, with lower file-size too, while it looks better than 512x512. (Well, assuming you haven't already converted every single texture to VTF.)
Ayanokoji 綾小路  [autor] 16 SEP 2014 a las 1:26 p. m. 
@Omeggga: No, I had to make the whole thing from scratch in Hammer. I've tried and there is no possible way to convert a Minecraft world into a .VMF file.
Ωmeggga 16 SEP 2014 a las 1:40 a. m. 
how does one make these? do you boot up a minecraft world and convert it?
Agent Skinner 15 SEP 2014 a las 1:00 p. m. 
@BunnyBuddy: Yeah, it works now! Thanks!
Ayanokoji 綾小路  [autor] 15 SEP 2014 a las 12:31 p. m. 
@R3D WonderZ: Check the map now, I used Pakrat to make sure all textures are included.
Ayanokoji 綾小路  [autor] 15 SEP 2014 a las 12:16 p. m. 
@R3D WonderZ: Let me see what I can do.
Agent Skinner 15 SEP 2014 a las 1:27 a. m. 
@BunnyBuddy It's just the grass.
Zappy 14 SEP 2014 a las 11:38 p. m. 
@KAF | GlaDOS
Yeah, no. Texture size has nothing to do with lighting quality.
Ayanokoji 綾小路  [autor] 14 SEP 2014 a las 5:37 p. m. 
@R3D WonderZ: Is it just the grass, or the whole entire map? SFM automatically packs custom textures.
Agent Skinner 14 SEP 2014 a las 5:17 p. m. 
Hey, for some reason the ground is purple and black squares, is there a way to fix that?
Jenmare 14 SEP 2014 a las 2:07 p. m. 
@vintage, probaby He did that so that the ligts would look smoother as well as the shadows. I am not sure though
Zappy 14 SEP 2014 a las 11:13 a. m. 
I'm not complaining about the map, I'm asking questions about the textures, and you're avoiding my question.
Ayanokoji 綾小路  [autor] 14 SEP 2014 a las 10:09 a. m. 
@Vintage: If your going to complain about the map, don't subscribe to it. It's that easy. I didn't upload this to compare file sizes. The map is for people to work with, not argue with.
Zappy 14 SEP 2014 a las 9:16 a. m. 
Oh. Then let me just send you some hyper-realistic 2048x2048 textures of each and every block.

You need to have a reason for scaling 16x16 textures to 512x512, when it doesn't increase quality, and that's all you care about. And what is that reason?
Ayanokoji 綾小路  [autor] 14 SEP 2014 a las 7:32 a. m. 
@Vintage: I don't care. 512x512 isn't large compared to 1024x1024. File size does not matter anyways, it's in MB's or KB's. The quality of the map is what matters.
Zappy 14 SEP 2014 a las 5:02 a. m. 
...According to the comments, you resized every texture to 512x512... Why would you do that? The quality doesn't increase by that. What does increase majorly, however, is the file-size.
Jenmare 13 SEP 2014 a las 12:24 p. m. 
Great job. I would like to request Steve and items' models.
Ayanokoji 綾小路  [autor] 12 SEP 2014 a las 2:41 p. m. 
@Kryllic & LGBRR: Thank you for your opinions!
MiffedCrew 12 SEP 2014 a las 9:26 a. m. 
Thank you that's really helpful:D
Kryllic 11 SEP 2014 a las 10:45 p. m. 
This is awesome! I really hope you continue making more of these kind of maps.
Ayanokoji 綾小路  [autor] 11 SEP 2014 a las 3:29 p. m. 
@LGBRR: I had to port each texture and resize them to 512x512. Then I had to create the whole map from scratch in Hammer.
MiffedCrew 11 SEP 2014 a las 1:01 p. m. 
This looks very cool, and I can't wait to use it:D I was wandering how did you get Minecraft into Source filmmaker? Awesome map!:D
sonosublime 11 SEP 2014 a las 3:18 a. m. 
Looks pretty cool! Thanks!