Space Engineers

Space Engineers

Small Ship Mega Mod Pack
4,310 件のコメント
Xephyr Xruxible 7月22日 16時24分 
So what I'm calling "Vanilla Blocks" are they different skins? I haven't used it. It looks sus in my particularly novice opinion. I'll give it a try after I figure out which Mod is currently producing undesireable results. Unfortunately I haven't done the Mod thing very well. Too many, too fast, at the same time. I've got the bug you see! =P

I need to slow down and only add maybe 2 or 3 at a time.
SEModder4  [作成者] 7月22日 16時15分 
It's not that old, but it's one of the original mods during Alpha SE. But it still fully works.
Xephyr Xruxible 7月22日 13時52分 
Maybe they're new skins?
Xephyr Xruxible 7月22日 13時51分 
How old is this mod. I see many blocks in this description that are in vanilla game (I'm including all DLCs)
SEModder4  [作成者] 4月1日 9時40分 
Once I'm home I can push an update to fix that.
SEModder4  [作成者] 4月1日 9時39分 
I might have to redo the file again to trick the game into allowing the components to go through small conveyors.
elliott1099 3月31日 20時29分 
Items like steal plates and that, as the small grid assembler only has a small conveyor opening it makes it impossible to use for production
SEModder4  [作成者] 3月31日 12時57分 
What item is it specifically?

Maybe I have to update it to the latest conveyor items list.
elliott1099 3月30日 15時35分 
Hi, cant seem to pull from assemblers if the item is too big for small conveyors, anyway around this?
SEModder4  [作成者] 3月25日 18時33分 
I thought I fixed them all. 🤔
ishootbadguys 3月25日 8時26分 
the 1x1x3 hangar door opens backwards i think
SEModder4  [作成者] 3月16日 19時50分 
I can check tomorrow afternoon when I'm home. :)
I got a check the code so I can get a for sure answer.
jamstraz 3月16日 19時10分 
Small Ship Concept Gatling Gun Turrets (tiny 1x1) - What ammo does this take? I tried the concept gatling ammo and regular vanilla gatling ammo and it rejected both.
SEModder4  [作成者] 2月17日 10時54分 
@Nekron910, LOL! Nice one

@Whitefire, everything in the mod pack should work. :D
Whitefire 2月9日 2時48分 
Seeing as there is already vanilla for about 30-40% of these, are these just different models? Anyone have any problems with this pack lately? Looking to add this pack to my DMS mostly for medbay, hangar door, & stairs since everything else is already vanilla mostly
ericksonjarren22 2月1日 20時55分 
how come no small hydrogen bottle?
JWA 1月26日 20時53分 
Whoa, nice to see this updated!
SEModder4  [作成者] 2024年12月7日 14時18分 
Luckily I had YouTube to help me through using it. 😁
dragonsphotoworks 2024年12月5日 10時48分 
I might try again with blender down road. Looked cool, but for some reason it confuses heck out of me. Hard to wrap my head around it.
SEModder4  [作成者] 2024年12月4日 19時45分 
I have SEUT installed with blender and it makes doing everything a simple task. That's how I was able to fix the hangar doors so quickly in this mod.
dragonsphotoworks 2024年12月4日 19時24分 
3DS thats one i tried get for you lol I think buying used car be cheaper lol But glad you got used to blender. I remember "I think im right.." that blender was new and would need to learn how to use it. How is that going? :-) I tried it but the tutorials alone confused heck out of me lol
SEModder4  [作成者] 2024年12月4日 18時20分 
3ds max is indeed expensive. I'm glad blender is free.
dragonsphotoworks 2024年12月4日 17時27分 
Oh ya i forgot you said had it my bad. But other program still expensive as heck lol
SEModder4  [作成者] 2024年12月4日 17時22分 
I do have blender up and running. Sparky Fox the modder behind Azimuth Remastered is working on it. I'm not sure how far he is into it though as it's a complicated model.
dragonsphotoworks 2024年12月4日 16時59分 
Waiting on him to be able to get blender back. err... not blender.. i forget system he used. But its expensive and might take a while. I went to get it for him and... I ended up deciding on buy my kid a used car as was cheaper... lol
Raynor 2024年12月4日 15時43分 
You have any plans to update the model for the arc reactor?
SEModder4  [作成者] 2024年12月4日 11時43分 
@Abisius,

I think I'll start on the weapon core version around Christmas time. I've been dying to try it out and see what I could do.

@MaxStone,

Thanks! Yep I try to keep on top of all the comments you all leave here. Some might say I enjoy reading the comments, it means a lot to me.
MaxStone 2024年12月4日 4時36分 
huh. that explains it. I had crashed 10 of every ammo in the (modded) game, but it definitely fired more then 10.

The snipers go great with that mod that allows rotors and hinges to function off of movement controls. W/S for the pitch rotor, A/D on the Yaw Rotor, leaving the entire number bar free for camera zoom and stuff.

Awesome mod, man, thanks for not forgetting me!
Abisius Xarvenius Carbensius 2024年12月1日 1時32分 
@SEModder4
it takes as long as it takes, just wanted to give a bit of input on it.
rl should always come first and the rest after it.
SEModder4  [作成者] 2024年11月30日 16時03分 
@Abisius,

Weapon Core version is on my list of things to do. I've got a lot on my plate outside of modding the game unfortunately. :)

@Solar-Stratos,

Yep that will be fixed soon. :D

@MaxStone,

They should use sniper rifle ammo dedicated for it. I can always change it to use the interior turret or gatling turret ammo easily enough.
MaxStone 2024年11月30日 15時59分 
update on the static sniper weapons: turns out im just unobservant: they dont use ammo (as far as i can tell. Power, maybe?).

on a complely unrelated side-note (i swear), i now have a hole bored through my base when i left a certain weapon on autofire........... dont do that, btw, its a pain to fix and resupply!
Solar-Stratos 2024年11月29日 16時30分 
Hi, so far enjoying the mod, just curious, is the hydrogen tank meant to be using the oxygen tank model? The large one has a very low res version of the small as its model. Hydrogen tank is also not mentioned in the mod description.
Abisius Xarvenius Carbensius 2024年11月13日 20時39分 
@SEModder4
in case you need help with making the wc version there is moddinginfostuff on the wc github and also a helpfull group of modders o nthe wc discord, both are linked inside the modescription of wc itself.

a point from my side would be that it might be a way to go to seperate the weapons out and then making a wc and a nonwc version of the weapons as a seperate mod so that you dont need to update 2 mods if you do changes to something not weapon related.
though it would also mean everyone using the mod would need to put in the weaponversion they want to use and there are probably atleast a few that miss the change and come in with reports of missing stuff even if you preannounce it.
SEModder4  [作成者] 2024年11月13日 17時25分 
I plan to do a weapon core version of this mod too. I just need to figure out how.
SEModder4  [作成者] 2024年11月13日 17時22分 
I'm a quick learner and the Keen discord peeps helped me out too. 😁
SEModder4  [作成者] 2024年11月13日 15時48分 
yup, I already applied the updates across all my small ship mod packs.

So they are all up-to-date with each other.
dragonsphotoworks 2024年11月13日 13時33分 
Woot SeModder does it again with t he quick fixes :-)
SEModder4  [作成者] 2024年11月13日 12時35分 
@MaxStone, all fixed up! :D
SEModder4  [作成者] 2024年11月13日 12時30分 
Small Ship Mega Mod Pack Update Notes(Update: November 10/13/2024): Mod Update: Blueprint Classes.sbc fixes.
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=>Fixed the sniper rifle ammo wasn't showing in the production menu.
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SEModder4  [作成者] 2024年11月13日 10時39分 
@MaxStone,

I will fix the assembler issue later today too and release a patch for it. I didn't forget ya. :D
SEModder4  [作成者] 2024年11月13日 10時31分 
Small Ship Mega Mod Pack Update Notes(Update: November 10/13/2024): Mod Update: Hangar Doors Fixed
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=>Fixed the Hangar door blocks were visually broken, along with the collisions.
I have redone the models entirely. All new collisions and more.
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SEModder4  [作成者] 2024年11月13日 9時06分 
The hangar doors will be fixed today. I already have the super small ship one fixed and ready to go. :D
SEModder4  [作成者] 2024年11月12日 18時15分 
@MaxStone,
I can look into that tomorrow. I think I know what is causing it.
SEModder4  [作成者] 2024年11月12日 17時20分 
I have blender and SEUT set up. I just need to figure out how to use it now.

I have used 3ds max my whole modding career and now I have to start all over learning blender.
Mophise 2024年11月12日 14時11分 
Any chance on an ETA for when the visual bug with hangar doors will be fixed?
MaxStone 2024年11月11日 16時46分 
the sniper static weapons (both sizes) arent accepting any ammo, of any kind. And the ammo it says it uses, isnt showing up in the assemblers ammunition tab. Is there anything im missing, or am i just unobservant and missed something?
~ThunderDuck~ 2024年10月31日 11時02分 
@SEModder4 - for real man, hit me up when you're back at home. 100% sure i can help out with your issue. I've modded another game for a good while, and exclusively use 3ds max
SEModder4  [作成者] 2024年10月30日 6時00分 
Yep it still works, the hangar doors are broken visually. But for the most part everything else works.
dragonsphotoworks 2024年10月30日 0時25分 
Yes mod works. All mods by SEmodder4 work far as I know. Except for any one with hangers or such. Not sure if those his or some one elses off hand. As I know most of them and get their mods mixed up lol