RimWorld

RimWorld

Primitive Workbenches Retexture
57 Comments
Phaneron  [author] 30 Dec, 2024 @ 9:23am 
@Tinda I could include them somewhere in the mod, so that you could just copy them into the main folder. I'd have to make some adjustments first for that to work, though.

Which ones do you prefer? Feedback is always welcome.
Tinda 30 Dec, 2024 @ 4:56am 
Yes, and yes. I had not recompressed the textures since you updated, so I got the old ones.
unsubscribed and purged the old, and now I get the new ones, thanks!

However, I rather prefer some of the old ones. Any chance you might publish them so I can pick my favourites?
Phaneron  [author] 30 Dec, 2024 @ 4:12am 
@Tinda do you use rimpys optimize textures feature? If so, then the old .dds file that were created before is what the game will use before any new textures. Using rimpy to delete them and create new ones should fix it.

Alternatively, unsubscribe from the mod and resubscribe to make sure steam really downloads everything correctly. This is also what you should do if you don't use rimpy.
Tinda 30 Dec, 2024 @ 3:49am 
Did some more digging... Where the fuck am I getting the textures from? Because what shows up in game doesn't match whats in your texture folder??? Maybe another restart....
Tinda 30 Dec, 2024 @ 3:29am 
Something is messed up with the last update...

The workbenches are too big for the space, so they swell outside of the squares they're on. And the straw beds are too small?

Did you do some intentional rescaling (if so, please undo) or is this some mod interaction on my end?
Haruhya 14 Nov, 2024 @ 7:15am 
Beautiful mod!
cyanobot 18 Sep, 2024 @ 10:14am 
@Phaneron
Thanks! Not a problem at all, I know how it is.
Phaneron  [author] 18 Sep, 2024 @ 9:35am 
@cyanobot
Maybe I overlooked it, or it wasn't there at the time. I'll take a look at it again. Can't promise anything soon, though. I don't have much time for modding right now and I'm working on other mods too.
cyanobot 18 Sep, 2024 @ 8:19am 
@Phaneron
Thank you! <3

I'm not sure how new, I've been using it since mid-1.4 and it was there then. It doesn't show up unless you are running Colony Manager.
Phaneron  [author] 18 Sep, 2024 @ 5:41am 
@cyanobot
Use any texture from any of my mods however you want, no dependency needed.

As far as the colony manager table goes, is that new . I haven't checked in with the base mod since 1.5.
cyanobot 18 Sep, 2024 @ 1:44am 
Also, I'm considering making a patch for Primitive Workbenches and Soft Warm Beds -- would you be willing to let me use your textures (and made this mod a dependency)?

My intention would be to combine the hay and leather beds, using the hay bed as the "no bedding" texture and the blanket from the leather bed as the bedding graphic.
cyanobot 18 Sep, 2024 @ 1:39am 
Love this.

Would you consider also doing the primitive colony manager table "NeoManager.png"? The contrast is kinda startling when all the other buildings are in your style.
Dave 16 Jul, 2024 @ 1:29pm 
Looks great, love your texture style.

One small fix : currently crashes if not playing with Biotech

This is due to the base mod removing VBY_HayCrib if Biotech (or a similar children mod) is not installed.

This mod attempts to patch the size of the removed item :
<xpath>Defs/ThingDef[defName="VBY_HayCrib"]/size/text()</xpath>
Phaneron  [author] 11 Apr, 2024 @ 1:03am 
Updated this mod. Only changed the version number. As far as I could tell this mod wasn't causing any error on it's own, but if that should change after the base mod updates, please let me know.
Phaneron  [author] 19 Jan, 2024 @ 12:28am 
@Slye_Fox Sure, if you link the mod I'll take a look at it and maybe put it on my list. No guarantees though.
Slye_Fox 18 Jan, 2024 @ 8:34am 
Can I make a request for a retexture of Simple Loom?
(≡◉‿‿◉≡) 15 Jan, 2024 @ 7:46pm 
@KingAzeem2013 Someone is out of meds, get a new prescription kid :lunar2019crylaughingpig:
WDFH. Ethan 14 Jan, 2024 @ 9:34am 
You really didnt do a good job with this one, i can tell its rushed. Work on it some more, and give me a message, and i might consider using it. crazy how some devs are entitled asf and put out unfinished work like this
Balthazad 13 Dec, 2023 @ 11:42pm 
uhhhh NICE! i always thought they could need a rework! thanks! :D
Owlie 4 Dec, 2023 @ 10:25pm 
I am playing medieval rn but I love the new waves of neolithic stonepunk tech. Maybe one day we're going to reach the perfect hunter gatherer modpack type sh I've been dreaming about
Phaneron  [author] 26 Nov, 2023 @ 3:03am 
@Sir Dhyne. Thanks for reporting, should be fixed now.
Sir Dhyne 25 Nov, 2023 @ 2:35pm 
So pillows to the north, pillows to the south and pillows to the east appear to be working, however when rotating them to the west the object defaults to the original texture.
Phaneron  [author] 24 Nov, 2023 @ 4:14am 
@Sir Dhyne. Should be fixed now. If it isn't please manually remove and redownload the retexture and the original mod. If that still doesn't help, I'll have to look into it some more.
Sir Dhyne 23 Nov, 2023 @ 7:51pm 
Not sure if it's this mod or the original so I'm posting in both, but the hay bed graphics appear to be backwards on east/west. Pawns sleep with their feet facing the pillows.
lejkob 18 Nov, 2023 @ 10:52am 
Do you consider retexturing the vanilla workbenches too? I mean you have a talent for this thing, I realy enjoy your version of primitive workbenches, but at some point I need to replace them with more effective ones. Would be nice to keep seeing your work further in the game.
Doomer Man 7 Nov, 2023 @ 8:31am 
Another mod that only has a few to retexture would be Fast Regen 1.4
The textures on that are super low quality so one of your high quality retextures would be a great addition
Doomchibi 16 Oct, 2023 @ 9:33pm 
Your retextures look perfect in game, thank you so much!

Would you consider checking out the Survivalist's Additions (Continued) mod, Mlie just updated it and I immediately thought of you with how off everything looks, it could really use a big refresh. https://steamproxy.com/sharedfiles/filedetails/?id=3052462368&searchtext=
Volkoff 3 Oct, 2023 @ 12:35am 
please make a retexture pack for human resources mod. I love your retextures . your work is wonderfull :steamthumbsup:
__ 26 Sep, 2023 @ 4:40am 
Your art is strong.
ready player two 25 Sep, 2023 @ 7:17pm 
every single retexture you produce, i download. that's the rule.
Saul 25 Sep, 2023 @ 12:51am 
:steamhappy:
This is only for me.
Your textures can only be described as beautiful.
SkylineOdeum 22 Sep, 2023 @ 7:15am 
Wonderful work!
Phaneron  [author] 22 Sep, 2023 @ 3:47am 
@gabrieklughansen. @Ace. Should be fixed now with the newest update.
Ace 22 Sep, 2023 @ 3:08am 
Also have the flipped texture for the hay beds and leather beds.
Phaneron  [author] 21 Sep, 2023 @ 8:13pm 
@gabrieklughansen. If you mean what I think you mean, as far as I could tell that is part of the original mod. For some reason it uses the south view as standard for beds. You just didn't notice previously because the beds badically looked the same from both sides. Should that not be it (because you mentioned only the hay beds, but it should be the same for all of them), please reinstall the mod and report back if there still is a problem.

Should it turn out that this is a problem with my mod, I'll change it. Well, I might chamge it anyway, but it wasn't really that big of a problem imo. They should work fine.
gabrieklughansen 21 Sep, 2023 @ 3:50pm 
awesome textures, but in my game the hay beds are upside down. idk if this is only happening with me. tks for the texture :D
Karax 21 Sep, 2023 @ 4:46am 
Could you make it as Style for ideology?
DeeHasApples 21 Sep, 2023 @ 2:01am 
Heh thanks, can't wait to see your totems :)
Phaneron  [author] 21 Sep, 2023 @ 1:38am 
@DeeHasApples. No specific plans at the moment. I still need to do a few things for this retexture, but I'll keep primitive tools in mind.
DeeHasApples 21 Sep, 2023 @ 1:34am 
Do you have any plans to do Primitive Tools as well?
DeeHasApples 21 Sep, 2023 @ 1:33am 
Oh, I was so hoping you'd do this one as well :D
logos411 21 Sep, 2023 @ 12:17am 
I absolutely love the textures you draw - super crispy. Thank you so much for breathing new life into the Primitive mods
Teamson 20 Sep, 2023 @ 1:24pm 
got to love you "retexture-guys"

<3
GHOST 20 Sep, 2023 @ 1:01pm 
god your retextures are so good dude.
could you consider retexturing the kenshi apparel mod? I use it a lot in my medieval / tribal playthroughs, but the textures are. very dated

https://steamproxy.com/sharedfiles/filedetails/?id=1835771050
Phaneron  [author] 20 Sep, 2023 @ 12:32pm 
@Pillowkitty. More or less harmless, as in the worst that can happen is some graphical weirdness. Mask wasn't the same size of the texture. Should be fixed now.

Odd that it didn't show up for me, but thanks for reporting the error.
Pillowkitty 20 Sep, 2023 @ 12:11pm 
Knocking it out of the park with these retextures! I'd be in high heaven if you worked your magic on T's Samurai Faction's irori building. It really sticks out like a sore thumb in my production line up now. :steamhappy:

The butcher table is complaining about its mask dimension being 384 x 384 but I assume that is harmless yellow text?
AugustDrake 20 Sep, 2023 @ 9:29am 
I just got done slaving together Expanded Materials, Early Metalworking, Adobe Adobe, Research Reinvented, and then had to reconsolidate my primitive storage options (also your fault), a bunch more and now I gotta redo it all over again. Thanks for everything, Phaneron!
HerrD 20 Sep, 2023 @ 7:04am 
This will be the thrid time I try out a new mod purely because you made some fantastic textures for it. Well done!
_♣Caligula♣_ 20 Sep, 2023 @ 6:28am 
Awesome!
Thanks alot for it.