tModLoader

tModLoader

Music Display
86 Comments
GabeHasWon  [author] 1 Feb @ 10:50am 
"Invalid" means the music isn't registered. Most mods will have this, it's not an issue.
Madalovin 1 Feb @ 10:47am 
I suspected the Hud because- it effects the Hud directly. :shrug:
The Distant Memories has some music tracks that read invalid so guessed maybe it was a conflict with either, if not then I've little clue. ^^;
GabeHasWon  [author] 31 Jan @ 2:50pm 
Distant Memories doesn't use Music Display at all, so it's not that mod.
GabeHasWon  [author] 31 Jan @ 2:22pm 
I'd be confused if Dynamic Hud added a music track and its display listing...contacted the Distant Memories dev to see if he has any insight.
Madalovin 31 Jan @ 2:12pm 
I imagine the problem could be either Final Fantasy - Distant Memories (Alpha) or Dynamic HUD though none of these three mods have updated when this problem had suddenly occurred, which leaves me and 'em scratching our heads.

[14:29:23.878] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at MusicDisplay.DisplayDrawing.DrawMusicDisplay(Single delta, Single& alpha, MusicText text)
at MusicDisplay.DisplaySystem.<ModifyInterfaceLayers>b__8_1()
at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
at Terraria.UI.GameInterfaceLayer.Draw()
at DMD<System.Void Terraria.Main:DrawInterface(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void
GabeHasWon  [author] 31 Jan @ 12:21pm 
What errors did you get in the logs? It's unlikely this mod itself did it, and rather another mod using it incorrectly.
Madalovin 30 Jan @ 11:42pm 
Had trouble where this mod was hiding my UI almost entirely (Buffs were visible), don't know how I can troubleshoot to find out why as it wasn't a problem last play session. Exceptions in the log pointed to here and disabling this mod fixed the problem though.
R4skall 17 Jan @ 12:58pm 
successfully loaded when i turned this mod off
R4skall 17 Jan @ 12:57pm 
for some reason this mod makes tmodloader think the spooky mod is out of date when used together
ThatGuyRyu 1 Jan @ 3:54pm 
Bing chilling
:steamhappy::steamhappy:
GabeHasWon  [author] 20 Aug, 2024 @ 7:15am 
There is already a config option to do that, alongside the scale option.
UltraNinja 19 Aug, 2024 @ 6:52pm 
Could you add an option to change the position of the text? I play with a big monitor and for me it looks it a third/quarter up the screen instead of near the bottom
drdan123456CZ 15 Aug, 2024 @ 2:36pm 
You the goat for real Gabe, tysm:8bitheart:
GabeHasWon  [author] 11 Aug, 2024 @ 8:10am 
Added a scale option. Hopefully that helps!
drdan123456CZ 10 Aug, 2024 @ 8:39pm 
Love this mod!!:8bitheart: Just a little bit of a shame you cant change the size of the text and only the opacity
GabeHasWon  [author] 1 Aug, 2024 @ 5:05am 
Fixed.
mine_jango 1 Aug, 2024 @ 3:27am 
It's a good mod! However, the "Current Music:" part of the localization file is missing.
GabeHasWon  [author] 29 May, 2024 @ 8:33pm 
Whoops! Fixed lol
Nycro 27 May, 2024 @ 10:10pm 
Hey Gabe, there is currently a bug where "Unknown Track" will always be displayed regardless of the config. I checked the source and the fix is very simple - the dummy "unknown track" does not correctly mark itself as unknown. The default value passed to the constructor is false, and the creation of the unknown track does not substitute it for true.

Relevant GitHub link: https://github.com/GabeHasWon/MusicDisplay/blob/master/MusicDatabase.cs#L40
Ideal 24 Mar, 2024 @ 6:23pm 
So I had been thinking about a mod like this one but with support for reading custom song pack files and displaying custom music. Would be amazing with support for that!
GabeHasWon  [author] 13 Feb, 2024 @ 8:13am 
Nothing in the mod's vanilla compatibility is hardcoded. Author/game attribution is localized in the same file as all of the names.
FrostedGeulleisia 13 Feb, 2024 @ 4:44am 
would it be possible to implement proper resource-pack-side customization for music pack puporses (specifically ones replacing vanilla music)? with how it's set up right now, you can only really update the titles themselves (since author/game attribution seems to be hardcoded)
GabeHasWon  [author] 31 Jan, 2024 @ 2:27pm 
It's up to Starlight River to add support. Read the description above.
Tommy 29 Jan, 2024 @ 5:53am 
oke
GabeHasWon  [author] 28 Jan, 2024 @ 12:21pm 
With UltraSonic I believe you choose the song, so I don't know what the point of seeing the title of the song you're playing is. No either way.
Tommy 28 Jan, 2024 @ 6:26am 
There is any way to make it work with the "UltraSonic" mod?
MinecraftedMario 21 Jan, 2024 @ 4:44pm 
yes, calamity has added support
GabeHasWon  [author] 21 Jan, 2024 @ 1:41pm 
If they've added compatibility, sure. I don't make compatibility for other mods.
General Dracozan 21 Jan, 2024 @ 12:22pm 
is this compatible with calamity
Kireina 20 Nov, 2023 @ 10:38am 
Look forward to seeing some of these ideas in the future then :) Thanks for again for a very nice subtle mod that adds just a little bit extra flair to the game. Keep up the good work :steamthumbsup:
GabeHasWon  [author] 19 Nov, 2023 @ 6:43pm 
This is very low priority, I have a ton going on, but I'll consider it if I remember.

- Color is something I've thought of, though I don't like to push breaking changes and there isn't much demand for it, so I've not done it.
- I could probably make this a config pretty easily. Might do this.
- Font size is also pretty simple (hopefully).
- That would be fixing someone else's mistake; songs only appear if the developers add allow them to, which means Cal Mod's music is being allowed to appear but also not properly localized. This is an issue with Cal Mod, and would be a *ton* of work for me to do for really minor gain (in this context).
Kireina 19 Nov, 2023 @ 2:36pm 
Hey, very nice mod, I have some suggestions for it though

- Would love to see color variation between the song name, composer name, and mod name (and being able to set custom colors in the config)
-- Also possibly moving the mod name into a () after the song name i.e: Overworld Day (Terraria). This would compact it a bit better.
- Font size config option.
- ability to blacklist/block certain song names from popping up or the ability to add a custom name for them (This would be a soft fix for scuffed song title names like for me the Vanilla Calamity Music Mod's song name for rain is Mods.UnCalamityModMusic.ModSupport.MusicDisplay.SongNames.Rain
GabeHasWon  [author] 20 Oct, 2023 @ 9:42pm 
Are you sure the music slot you're passing is valid and modded?
GabeHasWon  [author] 14 Aug, 2023 @ 12:13pm 
You have a (very funny) mod that replaces all music with that name. Find which mod does that and disable it.
linda420 14 Aug, 2023 @ 5:25am 
I have an issue where every single displayed song title is Darude - Sandstorm. Any ideas?
Gluuton 8 Aug, 2023 @ 9:35am 
ability to change size of text?
coiledAgent 1 Aug, 2023 @ 8:56pm 
That did, in fact, fix it.
GabeHasWon  [author] 1 Aug, 2023 @ 7:51pm 
I have removed the entry for the 0th music entry, so that error should be fixed. Might still be issues though.
coiledAgent 1 Aug, 2023 @ 7:13pm 
Yes, I am on 1.4.4. I'll test further to see if it's just a mod incompatibility or something with the mod itself.
GabeHasWon  [author] 1 Aug, 2023 @ 9:27am 
@coiledAgent: Are you on 1.4.4? I need more info to do anything.

@Spectre22: I don't add in compatibility to other mods, you'd have to ask the devs of that mod.
coiledAgent 1 Aug, 2023 @ 5:02am 
[05:59:50.894] [.NET ThreadPool Worker/ERROR] [tML]: An error occurred while loading MusicDisplay v1.2.0
The mod(s) have been automatically disabled.
System.ArgumentException: An item with the same key has already been added. Key: 0

(There was more obviously, but it's not possible to copy a whole log file into a Steam comment.)
Spectre22 31 Jul, 2023 @ 9:56pm 
Those this mod supports the minecraft music mod?
GabeHasWon  [author] 30 Jul, 2023 @ 11:07am 
Absolutely not! The only issues this mod has is not having support for a given mod.
test 30 Jul, 2023 @ 12:39am 
any hard incompatibilities
GabeHasWon  [author] 21 Jul, 2023 @ 2:12pm 
You have the mod installed, enabled and have relevant config turned on on 1.4.3?
BurntPutito 21 Jul, 2023 @ 7:45am 
doesnt seems to work for me, any idea why?
Nycro 14 Jul, 2023 @ 10:10am 
Done and dusted! Here’s the changelog [discord.com]
MinecraftedMario 9 Jul, 2023 @ 5:30pm 
ah ok thanks
GabeHasWon  [author] 9 Jul, 2023 @ 3:50pm 
Mod.Call is what I was referring to, which is the tool you use to add compatibility, not referring to the mod. Whoops!
MinecraftedMario 9 Jul, 2023 @ 3:36pm 
ok, just the way you worded "Check the GitHub for the barely different new Mod.", i wasnt sure